DrSmugleaf
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8a27a5322a
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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DrSmugleaf
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4a8ed41e3a
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Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
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2020-08-13 14:40:27 +02:00 |
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chairbender
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12f3b6bb7b
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Use new command binding system supporting multiple bindings (#1043)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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2020-05-31 23:32:05 +02:00 |
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Pieter-Jan Briers
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94917a63a6
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Fix compiler warnings
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2020-05-28 17:44:51 +02:00 |
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Pieter-Jan Briers
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e2677bab51
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Wide attacks on space, remove UseOrAttack.
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2020-05-03 16:03:52 +02:00 |
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Pieter-Jan Briers
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f790eeb34d
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RaisePredictiveEvent works.
Needs sequence numbers fixed.
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2020-03-25 17:53:50 +01:00 |
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Pieter-Jan Briers
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705aeceba6
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Need to merge this
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2020-03-25 11:16:57 +01:00 |
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Pieter-Jan Briers
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5243530d81
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Fix crash on reconnect.
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2020-01-26 23:53:33 +01:00 |
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Pieter-Jan Briers
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1d98152953
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Fix grabbing things out of storage items doing an attack sometimes.
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2020-01-26 16:17:24 +01:00 |
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Pieter-Jan Briers
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2ec493e2af
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Combat mode improvements.
You now need to hold the mouse for 0.15 seconds in combat mode to actually do an attack.
Otherwise it's regular item interaction (for now).
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2020-01-26 03:38:51 +01:00 |
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Pieter-Jan Briers
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02d509fc5f
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Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones.
* Fix inventory hud positioning.
* Crappy attack animations.
* Import TG combat sounds
* More work on arcs.
* Implement hit sounds.
* Lunging, hit effects, some more stuff.
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2019-09-26 22:32:32 +02:00 |
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