metalgearsloth
a2476ed974
Stabilise singularity a lot more ( #5725 )
2021-12-15 13:47:12 +11:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
c2e6da1e54
Inline QueueDelete
2021-12-03 11:43:22 +01:00
Vera Aguilera Puerto
0be5ff829b
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
metalgearsloth
f472bbab88
Singularity fixes ( #4383 )
...
* Singularity fixes
* Fix the rest
* Woops
* ahh
* Nerf singulo for now
* Final touchups for now
* Review
2021-08-23 00:54:03 +10:00
metalgearsloth
224bd9849b
Remove IStartCollide from singulo ( #4313 )
...
I accidentally glanced at the rest of singulo code and went blind.
2021-07-21 12:33:22 +02:00
DrSmugleaf
716bee0746
Remove IClientSingularityInstance, move visual effects to SingularityDistortionComponent ( #4194 )
...
* Remove IClientSingularityInstance
* In and out 5 minute refactor
* Component states for singularity distortion
* Fix distortion states
* Address reviews
2021-06-24 12:48:11 +10:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00