Commit Graph

30316 Commits

Author SHA1 Message Date
kosticia
a5aab8b8a1 Fire resist now can be examined. (#35183) 2025-02-27 23:39:55 +11:00
slarticodefast
0c6081fe10 Fix egg cooking and make microwave code a little less bad (#35459) 2025-02-27 23:39:06 +11:00
āda
3127f73c48 Multiple categories for lathe recipes (#34315)
* first

* lint

* changes

* change null comparison

* linq

* indent

* fix indent

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-02-27 12:33:39 +01:00
Dora
53dc27cb1e Adding sorting to chem master (#34763)
* Adding sorting to chem master

* Chem Master can now sort based on following categories
 - Alphabetical
 - Quantity
 - Time Added to Machine

* Sorting is disabled by default and persist in the machine for everyone

* Removed some pointless code from Chem Master's UI

* Changed None and Time Added's text to reflect what they do better

* Minor adjustments to the code requested by maintainers
2025-02-27 12:19:52 +01:00
PJBot
c20fb21ac1 Automatic changelog update 2025-02-27 10:47:17 +00:00
qwerltaz
7b0b401312 t-ray reveal for entities and draw depth fix (#33012)
* t-rays show above catwalk

* a

* RevealSubfloorComponent

* revealSubfloorOnScan, add it to catwalk

* TrayScanReveal sys and comp

* Rr

* handle anchoring

* use tile indices for vector2i

* fix IsUnderRevealingEntity reset on pvs pop in reanchor

* fix exception on TrayScanRevealComponent remove

* fix IsUnderRevealingEntity not updating on pvs enter

* update to ent

* make subfloor retain respect for their relative draw depth

* fix carpets not revealing subfloor on plating

* chapel carpet

* ??

* draw depth gap for subfloor entities.

* revert alpha change

* remove abs from draw depth difference

* move TrayScanReveal to client

* delete old refactor

* let's show them above puddles too

* Remove superfluous component classes

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-02-27 11:46:09 +01:00
PJBot
9a12bfd4e8 Automatic changelog update 2025-02-27 10:06:37 +00:00
MilenVolf
1c62e335b9 Add breakdown recipes for Insect and Ammonia blood (#33614) 2025-02-27 11:05:29 +01:00
PJBot
7351a9d1bd Automatic changelog update 2025-02-27 08:27:38 +00:00
Brassica Prime
f850b69e89 Wizard Stamp (#35552)
* First go around adds everything necessary to work

* fixes issues with attribution and a whitespace

* Update Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Resources/Textures/Objects/Misc/stamps.rsi/meta.json

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

---------

Co-authored-by: Pumkin69 <judeb@DESKTOP-M4B8G5D>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-02-27 11:26:30 +03:00
Emisse
16c377a05b bagel update (#35550) 2025-02-26 20:48:47 -07:00
Emisse
9d62e8c0e7 centcomm update (#35549) 2025-02-26 20:41:51 -07:00
PJBot
3557be1cff Automatic changelog update 2025-02-26 23:38:38 +00:00
DieselMohawk
7bd98b9075 Old Rollie Name Integration (#35544) 2025-02-26 15:37:31 -08:00
PJBot
6c3dbbccfe Automatic changelog update 2025-02-26 22:33:50 +00:00
Errant
c698b163b6 Admin Options tab (#35543)
* admin options tab initial

* make admin tab only visible to admins
2025-02-26 23:32:42 +01:00
Tobias Berger
8f164cffe4 Add libicu to shell.nix (#35540)
Add libicu to Nix shell

I'm not sure if it's just me but without this, the C# debugger in VSCode
simply does not work
2025-02-26 19:54:33 +01:00
ScarKy0
058d9fec09 Wizard robes allow you to wear gas tanks (#35537)
Update misc.yml
2025-02-26 18:41:42 +01:00
ScarKy0
7c6028bc80 Wizard ID (#35530)
* init

* comment

* agentless

* sprite changes
2025-02-26 15:06:18 +01:00
slarticodefast
7283f9b6dc fix delta state in SharedGunSystem (#35510) 2025-02-26 22:11:17 +11:00
SpeltIncorrectyl
e86770f5a0 Mime can no longer write on paper without breaking their vow (#35043)
Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>
2025-02-26 10:11:59 +01:00
PJBot
08a274dc28 Automatic changelog update 2025-02-26 05:35:17 +00:00
keronshb
68de58eb66 THE WIZARD (#35406)
* Adds Survivor Antag

* Adds Survivor Role

* Adds Survivor Rule ECS, adds a survivor role event, adds make antagonist to  random global spawn spell

* Moves Survivor Ensurecomp to event handler. Makes Add Survivor Role a broadcast. Adds Survivor Component. Removes redundant briefing.

* Adds Survivor Antagonist role type for admins to keep track of this easier, adds it to Survivor.

* Adds access to survivor game rule system

* Adds Survivor Rule

* Adds end of round survivor text

* Adds end of round reporting logic. Adds logic to start the survivor rule.

* Changes desc from centcomm to shuttle

* survivor (S)

* Checks if they're alive on the shuttle instead of centcomm.

* ftl text selection based on number of survivors.

* Removed Survivor Antagonist, replaced it with Free Agent.

* Adds InvalidForGlobalSpawnSpell tag, checks for it on spawnspell, and adds it to a zombified person.

* Changes logic so we launch the game rule if it hasnt launched yet. Moves rule logic starting to server. Moved survivor rule logic out of event and into Start method.

