Commit Graph

113 Commits

Author SHA1 Message Date
Firewatch
93d820f315 Syndicate Decoy Bundle + Snap Pops (#25333)
* it works

halilujeah

* toggleable lights

removes a redundant flashlight since you can turn on the balloons to cast light

* final touches

syndicate decoys :trollface:

* touches

it works now

* minor spelling mistake



* minor spelling mistake 2

darn

* adds whistle

commanders now spawn with a whistle around their neck

* yaml linter

luv you linter baby

* smallify the whistle

it was way too big, this has been addressed

* sprite fix

am dummy 👍

* netsync errors

wouldn't compile properly

* forgor

* i suck at yaml

smh

* decoys for all

now both syndicate and traitors can use the decoys, yippee!

* Update meta.json

credit my discord username

* Update uplink-catalog.ftl

* Update decoys.yml

base decoy no longer shows in the entity browser

* immortal gone

balloons have gained mortality
2024-02-28 16:53:46 -05:00
Whisper
1de102d08e Juice that makes you Weh! (but real!) (#25132)
* Juice that makes you Weh!

* Remove dupe

* updated the localization files

* try to fix error
2024-02-26 00:54:07 +11:00
Krunklehorn
1de3f24f16 Add sfx for writing on paper (#25257)
* Initial commit

* Moved params to sound

* Removed type tag

* Removed null check

* Forced default
2024-02-16 16:48:18 -07:00
Tayrtahn
75e47fff9e Add verbs to Open/Close Openable containers, and add optional seals (#24780)
* Implement closing; add open/close verbs

* Add breakable seals

* Allow custom verb names; make condiment bottles closeable

* Remove pointless VV annotations and false defaults

* Split Sealable off into a new component

* Should have a Closed event too

* Oh hey, there are icons I could use

* Ternary operator

* Add support for seal visualizers

* Moved Sealable to Shared, added networking

* Replaced bottle_close1.ogg
2024-02-13 17:08:07 -05:00
themias
5c75117749 Add cowboy hats and boots (#24299)
* Add cowboy hats and boots

* oops

* audio fix and attribution
2024-01-28 14:23:16 +11:00
Kara
a0804bed67 Readd Atomic Amnesia MMX (#24575) 2024-01-25 21:48:29 -08:00
Kara
ab47ad84a3 Prune lobby music slightly (#24480) 2024-01-25 09:08:29 -05:00
themias
557e5eb476 Add reagent specific footstep sounds (#24406)
* Add sticky footsteps

* Update Resources/Audio/Effects/Footsteps/attributions.yml

Co-authored-by: ike709 <ike709@users.noreply.github.com>

---------

Co-authored-by: ike709 <ike709@users.noreply.github.com>
2024-01-22 23:18:33 -05:00
Kara
818b07ecf8 Destruction & impact sound rework pass 1 (#24282)
* Various sounds ported

* Replace wall_bonk.ogg

* Metal/metalglass break sound pass

* Replace metalbreak.ogg

* Replace woodhit

* Replcae tap.ogg n some smack uses

* Fix lint

* Replace bang.ogg and some instances of hit_kick.ogg

* couple more

* fix wood sound

* i may be stupid

* le attributing

* bro what

* standardize more destruction sounds

* fix melee hit sound cutting off

* window threshold sounds and remove `destroySound` it literally doesnt exist
2024-01-19 10:33:07 -05:00
Emisse
61704f009b Title2 (#24254)
* title2

* Update lobby.yml

* Update attributions.yml

* real
2024-01-19 13:47:19 +11:00
Fahasor
fa3da1ab82 Whistle for security (second try) (#23945)
* Move Exclamation entity

* Add Whistle Component and Whistle System

* Add BaseWhistle prototype

* Add sound to BaseWhistle

* Add SecurityWhistle prototype

* Add Sprite and Icon to SecurityWhistle

* Add whistleExclamation prototype

* Fix SecurityWhistle prototype

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* Add whistles to sec vendingMachine

* Revert "Add sound to BaseWhistle"

This reverts commit 0c2eeab1286fb778ed7a845e59c642f667582a4a.

