Chief-Engineer
a0ea580260
Add vote logs ( #14139 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-02-17 01:29:44 +01:00
Mervill
40b556d206
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
corentt
4159638300
Disable gamemode vote if only one available ( #11915 )
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* disable vote on condition
* move to new method
* still allow vote if current mode is different from available
2022-10-14 23:10:10 -05:00
Moony
efdc3bc7e0
Gimps the restart vote. ( #9327 )
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* Disables the restart vote when admins are online.
* Gimps the restart vote so it requires 85% agreement.
* address rebiew
2022-07-01 02:52:20 -05:00
metalgearsloth
bb09d0ddc4
Restart vote is now actually passable ( #8194 )
2022-05-16 13:33:14 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Pieter-Jan Briers
b3e7c7af1f
Remove usage of CreateNetMessage. ( #7563 )
2022-04-15 11:55:49 -07:00
Vera Aguilera Puerto
f4d8ec1b35
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
Paul Ritter
75721c214c
Revert "Refactor Game Modes" oh god oh fuck go back it was too good to be true ( #5855 )
2021-12-21 19:25:52 +01:00
Vera Aguilera Puerto
8831d08229
Refactor Game Modes ( #5819 )
2021-12-21 18:56:47 +01:00
20kdc
a2b7982c37
Add variables to prevent voting of various kinds ( #5361 )
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* Add a way to disable voting for maximum authoritarianism
* Allow disabling specific vote types via cvars
* Migrate standard-vote-to-cvar dictionary to being static
2021-11-23 10:03:04 -07:00
Acruid
6e54e740c7
Removed Old PlayerSession Functions ( #5404 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-23 18:11:48 +11:00
Moony
eb6d24abd0
Makes map vote and roundstart smart about player count. ( #5418 )
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* Makes map vote and roundstart smart about player count.
No more Saltern with 30 players, or Knight Ship with 50.
* a typo
* Address reviews.
* Localized.
2021-11-20 11:32:07 -07:00
metalgearsloth
c298a8dc8e
Move remqueue to engine ( #4700 )
2021-09-27 14:38:53 +10:00
Pieter-Jan Briers
992b03a5c2
Restart vote does not vote no for AFK players.
2021-07-22 23:20:57 +02:00
Pieter-Jan Briers
e9af56c7c3
Vote type delay, code comments.
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Added doc comments to server side voting API.
There is now a 4 minute delay between creating votes of the same type.
Shuffled some code around.
Made a StandardVoteType enum instead of string IDs.
2021-07-21 19:03:10 +02:00
Pieter-Jan Briers
4259bc6806
Remove IoC resolve in vote manager
2021-07-21 15:15:12 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
mirrorcult
2ea5aec101
Remove NetMessage deprecated boilerplate ( #4196 )
2021-06-21 07:43:54 +02:00
Vera Aguilera Puerto
d3a611164b
Turns GameTicker into an EntitySystem. ( #4197 )
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* GameTicker turned into an EntitySystem
* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events
* Change event names to be more consistent with the rest.
* YAML linter uses the dummy gameticker CVar override.
* Fix game ticker initialization order
* Dummy ticker won't spawn players.
* Fix character creation test
2021-06-20 10:09:24 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00