Arendian
04a8761bb6
decelerator nerf and projectile penetration mini refactor ( #24032 )
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* decelerator nerf and projectile fix
* datafield name difference
* forgot to add component
* missed datafield styling
* comment made summary
* CanPenetrateComponent and CollisionLayer check.
* Small comment changes
2024-01-14 15:39:09 -08:00
Dakamakat
b80f7eed6e
Make throwable star damage stamina ( #23527 )
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* feat(star.yml): make throwable star damage stamina
* feat(Components): add new StaminaTresholdDamageOnEmbedComponent
* feat(SharedProjectileSystem): update system with new events to change
stamins treshold on embeed projectile remove / add
* feat(StaminaSystem): update system with new subscriptions
* feat(throwing_stars): update yml with new component
* feat(StaminaDamageOnEmbed): add stamina damage on embeed
* cleanup unused / ajust numbers
* fix(StaminaSystem / OnEmbedComponent ) apply requested changes
* Rest of the review
* another warning
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-14 20:10:50 +11:00
KP
d0085f9428
Prevent pacified players from throwing dangerous stuff ( #22268 )
2023-12-11 15:40:22 -08:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
c72b95db6b
Fix debug assert when shooting guns ( #21070 )
2023-10-18 15:45:35 +11:00
deltanedas
5e405380ef
removing embedded projectiles puts them in your hand ( #20475 )
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* tagless fields
* put embedded projectile in hand when picked up
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-24 16:33:36 -04:00
Leon Friedrich
a3b44013fc
Prevent projectiles from colliding with their guns ( #20439 )
2023-09-23 12:08:35 -08:00
Kara
f8d194b117
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
PixelTK
9fef38ab60
Projectile and damage events now include the origin ( #19322 )
2023-08-27 12:28:59 -04:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
deltanedas
8b1af46a2b
add throwing star ( #18700 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-14 01:18:48 +10:00
Slava0135
b49f0df05e
fix reflected projectiles dealing stamina damage ( #17648 )
2023-08-06 23:44:41 +10:00
metalgearsloth
dfbd88507a
Fix spear wielding ( #18658 )
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Bottom text
2023-08-04 12:37:16 -06:00
metalgearsloth
321f337572
Add spear embedding ( #18578 )
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* Add spear embedding
* fuck this copy-paste
* Juicier
* the river
2023-08-04 02:56:39 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
7a424e40fd
Add EntityUid fields to some physics events ( #17055 )
2023-06-02 22:20:09 +10:00
metalgearsloth
552fbb0585
Adds grappling gun ( #16662 )
2023-05-27 14:15:15 +10:00
metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-05-14 13:15:18 +10:00
Slava0135
6412289334
Make energy sword reflect projectiles and hitscan shots ( #14029 )
2023-04-02 23:48:32 +10:00
Leon Friedrich
f1cb0ca37a
Misc replay related changes ( #13250 )
2023-01-08 05:04:09 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
5107bc3be7
Bullet impact effects ( #9530 )
2022-07-09 13:46:11 +10:00
metalgearsloth
4e2b94199e
Bullet flyby sounds ( #8317 )
2022-05-21 01:04:47 -07:00