Add meal recipe prototype class and yaml file.

Add bare bones MicrowaveComponent.
This commit is contained in:
FL-OZ
2020-04-26 15:44:20 -05:00
parent 4f42b8401a
commit f76a087e91
3 changed files with 92 additions and 0 deletions

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using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Kitchen
{
[RegisterComponent]
public class KitchenMicrowaveComponent : Component, IActivate
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
#pragma warning restore 649
public override string Name => "Microwave";
public void Activate(ActivateEventArgs eventArgs)
{
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Kitchen
{
/// <summary>
/// A recipe for space microwaves.
/// </summary>
[Prototype("microwaveMealRecipe")]
public class FoodRecipe : IPrototype, IIndexedPrototype
{
public string ID {get; private set;}
public string Name {get; private set;}
public string Description {get; private set;}
public Dictionary<string,int> Ingredients {get; private set;}
private const char Seperator = ',';
public void LoadFrom(YamlMappingNode mapping)
{
ID = mapping.GetNode("id").ToString();
Name = Loc.GetString(mapping.GetNode("name").ToString());
Description = Loc.GetString(mapping.GetNode("description").ToString());
if(mapping.TryGetNode("ingredients", out YamlSequenceNode tempDict))
{
Ingredients = new Dictionary<string, int>();
foreach (var node in tempDict.Children)
{
var pair = node.ToString();
if (pair == null) continue;
var split = pair.Split(Seperator);
var ingnName = split[0];
if (int.TryParse(split[1], out var amt)) Ingredients.Add(ingnName, amt);
}
}
}
}
}

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- type: microwaveMealRecipe
id: RecipeBurger
name: "Burger"
description: "A burger, in space."
ingredients:
- "Flour,15"
- "Meat,5"