* Add sounds for BaseWhistle

* Make atributions compact

* Remove unnecessary spaces

* Make WhistleSystem class sealed

* Remove possibility to exclamate one person from WhistleComponent

* Remove delay from WhistleSystem

Increase delay

* Remove unnecessary HashSet

* Try replace Resolve

* Refactor sound emmiting

* Rework spawn of exclamation

* Move WhistleComponent from Server to Shared

* Edit WhistleComponent because of moving

* Move WhistleSystem from Server to Client

* Edit WhistleSystem because of moving

* Add new event

* Add server part of WhistleSystem

* Modify system for prediction

* Add documentation to WhistleComponent

* Revert "Modify system for prediction"

This reverts commit 89abb290571ff47deb5491b0f720f6bde079110b.

* Revert "Add server part of WhistleSystem"

This reverts commit ca52ca081f30fb164f401c1818d08531f02af284.

* Revert "Add new event"

This reverts commit 5ca9694757c94c03ca72d5b2f56f5f23503a3263.

* Move system from client to shared

* Modify whistle system because of moving

* Separate checks and action

* Organize file folders according to conventions

* Make component Networked

* Change trigger component for WhistleSystem

* Put indents betwen methods

* Rework WhistleExclamation prototype

* Change variable name

* Add serializer to WhistleComponent

* Rename one variable

* add predict possibility to Shared

* add Client part of prediction

* Add Server part of prediction

* Increase whistle distance

* Prevent spawn for invisible entities

* WhistleComponent now use file-scoped namespace

* Delete unnecessary part from MakeLoudWhistle

* Add Resolve check

* Delete Server and Client part for prediction

* Make system prediction properly

* Change prediction behaviour

* Fix unexpected error occured

* Avoid using obsolete methods

* Add comments

* Update DataField to make it shorter

* Update size for new size system

* Prevent ping for invisible entities for real now

* Avoid triggering unnecessary debug asserts

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-01-12 01:05:28 -07:00
brainfood1183
b06d9cb64a Adds Hellspawn (Nar'Sie demon mob) (#20291)
* HellSpawn Mob

* added spawner

* summary for the namespace

* larger collider, cannot enter single tile corridors.

* fix

* remove duplicate from yml, fix attributions.

* moved action to shared, moved comp to shared, networked comp, separated heal, fixed attributions

* removed flammable from hellspawn
removed the healing effect from firestarter ability (healing can be separate ability).

* Update attributions.yml

fix attributions

* fix

* fix
2024-01-04 05:53:15 -07:00
Darkie
1c8eb2f3de Added a regular and an engraved zippo (flippo) lighter (#23020)
* Added the zippo and engraved zippo. Added the engraved zippo in the detective's coat.

* Added copyright.

* Renamed to Flippo

* Gave the Flippo new sounds. Moved the lighter sound collections to their own folder in Items.

* Fixed YAML issues that showed up with moving the lighter noises to their own folder.

* Added the detective's Flippo as a thief objective, with half the weight of the forensic scanner.
2023-12-27 15:47:35 -07:00
Kara
e4a227ff0d Explosion SFX juicing + higher persistence (#22544) 2023-12-16 03:57:46 +11:00
Nim
460bfdc73c Space cobra 1.1 (#20298)
* space cobra again

* didn't see

* fix

* Dirty

* space spider

* license

* component

* sprite update

* visibility

* fix

* fix visibility
2023-12-06 20:25:57 -05:00
brainfood1183
63bc4bf6b1 Banana Clown Outfit (#22068)
* Banana Clown Outfit

* Update SkatesComponent.cs
2023-12-04 16:12:02 -07:00
Whisper
5362ba3009 Add vibe ace to the lobby playlist (#21751) 2023-11-19 14:49:33 -08:00
brainfood1183
40b36d1dc5 Roller Skates (#20257)
* adds roller skates

* removed hascomp and changed addcomp to ensurecomp, modified to _random, _stun

* remove icon from type: sprite

* sorted dependencies

* skates no longer added skater component to user, movmeentspeedmodifier and damagehighspeedimpact had access removed.

