Files
tbd-station-14/Content.Server/Singularity/EntitySystems/SingularitySystem.cs
DrSmugleaf 716bee0746 Remove IClientSingularityInstance, move visual effects to SingularityDistortionComponent (#4194)
* Remove IClientSingularityInstance

* In and out 5 minute refactor

* Component states for singularity distortion

* Fix distortion states

* Address reviews
2021-06-24 12:48:11 +10:00

30 lines
802 B
C#

using Content.Server.Singularity.Components;
using Content.Shared.Singularity;
using JetBrains.Annotations;
namespace Content.Server.Singularity.EntitySystems
{
[UsedImplicitly]
public class SingularitySystem : SharedSingularitySystem
{
private float _updateInterval = 1.0f;
private float _accumulator;
public override void Update(float frameTime)
{
base.Update(frameTime);
_accumulator += frameTime;
while (_accumulator > _updateInterval)
{
_accumulator -= _updateInterval;
foreach (var singularity in ComponentManager.EntityQuery<ServerSingularityComponent>())
{
singularity.Update(1);
}
}
}
}
}