* Remove storage hotbar GUI bandaid
With BUI deferred opens it also happened to fix this issue which is nice.
* Update Content.Client/Storage/StorageBoundUserInterface.cs
* Fix storage stars
* Fix some more storage bugs
- Fix positions not saving.
- Fix the 1-tick delay between parent and child storage UIs opening / closing.
- Fix BackButton being visible sometimes when it shouldn't be.
* milon is a furry
* Grid Inventory
* oh boy we keep cracking on
* auto insertion is kinda working? gross, too!
* pieces and proper layouts
* fix the sprites
* mousing over grid pieces... finally
* dragging deez nuts all over the screen
* eek!
* dragging is 90% less horrendous
* auto-rotating
* flatten
* Rotation at last
* fix rotation and change keybind for removing items.
* rebinding and keybinding
* wow! look at that! configurable with a button! cool!
* dragging is a bit cooler, eh?
* hover insert, my beloved
* add some grids for storage, fix 1x1 storages, fix multiple inputs at once
* el navigation
* oh yeah some stuff i forgor
* more fixes and QOL stuff
* the griddening
* the last of it (yippee)
* sloth review :)
* Clean up EntityListDisplay
* Rename EntityListDisplay to ListContainer
* Rename stuff
* Rework ListContainer
* Add tests
* Replace IControlData with record ListData
* Make _data non-nullable
* Fix test record items being duplicates
* Split filter method from populate
* Rename UpdateList to DirtyList
* Replace _count with _data.Count
* Clarify local variable toRemove
* Cleanup
* Add data selection to ListContainer
* Add selection test
* Fix comments and test name
* Fix ListContainer layout hiding items when scaled
* Add test for ListContainer top item
* Toggle fix
* Ensure buttons are re-generated
* Update unread count on select
* a
* Fix toggle test
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>