FL-OZ
0f61c2fadf
Microwave UI + solids implemented.
2020-05-03 01:34:00 -05:00
Pieter-Jan Briers
cc1cf5e268
Set current culture in shared entrypoint.
2020-05-02 20:01:22 +02:00
Jackson Lewis
1f0c72dd28
Gravity ( #841 )
2020-05-02 16:02:52 +02:00
FL-OZ
dba0949c5b
Add (not working) basis for allowing solids (entities) in recipes.
2020-05-02 01:29:20 -05:00
FL-OZ
dd19466578
Microwave interface.
2020-05-01 23:34:04 -05:00
FL-OZ
13fba25edc
A shit ton of microwave stuff i can't really explain this.
2020-05-01 17:19:04 -05:00
FL-OZ
a5fa184765
Reformat 'PoweredIdle' to 'Idle'
2020-05-01 03:38:48 -05:00
FL-OZ
b2aca9a686
Add microwave visualizer. Clean up microwave code.
2020-05-01 03:37:21 -05:00
FL-OZ
5d4c0609ec
ShadowCommander is MVP.
2020-04-30 23:07:27 -05:00
FL-OZ
93c3e86c9f
Unfuck mostly everything.
2020-04-30 18:08:51 -05:00
Pieter-Jan Briers
d4ca0a65ee
Screenshot button.
2020-04-30 12:45:21 +02:00
FL-OZ
8e0185f892
Refactor "output" to "result" for recipes/prototypes.
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Remove a debug recipe from meal_recipes.yml
Add food.yml for food related reagents: sugar, flour, etc.
2020-04-29 21:04:08 -05:00
zumorica
ff5549a0d1
Finish refactoring tools. Add multitools. (as in multiple tools in one)
2020-04-29 13:48:32 +02:00
zumorica
ca5638badf
Start refactoring tools
2020-04-28 16:44:53 +02:00
FL-OZ
24842418c3
Rewrite recipe prototype.
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Fix comparer in microwavecomponent.
2020-04-27 00:27:25 -05:00
FL-OZ
7e4d4bb1d4
Reformat the way recipe prototypes work to something sensible.
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More work on Microwave component.
2020-04-26 23:14:02 -05:00
FL-OZ
f76a087e91
Add meal recipe prototype class and yaml file.
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Add bare bones MicrowaveComponent.
2020-04-26 15:44:20 -05:00
Víctor Aguilera Puerto
55c54e415b
Raycast has an overload for predicates, various fixes ( #848 )
2020-04-25 11:37:59 +02:00
Pieter-Jan Briers
b343f61268
Imports wooden flooring from Eris.
2020-04-22 17:49:42 +02:00
metalgearsloth
60ce5b5089
Add puddles / reagent spills ( #743 )
2020-04-21 20:23:12 +02:00
Sam
1ba222142a
Created SharedInteractionSystem + Partial Fix #782 ( #833 )
2020-04-21 16:58:31 +02:00
Pieter-Jan Briers
c4ba83bdf3
Remove mispredict testing code.
2020-04-18 17:18:08 +02:00
Pieter-Jan Briers
93c8007f5e
Merge branch 'master' into prediction
2020-04-18 14:07:02 +02:00
Pieter-Jan Briers
b137d4eaf0
Adds NoExamine SolutionCap.
2020-04-18 01:10:26 +02:00
Pieter-Jan Briers
478fd35502
Merge pull request #802 from FL-OZ/round_end_screen
2020-04-16 22:33:38 +02:00
FL-OZ
e5847910c7
Merge branch 'master' into round_end_screen
2020-04-15 14:00:56 -05:00
scuffedjays
1605a50098
Changed duration to use TimeSpan.
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Using actual round realtime span to determine round length.
2020-04-14 23:26:37 -05:00
PrPleGoo
dffaf6e692
Merge branch 'master' into DecimalReagents
2020-04-14 15:41:50 +02:00
PrPleGoo
409d873403
Fix ratio issues on SlipSolution
2020-04-14 15:41:23 +02:00
Pieter-Jan Briers
0f554996ff
Merge pull request #798 from PrPleGoo/DecimalReagents
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Decimal reagents
2020-04-12 23:04:24 +02:00
PrPleGoo
7d72e672fd
Merge branch 'master' into DecimalReagents
2020-04-12 14:37:36 +02:00
Pieter-Jan Briers
56d6720026
Move part of stack code to shared.
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Meaning that ExposeData is in shared, fixing #809
2020-04-12 01:15:16 +02:00
Pieter-Jan Briers
dc9f8d551b
Merge pull request #805 from Zumorica/2020-04-09-comms-console-roundend
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Adds working communications console that ends the round
2020-04-10 17:02:49 +02:00
Pieter-Jan Briers
aff9f18bc8
Merge pull request #803 from Injazz/bartending
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Bartending tricks and some revamping on chemistry components
2020-04-10 11:54:40 +02:00
scuffedjays
3ce50879b7
New struct for basic round end info per player.
2020-04-10 01:37:14 -05:00
PrPleGoo
c18f318b80
MidpointRounding
2020-04-09 21:29:34 +02:00
PrPleGoo
4e67f09488
Fixed comments
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ReagentUnit now implements IComparable and IEquateable.
ReagentUnit now uses double internally.
Added multiplication without shifting for ints.
InvariantCulture for some string things.
Added units tests for Equals and CompareTo.
Added unit tests to Solution that deals with nasty fractionals.
2020-04-09 20:40:59 +02:00
zumorica
3c795ad283
Use TimeSpan instead of DateTime in RoundEnd and Comms Console.
2020-04-09 20:28:22 +02:00
PrPleGoo
20cb9b92ab
Merge branch 'master' into DecimalReagents
2020-04-09 17:24:22 +02:00
zumorica
3ba2e5de80
Speech bubbles!
2020-04-09 03:31:40 +02:00
zumorica
c0bdfdf123
Remove CanReturnToBody property from SharedGhostComponent
2020-04-09 03:02:21 +02:00
zumorica
83e9688133
You can now cancel the timer (recall)
2020-04-09 01:43:28 +02:00
zumorica
64eafde0c3
Adds working communications console that ends the round
2020-04-09 00:28:56 +02:00
PrPleGoo
a507a06916
fix compile error
2020-04-08 22:40:43 +02:00
PrPleGoo
92e2552440
ree travis
2020-04-08 22:40:29 +02:00
PrPleGoo
282ee61e99
not so needed afterall
2020-04-08 22:39:59 +02:00
PrPleGoo
66c6a9e3a6
ah yes a much need whitespace
2020-04-08 22:39:46 +02:00
PrPleGoo
9194694085
Fix initialization change
2020-04-08 19:43:16 +02:00
PrPleGoo
a484b6fd52
Implementation of ISelfSerialize
2020-04-08 19:07:33 +02:00
scuffedjays
02f9c5259c
Add foundation for Round End Summary Screen.
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Adjust GamePreset class, added title alongside description.
2020-04-08 06:07:54 -05:00