Commit Graph

9 Commits

Author SHA1 Message Date
Tayrtahn
9186b65b14 Validate ShaderPrototype IDs (#38728)
* Convert all shader prototype string literals to protoids in overlays

* Convert more shader prototype literal strings to protoids

* Convert ValidatePrototypeId to ProtoId

* Later
2025-07-03 18:11:31 -07:00
deathride58
aa6645c8e9 Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)
2024-01-03 01:07:02 -08:00
Nairod
3589ad9d0c Welder Blindness Effect Increase (#22304) 2023-12-10 15:10:07 -08:00
metalgearsloth
28bf3a6240 Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
Leon Friedrich
818f23352e Make blurry vision darken the screen (#15926) 2023-04-30 11:44:01 +10:00
Leon Friedrich
84299cae63 Blindness refactor (#15705)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-04-29 15:32:14 +10:00
Leon Friedrich
2cf79bde8f Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Nemanja
512e96eed4 new eye damage effect (#10728) 2022-08-20 15:17:58 -05:00
Rane
572a4f7fb3 Eye damage (#10262) 2022-08-13 22:59:14 -07:00