* fixes

* fixes
2023-11-05 19:42:37 -07:00
Nim
3d1333280a The Mobs of the Living Light (#21338)
* The Mobs of the Living Light

* fix

* sound

* radius

* minor sprite changes
2023-11-05 19:24:14 -07:00
deltanedas
4c9246589b add flash and dash sounds to paracusia (#20983)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-13 22:49:04 -07:00
Pieter-Jan Briers
bf16698efa Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
T-Stalker
322b5f71b4 Add two more reboot themes (#19219) 2023-08-18 23:58:44 +10:00
Kara
baddcf1b26 Chain link fencing (#18956) 2023-08-11 00:16:25 +10:00
Nemanja
b3063fbebe add artifact sound effects (#17792) 2023-07-03 21:14:27 +10:00
brainfood1183
4322faf5c9 Behonker and Clown Spider (ready for merge) (#16678) 2023-06-15 12:47:36 +10:00
justproggramer
608ddf0ab8 Emotion (#17187) 2023-06-08 16:22:02 +10:00
brainfood1183
c99585c94f Toy Box filled with toys (ready for merge) (#16252) 2023-06-03 13:31:47 +10:00
metalgearsloth
0c83642c5a Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Emisse
ba1db5a11c Remove among us noise from game (#16589)
* Delete emergency_meeting.ogg

* Update reinforcement_teleporter.yml

* Update attributions.yml

* Update troll.yml

* Update mecha_equipment.yml
2023-05-18 23:44:23 -06:00
lzk228
9492fd7b2f Sigh sound (#16223)
* comit1

* Create attributions.yml

* Update Resources/Audio/Voice/Human/license.txt

* Update attributions.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-11 03:17:24 -06:00
deltanedas
bc101e1fb5 H.O.N.K. mech (#14670)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-05 23:21:13 +10:00
pofitlo
447f08b10a add new music for nuke (#15035) 2023-04-29 18:57:59 +10:00
brainfood1183
2fba2b18ab Adds Bananium (#14663) 2023-04-29 15:38:09 +10:00
brainfood1183
4d2a558977 [entities] Kangaroos, boxer improvements, boxing bell and hamlet updates. (#15546)
* kangaroo

* fixes

* fuix

* fixes and rotational sprites for bell

* why wont u work, stupid rsi thingy

* attempt to fix

* now hsould work

* fix bell

* fix the bell

* bell make noise on hitting it

* add faction simple hostile to space kangaroo

* added boxing kangaroo spawner comes with gloves and agressive
2023-04-23 20:31:07 -06:00
RobbyTheFish
426bb95e1b [Entity] Add Ian's Backpack (#15519)
* Initial commit

Add Ian's backpack

* Fixed inhand sprites

* Add fill to HoP Locker

Added Ian's 50% probability chance to spawn Ian's backpack in HoP locker
2023-04-19 01:40:25 -06:00
Whisper
adb6b168b7 [SFX] Jester shoes now jingle. Sounds by GentleJester#8754 (#15457)
* Jester shoes jingle

* Added attribution

* Needs source I guess?
2023-04-16 23:56:19 -06:00
Morb
3c06b87572 Use chat emotes for disease (#15134)
* Use chat emote system for disease

* Use chat emotes in prototypes

* Fix sound path

* Fix prototype ids

* Update Content.Server/Disease/DiseaseSystem.cs

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>

---------

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2023-04-07 16:17:30 -07:00
lapatison
cc5c590ece Adds the clown recorder (Clown fix) (#15074) 2023-04-06 20:06:52 -06:00
brainfood1183
ad31749b55 Desk Bell fix, Poster Rise fix, Happyhonk Mime inhand fix. (#14973)
* deskbell, poster rise fix, happyhonk mime inhand fix.

* cancollide: false
2023-03-30 22:32:57 -06:00
T-Stalker
3b9fd4867e Re-adds skub noise [Not april fools] (#14978) 2023-03-31 15:25:46 +11:00
metalgearsloth
6157dfa3c0 Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
brainfood1183
c9e70d8ea0 Cluwne smite (#13367) 2023-03-06 11:09:24 -08:00
Scribbles0
46e89c07c8 New Traits (#13763) 2023-03-04 23:44:13 -04:00
Visne
3e52da7820 Fix diona scream and add clap, snap, and laugh sounds (#13852) 2023-02-12 20:51:03 +00:00
Alex Evgrashin
ef452b38a9 Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
PixelTK
4915ff6f5b Remove science screams (#13650) 2023-01-22 13:56:10 -08:00
keronshb
671324bef8 Implanters and Subdermal Implants (#11840)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 17:49:37 +11:00
metalgearsloth
e96cfc83ed Shuttle impact sounds (#11099) 2022-10-04 16:00:44 +11:00
Pieter-Jan Briers
84e20049b8 Important fix for table climbing (#10803) 2022-08-25 23:41:37 +10:00
metalgearsloth
a549a85e81 Update tiles to modern standards (#10436) 2022-08-10 17:05:40 +10:00