āda
a89de7ce17
Add filters to cutter machine ( #34321 )
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* tiles
* lint
* categories
* blank line
* small base recipe change
* indent
* reorginize
2025-05-30 17:19:57 +02:00
DrSmugleaf
b86c1ea01d
Allow actions to specify if they want to rotate the user when targeting ( #37958 )
2025-05-30 08:56:16 -04:00
PJBot
1e3212ab32
Automatic changelog update
2025-05-30 12:53:14 +00:00
K-Dynamic
ada5c4f3dd
Elkridge: Turrets ( #37961 )
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* skub
* turrets
2025-05-30 08:52:06 -04:00
PJBot
fa08d12b2d
Automatic changelog update
2025-05-30 10:08:32 +00:00
beck-thompson
05fac53de6
Chameleon controller implant (Clothing fast switch) ( #33887 )
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* Add the chameleon controller implant
* address the issues (Git please dont kill me)
* Address the review and fix some merge conflicts!
* Cleanup
* Add use delay
* Silly mistakes
* Making a PR at 2 am: Gone wrong
* Predict use delay and disable the buttons until you can choose another
* First phase custom clothing
* Better system, now relays to agent id and mindshield. Chameleon loadouts are a lot better to work with as well
* Address the review! No more evil goto
* Slams way is better I should have read more closely xD
* Some of the jobs
* Add to Cargo, CentComm, Service, Passenger, Ninja, Cluwne, Wizard + Minor changes to existing; Add chameleon to bandanas, medals, jugsuits and HUDs
* Add everything else
* Fix test
* Job name
* This looks better
* Add department organization
* Minor cleanup
* Added some mindshields
* Remove redudent comment and change funcion name to be clearer
* Fix cluwne outfit
* fix merge conflicts
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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
2025-05-30 12:07:25 +02:00
PJBot
fa3468270e
Automatic changelog update
2025-05-30 07:26:39 +00:00
Southbridge
41d638cc36
Box Station - Added Turrets ( #37860 )
2025-05-30 00:25:30 -07:00
Princess Cheeseballs
f6c9ef344e
[Action Refactor Fix] Action blockers now work on Actions ( #37948 )
2025-05-30 00:30:26 -04:00
PJBot
93f780c22d
Automatic changelog update
2025-05-30 01:25:59 +00:00
SeamLesss
4d8f60cec1
Add Practice Magazines to the Secfab ( #37710 )
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easy
2025-05-29 18:24:53 -07:00
PJBot
22cff56386
Automatic changelog update
2025-05-30 01:17:28 +00:00
brainfood1183
1118ea50e0
New sprites for Coal and Gold ore crabs, new Bananium ore crab and Bananium rock anomaly. ( #37787 )
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* new sprites for coal and gold ore crabs, new bananioum ore crab and rock anomaly.
* add whitespace to end of line in ore.yml
* fix white space end of file.
* fix for linter fail.
2025-05-29 18:16:20 -07:00
PJBot
9fa6e8001b
Automatic changelog update
2025-05-30 00:07:13 +00:00
K-Dynamic
1c4ac9c4a7
Bot spawners (supplybot, firebot, honkbot) ( #37929 )
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* firebot, supplybot spawners
* moved honkbot spawner from misc.yml to bots.yml
* fix inconsistent ID and duplicate component field
* remove duplicate supplybot
2025-05-29 20:07:00 -04:00
mhamster
caf18f4bc6
Chameleon clothes + EMP behaviour ( #30924 )
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* resolving conflicts??
* Controlled clothes changing
+ time stuff
+ EmpChangeIntensity
* Single clothes change
+ EmpContinious
+ moved random pick logic into GetRandomValidPrototype
* Changes from reviews
Co-Authored-By: Nemanja <98561806+emogarbage404@users.noreply.github.com >
* Update ChameleonClothingComponent.cs
* repairing irreparable damage
i failed, did i?
* damaging repaired irreparable
uh???
* 2025 FUN ALLOWED!!!!
* Minor changes from reviews
Co-Authored-By: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
* Fix merge conflicts
* Fix that last bug
* cleanup
* Remove VV attr.