* Fixes invalid entity issue

* Descs for Survivor Rule and Survivor comps

* Moves Survivor Rule to its own yml

* Checks for dead survivors, changes survivor checks for mind. Adds survivor comp to mind to fix any mindswap issues. Same for invalid survivor tag

* Changes shuttle xform call to just mapid

* Protoid fix

* THE WIZARD

* Wizard spawner

* adds the correct state

* Wizard preset and weight

* Fixes wizard rule

* Weight back to 100%

* Adds Random Metadata

* Wizard locs

* Puts requirements in the right place

* Adds wiz ghost spawner and mob

* wizard spawnpoint fix + shuttle mapping

* wizard loadout + fix wizard spawning + wizard random name

* comment

* Adds Wizard testing

* FIXES SHUTTLE ISSUE BASED REI

* THE WIZARD LOBBY SONG. Special thanks to song creator Chris Remo for allowing us to use this.

* Free Objective ECS + Base Free Objective

* Space Wizard Federation for Wiz Obj issuer.

* Wizard Objectives

* Moves wizard shuttle to base wizard rule. Gives Wizard their objectives. Removes WizardRule

* Renames midround to subgamemodes. Adds wizard sub game mode.

* Adds SubWizard to SubGameModesRule. Adds a SubGameMode with no wizard. Adds No SubGamemodeRule for Wizard preset

* Wizard midround event

* Fixes wizard midround

* Wizard Guidebook

* Removes todo

* Fixes text

* Removes wizard rule ECS, not needed

* Wizard jetpack

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-02-25 22:34:07 -07:00
Spessmann
6ea742d4b4 Convex update (#35513) 2025-02-25 20:20:03 -07:00
ToastEnjoyer
11dd26e08e Made forensic scanner classified as contraband. (#35512)
Update forensic_scanner.yml
2025-02-25 18:22:20 -08:00
PJBot
6e269c65d8 Automatic changelog update 2025-02-26 02:19:49 +00:00
Momo
f65ff0bd37 Lizard Plushie Slippers (#35381)
* added the lizard plushie slippers yippeegit status

* fixed attributions so that the links arent broken

* update meta.json links

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* four spacing in meta.json

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-02-25 18:18:42 -08:00
PJBot
d949feeacf Automatic changelog update 2025-02-26 01:22:52 +00:00
Brassica Prime
9615bc64f8 Engineers can now choose to wear no head piece (#35508)
fixes engi loadout

Co-authored-by: Pumkin69 <judeb@DESKTOP-M4B8G5D>
2025-02-25 20:21:45 -05:00
Sparlight
9f4a4b81ac Add species-specific code for ToggleableLightVisuals (#35482) 2025-02-25 09:00:37 -08:00
PJBot
f165223a5e Automatic changelog update 2025-02-25 16:41:46 +00:00
pathetic meowmeow
ab9c78b066 Make escape key work as expected with multiple open inventories (#35040) 2025-02-25 17:40:39 +01:00
PJBot
92006deede Automatic changelog update 2025-02-25 16:01:28 +00:00
noirogen
263f915671 Adds new speech bubble opacity sliders to the accessibility menu. (#35346)
* Adds new accessibility slider for speech bubble text opacity.
Adds new accessibility slider for speech bubble background opacity.
Adds new Cvars to track speech bubble text and background opacity settings.

* Adds a separate option slider for the opacity of the speaker's name on speech bubbles.

* Changes text and speaker default opacity to 100%, as it was before.

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-25 17:00:12 +01:00
PJBot
183ea1043b Automatic changelog update 2025-02-25 14:44:09 +00:00
spderman3333
7ddad07118 Unbreakable bar sign fix. (#35490)
* Fixed bar signs being indestructable

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-25 15:43:03 +01:00
PJBot
594811a686 Automatic changelog update 2025-02-25 14:26:56 +00:00
ScarKy0
afe83e1231 [ADMIN] Admin IDs now have Agent ID properties (#35345)
init
2025-02-25 15:25:48 +01:00
PJBot
8265fb215b Automatic changelog update 2025-02-25 13:46:27 +00:00
Theodore Lukin
7f67ff4b26 borgs don't scream (#33038)
* borgs don't scream

* revert that
2025-02-25 14:45:19 +01:00
PJBot
e761ab5815 Automatic changelog update 2025-02-25 03:53:14 +00:00
slarticodefast
920df98f76 fix mousetraps (#35486)
fix mousetrap
2025-02-24 19:52:05 -08:00
Winkarst
1e435822c7 Cleanup: Fix formatting in `CCVars.Game` (#35483)
Cleanup
2025-02-25 00:42:15 +01:00
PJBot
309d21bb4c Automatic changelog update 2025-02-24 23:22:39 +00:00
Errant
285decd734 Make the version watermark less annoying (#35484)
* make version watermark less annoying

* skreee
2025-02-25 00:21:33 +01:00
Winkarst
5eeba30211 Cleanup: Make `EyeCursorOffsetSystem` sealed (#35481)
Cleanup
2025-02-24 17:46:04 -05:00
lzk
237df1c9a1 fix ion storm code readability (#35337)
fix ion storm readability
2025-02-25 08:36:56 +11:00
PJBot
02f5015830 Automatic changelog update 2025-02-24 21:36:48 +00:00
Vortebo
52df2dbe15 Custom arrivals shuttle for Relic (#35194)
* Custom arrivals shuttle for Relic.

* Added shuttle APU

* Saved it as a grid the way I now see the mapping guide said I was supposed to do it

* Relic arrivals hallway more historically accurate.

* Removed invalid configurator
2025-02-24 14:35:41 -07:00
PJBot
1a76e4fd52 Automatic changelog update 2025-02-24 21:30:13 +00:00