metalgearsloth
da383cc029
Reduce shuttle transit time ( #9397 )
2022-07-04 15:14:04 +10:00
Kara
12d4828d65
Some footstep tweaks ( #9355 )
...
* Lower footstep volume slightly
* more tweaks
2022-07-02 14:48:38 -05:00
Kara
11d68e6b36
Feet update ( #9344 )
...
* Footstep sounds update
* adjustments I thought of
2022-07-02 04:54:39 -05:00
EmoGarbage404
a633fe7d5e
Add Different Styles for Instruments ( #9250 )
2022-07-02 10:08:56 +02:00
Rane
5d3b6aa8d6
Add tag to let entity not fire guns ( #9293 )
2022-07-01 20:16:22 -07:00
Moony
8e90bf46e9
Implements panic bunkering. ( #9315 )
...
* Implements panic bunkering.
Helps with raid management, esp with unknown accounts.
* adds an enable/disable command.
2022-07-01 22:46:37 +02:00
Kara
43b0f303c3
Lower shuttle time + recall turning point ( #9328 )
2022-07-01 13:40:36 -07:00
EmoGarbage404
a3c87f5d62
Update CargoShuttleComponent.cs ( #9333 )
2022-07-01 13:33:18 -07:00
Moony
efdc3bc7e0
Gimps the restart vote. ( #9327 )
...
* Disables the restart vote when admins are online.
* Gimps the restart vote so it requires 85% agreement.
* address rebiew
2022-07-01 02:52:20 -05:00
DrSmugleaf
2a59e1b7fd
Disable admin logs next button when there are no more logs ( #9277 )
2022-06-29 10:38:24 +02:00
DrSmugleaf
fedd63118c
Include text search in admin logs db query ( #9274 )
2022-06-29 09:53:58 +02:00
Morber
c3a164b906
Localize radio channel names ( #9256 )
...
* Add localized channel names
* Full names
2022-06-29 13:27:19 +10:00
Leon Friedrich
8df89bd055
Misc state handling changes ( #9265 )
...
* misc state handling changes
* ambient dirtying
2022-06-29 13:11:09 +10:00
Morber
7a14c6f331
Localize jobs ( #8968 )
...
* Localize job supervisors
* Rename supervisors file
* Localize job names
* Remove localization for fallback job name
* Use LocalizedName for Job
* Fix job names case
2022-06-28 22:55:05 +10:00
metalgearsloth
5dbb3220dd
ECS and bandaid research ( #9251 )
2022-06-28 22:54:08 +10:00
metalgearsloth
f0cc636c1d
Add door prying to xenos ( #8917 )
...
* Add door prying to xenos
* a
* c
2022-06-28 20:50:58 +10:00
metalgearsloth
4eccdc73ee
Bandaid awakebodies for tilefriction ( #9249 )
2022-06-28 14:43:00 +10:00
ike709
d770eb6a35
Forensics ( #8451 )
...
* Port forensics from nyanotrasen
* port updates
* printing
* Update Resources/Locale/en-US/forensics/forensics.ftl
Co-authored-by: Veritius <veritiusgaming@gmail.com >
* Update Content.Server/Forensics/Components/ForensicPadComponent.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Content.Server/Forensics/Systems/ForensicPadSystem.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Content.Server/Forensics/Systems/ForensicScannerSystem.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* partially address reviews
* comments
* redo the events
* handle it
* rewrite loc
* master fixes
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: Veritius <veritiusgaming@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-06-27 20:04:53 -05:00
keronshb
206513c31b
Thieving component and Thieving Gloves ( #9158 )
...
* Thieving component and gloves
* Fixes popup issue
* Forgot to add it for hands
* Adds a bool datafield
* Comments
* Requested changes
2022-06-27 19:14:51 -05:00
LittleBuilderJane
6325a10a43
Adds the Central Command outpost for Roundend and ERT to spawn at. ( #9146 )
...
* Adds Reach II
* Updated Reach II to work after refactor
* removing old map
* Adding the Central Command outpost
* Reachii isn't meant to be in here at all.
* updated possible error in .yml
* updating .yml
* Updated CentComm, fixed some issues like lighting.
* Imagine if we also docked at centcomm
* a
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-27 23:11:39 +10:00
metalgearsloth
c3a208234a
Stun baton tweaks ( #9225 )
...