* AutoPausedField on emp time change
---------
Co-authored-by: Nemanja <98561806+emogarbage404@users.noreply.github.com >
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
Co-authored-by: beck-thompson <beck314159@hotmail.com >
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-05-29 20:06:03 -04:00
Quantum-cross
394aa7e7b8
Make TryGetWires<T> actually work. ( #37937 )
2025-05-29 19:48:27 -04:00
deltanedas
9b2dbebcf7
fix smite use delay ( #37940 )
2025-05-29 19:41:25 -04:00
Nox
b2f5b27579
Fixed nukie corpsman antag name ( #37933 )
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Fixed
Signed-off-by: Nox38 <nebulousnox38@gmail.com >
2025-05-29 23:12:31 +02:00
PJBot
0a24b230ec
Automatic changelog update
2025-05-29 05:04:53 +00:00
Spessmann
3b96d643bc
Random maints update to decal spawners ( #37916 )
2025-05-28 22:03:46 -07:00
PJBot
98466ef73e
Automatic changelog update
2025-05-28 22:52:17 +00:00
pathetic meowmeow
62bd5abfa0
Actually handle nutrition and robust harvest entity effects ( #37912 )
2025-05-29 00:51:09 +02:00
TemporalOroboros
f81d216630
Fix obsolete MapGridComponent warning in SpawnAfterInteractSystem ( #37911 )
2025-05-29 00:34:40 +02:00
TemporalOroboros
29ccce134b
Fix obsolete method warning in SimpleFloorPlanPopulatorSystem ( #37910 )
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Fix obsolete method warning
2025-05-28 23:44:24 +02:00
PJBot
b2954f14c5
Automatic changelog update
2025-05-28 19:53:22 +00:00
deltanedas
b3825dce97
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
Tayrtahn
a9f7cfbcb6
Update UIControllers to use Log ( #37792 )
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Update UIControllers to use Log
2025-05-28 12:50:31 -04:00
Tayrtahn
721d224fd7
Cleanup some misc warnings ( #37904 )
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* Fix warning CS8524 for TurretControllerWindow
* Fix warning CS0660 for AtmosAlarmThreshold
2025-05-28 12:45:38 -04:00
Tayrtahn
447f866745
Cleanup warning in StealConditionSystem ( #37903 )
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Fix 1 warning in StealConditionSystem
2025-05-28 18:17:43 +02:00
metalgearsloth
f6dcae8d3a
Update submodule to 261.1.0 ( #37900 )
2025-05-29 00:29:16 +10:00
metalgearsloth
875abc4419
Update submodule to 261.0.0 ( #37898 )
2025-05-28 19:52:40 +10:00
PJBot
8671e6f47d
Automatic changelog update
2025-05-28 09:40:40 +00:00
Moomoobeef
9a3cb1d2f6
high-vis vest is now dimmer ( #37869 )
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* high-vis vest is now dimmer
accomplished by adding the unshaded sprite on top of the existing one in a third layer, this time set to shaded. And as the sprite is transparent, it lets some of the existing glow through.
* added relevant comments
2025-05-28 11:39:29 +02:00
metalgearsloth
ea7350f3f1
Content changes required for physicsmap purge ( #37878 )
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* PhysMap changes
* Fix call
* Avoid tilefriction resolve
yummy
* a
2025-05-28 19:38:47 +10:00
TemporalOroboros
10dee14893
Fix radiation system warnings ( #37892 )
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* Use SharedMapSystem for GetTileIndices
* Fix formatting errors in Server
* Fix formatting errors in Client
2025-05-28 11:34:58 +02:00
PJBot
1b54969a05
Automatic changelog update
2025-05-28 09:33:49 +00:00
Minemoder5000
6ddf739c56
Grape juice cup now has grape juice ( #37895 )
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grape juice
2025-05-28 11:32:42 +02:00
TemporalOroboros
5f5f6765ce
Use SharedMapSystem for GridTileToLocal ( #37894 )
2025-05-28 11:31:32 +02:00
TemporalOroboros
f99d00cf5f
Fix for obsolete method warning in AtmosphericsSystem ( #37897 )
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* Make PryTile use Entity<T>
Converts the old parameters into an obsolete overload
* Make HandleDecompressionFloorRip use Entity<T>
Converts the old parameters into an obsolete overload
* Convert the one use to use Entity<T>
* Delete obsolete private methods
2025-05-28 11:16:54 +02:00
ArtisticRoomba
6368baf96e
Fix ATS ( #37896 )
2025-05-28 01:37:43 -07:00
PJBot
96ce159f61
Automatic changelog update
2025-05-28 07:53:59 +00:00
ArtisticRoomba
6331a4ba6b
ATS update ( #37891 )
2025-05-28 00:52:52 -07:00
PJBot
378240506e
Automatic changelog update
2025-05-28 07:32:41 +00:00
SlamBamActionman
08acfa23bc
Change explosive triggers to be more consistent ( #34465 )
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* yes I watch liltenhead
* oops
* Revert pen changes
* Add comment for the future
2025-05-28 09:31:34 +02:00
Tiniest Shark
40e410cc1f
Large Tail Wag ( #37806 )
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Got Ubaser's approval, merging.
2025-05-28 00:55:31 -04:00
Tiniest Shark
b2469b67a7
art update on the spine
2025-05-28 00:44:05 -04:00
Tayrtahn
c1b9b7e6d7
Fix walking in place animations when holding walk button ( #37887 )
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Fix SpriteMovement playing when holding walk button
2025-05-27 20:14:49 -04:00
PJBot
241e5836d1
Automatic changelog update
2025-05-27 23:56:55 +00:00
Southbridge
755ce6f59b
Decal Spawners ( #37066 )
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-05-27 16:55:48 -07:00