Acruid
ca4fd649fe
Massive Namespace Cleanup ( #3120 )
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* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
chairbender
f9670d36c4
Improved Inventory / Hand Slots UI ( #2965 )
2021-01-20 09:32:44 +01:00
Pieter-Jan Briers
2526e98d47
Crisp double scale icons for top button bar.
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Still looks good on 100% scale mode but looks much better on higher modes than the previous bilinear scaling.
2021-01-15 11:49:57 +01:00
NuclearWinter
57b3e7780d
Fix tutorial button being weird ( #2984 )
2021-01-11 10:12:37 +01:00
chairbender
79dd7a7d7e
Improved top menu ( #2949 )
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* #272 proper open sides in menu buttons
* #272 WIP, good starting point for making
the top menu work well at different UI scales
* #272 WIP top menu looking better, but inconsistent size
* #272 WIP esc nice and big
* #272 consistently sized top buttons
* #272 proper highlighting of top menu elements
* #272 proper highlighting of top menu elements
* #272 nice shiny red tutorial button
* #272 better tutorial icon
* #272 missed svg changes
* #272 consistently sized top menu
* #272 better padding / alignment of top bar with other UI sections
* #272 fix hamburger menu height to
match others
* #272 top menu name set based on
keybind, use shortened names if possible
* #272 top menu name set based on
keybind, use shortened names if possible
* #272 add top menu actions button
* #272 add top menu admin button
* #272 fix sandbox top button down status
* #272 remove todo
2021-01-09 15:40:07 +11:00
DTanxxx
27a5a7a09c
Removed LocalizationManager dependencies ( #2059 )
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* Removed LocalizationManager dependencies
* Fixed error
Co-authored-by: David Tan <>
2020-09-16 23:55:50 +02:00
DrSmugleaf
548ef3dedb
Add HUD button that displays your SSS role and allies ( #1895 )
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* Add button that displays your SSS role and allies
* Capitalize button name
* Add cases for 0, 1 and invalid number of allies
* Make the ally syncing system saner
2020-08-27 16:39:29 +02:00
DrSmugleaf
8a27a5322a
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
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* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
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* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00
chairbender
b35333d366
Click Drag Functionality + Refactor Interaction Interfaces ( #1125 )
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Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: ComicIronic <comicironic@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-07-06 23:27:03 +02:00
ShadowCommander
4bdb45731a
Clean up MouseFilterMode.Ignore from Controls
2020-02-27 04:14:59 -08:00
ShadowCommander
57c3f63a26
Fix HandsGui StatusPanel capturing input ( #525 )
2020-01-20 01:31:46 +01:00
Pieter-Jan Briers
411c23c46e
Item status!
2020-01-09 00:28:04 +01:00
Pieter-Jan Briers
26da24c3c5
UI Layout v2. ( #489 )
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* UI Layout v2.
* Lobby fixed.
2019-12-05 16:00:03 +01:00
Pieter-Jan Briers
a2d8fc1ef9
Sandbox panel
2019-10-02 21:47:32 +02:00
Pieter-Jan Briers
02d509fc5f
Shitty combat mode & animations. ( #367 )
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* Combat mode UI & targeting zones.
* Fix inventory hud positioning.
* Crappy attack animations.
* Import TG combat sounds
* More work on arcs.
* Implement hit sounds.
* Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00
Pieter-Jan Briers
6ca70b0156
Apply suggestions from PR
2019-08-21 17:24:05 +02:00
CatTheSystem
3b48926d75
Help me
2019-08-15 21:26:56 +03:00
Pieter-Jan Briers
1fbb5915aa
Better inventory window, inventory buttons on game HUD.
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Part of #272
2019-07-23 23:24:47 +02:00
Pieter-Jan Briers
f5d319bc3a
Adds explicit inventory window.
2019-07-20 14:07:11 +02:00
Pieter-Jan Briers
18efec6472
Game HUD improvements:
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Added sandbox button, needs implementation.
Tutorial bound to F1.
Improved color of buttons.
2019-07-19 14:21:36 +02:00
Pieter-Jan Briers
6de6c6534c
De-capitalize "Esc".
2019-07-18 23:34:41 +02:00
Pieter-Jan Briers
ce1eab9181
Update submodule, removal of window AddToScreen.
2019-07-18 22:49:49 +02:00
Pieter-Jan Briers
73511d9d8f
Student cap icon for the tutorial.
2019-07-17 23:36:07 +02:00
Pieter-Jan Briers
4b9c4022b8
Adds character menu, crafting menu and tutorial to the top left.
2019-07-17 21:37:58 +02:00
Pieter-Jan Briers
69f9da944d
Fix mouse input being "broken".
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I accidentally made a screen-covering control so mouse input got eaten.
2019-07-17 17:08:58 +02:00
Pieter-Jan Briers
391d4a6c67
Better top menu styling.
2019-07-17 16:38:08 +02:00
Pieter-Jan Briers
cdcafbada6
Start working on those top left buttons in the UI draft.
2019-07-14 23:02:45 +02:00