* Stun baton tweaks
* a
* sprotes
2022-06-27 17:51:38 +10:00
Leon Friedrich
86f70994bf
Network item slots ( #9199 )
2022-06-27 16:29:14 +10:00
Júlio César Ueti
a265cd8935
Hotfix for Body Bags ( #9155 )
...
* Oops
* Requested changes
* Renamed
* rename
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-27 15:37:29 +10:00
metalgearsloth
e9d6156d0c
Fix the singularity ( #8890 )
...
* Revert "Fixes the singularity bouncing off the station. (#8452 )"
This reverts commit dc186f1e24 .
* Fix singulo
2022-06-27 15:22:44 +10:00
metalgearsloth
12e5cdacae
Disable emergency shuttles locally ( #9195 )
...
Can still re-enable via cvar but this is to make devving faster.
2022-06-27 15:19:40 +10:00
metalgearsloth
e72e060972
Don't load cargo shuttle by default ( #9194 )
...
* Don't load cargo shuttle by default
Realistically only I am going to care and it wastes a few seconds per test / debugging locally.
* Make it a general cvar instead
* a
2022-06-27 14:58:40 +10:00
Júlio César Ueti
2ae4e80732
Fixes jetpacks not shutting off on lack of fuel ( #9206 )
...
* Push
* tolerance and reduced moles
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-27 14:36:20 +10:00
metalgearsloth
375a53ce60
Fix sloweddown stopping its own shutdown refresh ( #9214 )
2022-06-27 14:08:18 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-26 15:20:45 +10:00
Kara
5e8f3037c6
Override NetInterpRatio on full release ( #9093 )
2022-06-24 05:08:01 -07:00
metalgearsloth
79c1cef566
Jetpack fixes ( #9107 )
2022-06-24 19:45:53 +10:00
Rane
a1affccc84
Miasma improvements ( #9022 )
2022-06-24 01:20:52 -07:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
...
* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
Kara
a63f698544
EI NATH ( #9060 )
...
* EI NATH
* fix gibs
* figs
2022-06-23 22:19:32 +10:00
metalgearsloth
3da454140d
Add department-specific radio channels ( #9061 )
...
* Add department-specific radio channels
This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.
ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.
IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.
The ugly is that the integer channel number is hard-coded and also shows
up in chat.
Comms are not modeled at this time. You cannot break comms (yet).
All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.
* Remove debugging print
* Convert to prototypes
* Use prototype names in headset prototype
* Adjust list style
* Document prototype fields
* cringe
* some cleanup
* colours
* Remove alphas at least
* cc
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2022-06-23 20:11:03 +10:00
KIBORG04
58da937259
Displaying of player characters in the round end statistics ( #9006 )
...
* All in one
* using fix
* Update GameTicker.RoundFlow.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2022-06-23 19:32:06 +10:00
EmoGarbage404
f5e11102ba
Vending Machine Abuse ( #8863 )
...
* piece of shit i'll abuse your vending ass
* placeholder
* Update types.yml
* threshold
2022-06-23 14:52:28 +10:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
Leon Friedrich
c25f2e6283
Drunk Shader ( #8910 )
...
Co-authored-by: Kara D <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-23 14:33:25 +10:00
Leon Friedrich
bf489adb91
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
EmoGarbage404
a10bec0641
Slow on damage fix ( #9044 )
2022-06-22 19:42:55 -07:00
metalgearsloth
5169ade3fd
Movement acceleration ( #8969 )
2022-06-23 12:13:22 +10:00
Paul Ritter
c7b38e6e23
Revert "Disease stages" ( #9034 )
2022-06-22 23:16:26 +02:00
Ripmorld
13b208a5f1
Disease stages ( #8405 )
...
* Added the stages , time to implelement them
* adjusted the zombie code to fit within the new staged system
* because I forgot it starts at 0
* mmmm Mistaken
* Removed unused comp
* removed DiseaseBuildup comp from IgnoredComponents.cs
* Resolved review
* Delete IgnoredComponents.cs
* Resolved review
* resolved review
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-06-22 13:41:17 -07:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Kara
8d18d733b8
Rat king tweaks ( #9000 )
2022-06-21 07:00:11 -07:00
EmoGarbage404
8273434af5
death to it ( #8981 )
2022-06-20 15:59:04 -05:00
keronshb
51463d999b
Obfuscates pocket slots from the Strip Menu ( #8948 )
2022-06-20 10:57:32 +10:00
keronshb
76963c6d5a
Item strip delay dependant on slot. ( #8900 )
2022-06-20 10:55:59 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00