* eye on the prize
* OnStackInteractUsing, TryMergeStacks, TryMergeToHands, TryMergeToContacts
* namespace
* Use, get count, getMaxCount
* component access
* add regions, mark TODO
* obsolete TryAdd, public TryMergeStacks
* GetMaxCount
* event handlers
* event handlers
* SetCount
* client server event handlers
* move to shared
* Revert "move to shared"
This reverts commit 45540a2d6b8e1e6d2a8f83a584267776c7edcd73.
* misc changes to shared
* split
* spawn and SpawnNextToOrDrop
* SpawnMultipleAtPosition, SpawnMultipleNextToOrDrop, CalculateSpawns, general server cleanup
* Rename Use to TryUse.
* Small misc changes
* Remove obsolete functions
* Remove some SetCount calls
* Partialize
* small misc change
* don't nuke the git dif with the namespace block
* Comments and reordering
* touchup to UpdateLingering
* Summary comment for StackStatusControl
* Last pass
* Actual last pass (for now)
* I know myself too well
* fixup
* goodbye lingering
* fixes
* review
* fix test
* second look
* fix test
* forgot
* remove early comp getting
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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* add intrinsic store, replace revenant store with it.
* migrate PAI and also move to shared where possible
* fix typos and clean up... intrinisic
* oops, hopefully fixes test
* Move to StoreSystem and ActionGrant
* documentation and remove thing
* review
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Co-authored-by: Jessica M <jessica@maybe.sh>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Puts disable refund logic into a helper method. Removes action check. Disables refund on action use.
* Adds check if refund is disabled for the store already
* Adds a way to disable refunds based on time
* Checks if the ent is on the starting map and the end time is below the current time before disabling refund
* Replaces instances of component.RefundAllowed = false with DisableRefund for more consistency and easier tracking
* Adds methods to handle inhand and shooting events
* Removes gamestates
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Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* Stores owned by mind instead of body
* Requested changes, traitor uplink fixed
* Store, listings fixed and now use Entity<MindComponent>
* Removed duplicate code
* test change
* test change 2
* back to mind entityuid
* MilonPL requested minor changes
* ScarKy0 requested changes
* adds refunds to stores
* Adds method to check for starting map
* comments, datafields, some requested changes
* turns event into ref event
* Adds datafields
* Switches to entity terminating event
* Changes store entity to be nullable and checks if store is terminating to remove reference.
* Tryadd instead of containskey
* Adds a refund disable method, disables refund on bought ent container changes if not an action
* Removes datafield specification
* Readds missing using statement
* Removes unused using statements
* What the heck is listing data
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>