metalgearsloth
30f4a3ca6d
Fix SpawnAndDeleteEntityCountTest heisentest ( #21975 )
2023-11-30 22:08:08 +11:00
Leon Friedrich
69af567269
Add item sprite test ( #21599 )
2023-11-18 17:26:08 +11:00
DrSmugleaf
5934c6728f
Replace all T : Component constraints with T : IComponent ( #21073 )
2023-10-17 19:42:47 -07:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Visne
9bd30d57ad
Remove obsolete PoolManager methods ( #19499 )
2023-08-25 12:13:11 +10:00
Visne
3c667b6f7e
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
Leon Friedrich
89a287c1fd
Split PoolManager into separate classes. ( #19370 )
2023-08-22 22:14:01 +10:00
Leon Friedrich
6a45d36457
Fix mind test issues ( #18793 )
2023-08-07 13:29:10 +10:00
Leon Friedrich
9c84108672
Change default test pooling options. ( #18732 )
2023-08-06 12:30:28 +10:00
Leon Friedrich
d58786faf4
Remove PoolSettings.ExtraPrototypes option ( #18678 )
2023-08-05 14:16:48 +10:00
Leon Friedrich
6a19c1a0f6
Make some tests use the PoolSettings.InLobby option ( #18677 )
2023-08-05 12:10:46 +10:00
Leon Friedrich
5a9317027f
Warn on improperly disposed tests. ( #18594 )
2023-08-03 13:07:21 +10:00
Leon Friedrich
5978c7f5b2
Fast recycle more tests ( #18516 )
2023-08-02 01:09:25 +10:00
TemporalOroboros
ba91023a85
Fix content.integration tests warnings ( #17817 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-07-06 14:54:25 +10:00
metalgearsloth
56371c3acb
Docking config changes ( #16945 )
...
* Docking config changes
- Should be more flexible with tight bounds.
- Arrivals should always go for the 4-way dock.
- Don't think it fixes Omega.
* weh
* Basic test
2023-06-01 00:09:14 +10:00
metalgearsloth
57858f802f
Shuttle drone improvements ( #16931 )
2023-05-31 11:13:02 +10:00
Moony
e91fc652a3
Dynamic space world generation and debris. ( #15120 )
...
* World generation (squash)
* Test fixes.
* command
* o
* Access cleanup.
* Documentation touchups.
* Use a prototype serializer for BiomeSelectionComponent
* Struct enumerator in SimpleFloorPlanPopulatorSystem
* Safety margins around PoissonDiskSampler, cookie acquisition methodologies
* Struct enumerating PoissonDiskSampler; internal side
* Struct enumerating PoissonDiskSampler: Finish it
* Update WorldgenConfigSystem.cs
awa
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
Co-authored-by: 20kdc <asdd2808@gmail.com >
2023-05-16 06:36:45 -05:00
Leon Friedrich
5f3d3ecfc1
Add storage fill test ( #15758 )
2023-04-25 10:30:35 +10:00
Leon Friedrich
29787f3944
Fix tests not failing when errors get logged ( #15723 )
2023-04-24 16:34:12 +10:00
Leon Friedrich
8af149e61c
Add climb & slip tests ( #15459 )
2023-04-16 23:07:03 -07:00
Leon Friedrich
489660a6bb
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
metalgearsloth
f3a06a0696
Add arrivals ( #14755 )
...
* Arrivals
* More arrivals and shitty uhh preload
* cvar
* a
* clockin + maps
* shitter prevention
* Placement
* a
* cvar for tests and dev
* weh
2023-03-22 04:29:55 -05:00
Pieter-Jan Briers
33f388e66e
Test pooling diagnostic fixes. ( #14349 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-03-11 15:09:41 +11:00
metalgearsloth
86895f9735
Don't preload content maps in tests ( #14577 )
2023-03-11 12:45:48 +11:00
Pieter-Jan Briers
c5b3f62f6f
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00
metalgearsloth
54d3f0ee4e
Remove contact pooling cvars ( #13054 )
2022-12-26 10:56:49 +11:00
Pieter-Jan Briers
584921b423
Move NetBufferSize override hack to integration tests specifically ( #12795 )
2022-12-20 14:25:03 -08:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Mervill
40b556d206
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
metalgearsloth
b29eeb7c16
Fix gamemap name casing ( #11474 )
2022-10-04 14:33:14 +11:00
wrexbe
eb4f01f0db
Tests should always stop ( #11338 )
2022-09-15 20:17:02 -07:00
wrexbe
ea95638189
Improve test stability ( #10913 )
2022-08-28 15:13:59 -07:00
wrexbe
cf84c20f68
Add class name to test history ( #10895 )
2022-08-27 20:18:42 -07:00
wrexbe
4f7f46590e
Improve test pool messages ( #10894 )
2022-08-27 19:55:31 -07:00
wrexbe
e0de16773f
Kill tests when can't make test pair ( #10861 )
2022-08-24 20:55:30 -07:00
Leon Friedrich
418a88e760
Fixed PVS changes. ( #10740 )
2022-08-21 08:32:09 +10:00
Leon Friedrich
ff2a67bc74
Revert PVS changes ( #10735 )
2022-08-21 05:27:41 +10:00
Leon Friedrich
25093f5146
Content changes for engine state-handling & PVS PR ( #9273 )
2022-08-21 03:38:20 +10:00
wrexbe
ba9ee7300d
Added more docs to integration pool manager ( #10632 )
2022-08-15 20:32:15 -07:00
metalgearsloth
36ba197a25
Turn role timers on by default ( #10552 )
2022-08-13 14:14:56 +10:00
metalgearsloth
a549a85e81
Update tiles to modern standards ( #10436 )
2022-08-10 17:05:40 +10:00
wrexbe
8c4e17eef3
Make destructible test more reliable ( #9425 )
2022-07-05 08:02:24 -07:00
wrexbe
6e0e350e86
Prevent round end test from leaking ( #9342 )
2022-07-01 23:39:16 -07:00
wrexbe
bee053a38c
Get test map ( #8987 )
2022-06-22 00:44:19 +10:00
wrexbe
81e3b2da88
Make tests faster ( #8737 )
...
* Test changes
* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00