Commit Graph

5025 Commits

Author SHA1 Message Date
Rane
8613d40aa1 Scale other needed metabolism reagents (#12005)
Closes https://github.com/space-wizards/space-station-14/issues/7434
2022-12-21 06:51:49 -08:00
Alex Evgrashin
c40f1f8cac Fixed wires do after spam (#12792) 2022-12-21 06:41:06 -08:00
Moony
9bf4a32c19 Fix objectives. (#13122)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-12-20 16:06:01 -08:00
TemporalOroboros
e5274542b9 This should fix the singularity generator. (#13121) 2022-12-20 15:54:56 -08:00
Nemanja
050e157005 Technology Disks (#13077)
* clean up a bunch of R&D code

* don't store components

* brug

* speedrun some sloth review

* technology disks

* expand functionality, begin work on printer

* disk printer ui

* file

* fix the rebase

* disk console is finito

* Update DiskConsoleSystem.cs
2022-12-20 16:39:57 -06:00
Moony
0a45782532 Christmas trees now grant gifts. (#13118)
* Christmas trees now grant gifts.

* docs

* add holiday requirements, fix sound.

* doc

* remove redundant stuff

* rename GiftPackin to RandomGift.

* a word

* Update Content.Server/Holiday/Christmas/LimitedItemGiverSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-12-20 16:34:34 -06:00
Leon Friedrich
c3d2e93051 Validate client input for pointing (#13115) 2022-12-20 14:29:38 -08:00
Pieter-Jan Briers
a323671984 Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Pieter-Jan Briers
4fa2920472 Remove IoCManager.InitThread calls from parallel code. (#13070) 2022-12-20 22:52:39 +11:00
DrSmugleaf
cd803a82bd Update projects to C# 11 (#13111) 2022-12-20 22:33:57 +11:00
metalgearsloth
bc49409a93 Add command to list someone's bans (#12927)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-20 11:40:13 +01:00
Leon Friedrich
034c721b5a Mind fix (#13105) 2022-12-20 18:03:28 +11:00
Nemanja
0b32ca16b5 ensure the new research server is always valid (#13101) 2022-12-19 23:22:14 -06:00
Leon Friedrich
bf2f81b878 Fix more build errors (#13100) 2022-12-20 15:55:35 +11:00
Chief-Engineer
2499b4e2bd Add osay command (#13057)
* add osay command

* replace obsolete method

* inherit LocalizedCommands instead of IConsoleCommand

* streamline

* make OSay class public to match other commands

* re-scope namespace to file
2022-12-19 22:14:43 -06:00
Nemanja
168bad2ef2 multi-handed item component (#12523)
* multi-handed item component

* pretty fucking obvious missed portion of this

* holy shit was i on crack wtf was that code

* DEWIT RIGHT
2022-12-19 22:07:23 -06:00
Timothy Teakettle
c046666578 adds the ability to "mix" solutions (reactions caused by using an item on a solution holder) (#13015)
* everything for mixing aside from yaml changes

* add recipe and canmix to bottles and the holy mixer tag to the bible

* fixes as a result of testing

* remove unused usings

* remove emptylines that are not required

Co-authored-by: 0x6273 <0x40@keemail.me>

* more empty line removal!

Co-authored-by: 0x6273 <0x40@keemail.me>

* add single space between if statement and condition

Co-authored-by: 0x6273 <0x40@keemail.me>

* fixes indentation on TryGetMixableSolution

* raise new AfterMixingEvent after attempting to mix a solution

* before mixing event and attempt get mixable solution event

* update reaction tests to be a beaker that can be mixed, and then pass a mixer component in to simulate mixing

* make two more beaker types mixable, add attribute for mixing feedback

* bible mix message

* mixing feedback on success

* updates test to use SpawnEntity over new as per feedback

Co-authored-by: 0x6273 <0x40@keemail.me>
2022-12-19 22:05:02 -06:00
metalgearsloth
95011a4a97 Force pathfinding graph for empty chunks (#12856)
* Force pathfinding graph for empty chunks

* im merging
2022-12-19 21:59:33 -06:00
Vordenburg
815caa2296 Fix Bloodstream typo. (#12923) 2022-12-19 21:56:10 -06:00
Chief-Engineer
fdb1181298 Add ability to prevent ghosting (#12906)
* add ability to prevent ghosting to MindComponent.cs

* make minds preserve properties in certain transfer scenarios

* Revert "make minds preserve properties in certain transfer scenarios"

This reverts commit 333cae0db0faf4ef81767b93332271d944c90a0e.

* move PreventGhosting to the actual mind
2022-12-19 21:55:45 -06:00
Nemanja
3b48051e33 Node Scanner (#12889)
* node scanners + new tech

* Sue me for making my shit copyright free
2022-12-19 21:53:54 -06:00
Chief-Engineer
0d18cec6b5 Improve ID modification logs (#12918)
* show modifications in access change logs

* skip logging and updates to name and job when no change was made

* add method to SharedAccessSystem.cs to get access tags

* add ID microwave logs
2022-12-19 21:53:20 -06:00
Chief-Engineer
067932712a Add bluespace lockers (#12954)
* add bluespace lockers

* add command linkbluespacelocker

* add command clearbluespacelockerlinks

* fix unwelding method

* move bluespace locker functionality to own component

* add options to disable transporting certain things

* remove unused imports

* unlock target lockers when opening + minor optimization to unwelding
2022-12-19 21:47:37 -06:00
Nemanja
b54b5cba19 hamster fixes + entitystorage tweaks (#12987)
* hamster fixes + entitystorage tweaks

* make this datafield work

* make this shit work better
2022-12-19 21:45:03 -06:00
Morb
6835ab0a04 Fax stamps (#13010)
* Change captain fax suffix

* Add stamps transmit

* Remove proto dependency

* Add centcom fax address for nuke codes

* Remove centcom address resolve

* Remove centcom id
2022-12-19 21:44:15 -06:00
Nemanja
c0be699640 fixes unlinked cloning pods roundstart (#13030) 2022-12-19 21:42:39 -06:00
Chief-Engineer
5ece9bd9e8 Modify admin chat (#13050)
* split admin chat into new channel

* add ability to play audio when a chat message is received and add audio to admin chat

* give client control of AdminChat sound and volume + suppress sound for senders
2022-12-19 21:39:01 -06:00
Nemanja
077ebb06ae research disk debug stuff (#13063)
* research disk tweaks

* save a single blessed line of yaml
2022-12-19 21:36:08 -06:00
Leon Friedrich
586864ee85 Cardboard box fixes (#13087) 2022-12-19 21:33:59 -06:00
Nemanja
e78b4f53e2 fix multi-servers not working (#13095) 2022-12-19 21:31:47 -06:00
Chief-Engineer
432c50240b fix pa computer logs (#13092) 2022-12-19 21:31:29 -06:00
Jezithyr
5f9b4adf47 Cleaned up obsolete properties from MobStateComponent (#13097)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-12-19 21:25:35 -06:00
rolfero
7259acfb18 Examine Groups (#12400)
* new version

* testy2

* working version

* new GroupExamineSystem

* restructure

* restructure again

* update icon

* adding group examine to prototypes

* change examine group title to a localized string

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-12-19 20:53:36 -06:00
TemporalOroboros
9a72b05a50 Splits the singularity into its component parts + ECS singularity + Support for singularities in containers. (#12132)
* InitialCommit (Broken)

* Fixes compile errors

* PR comments. More doc comments. Fixes

* Makes a singularity/event horizon without radiation/physics a valid state to be in

* VV 'fake' setters, fixes the visualizer, fixes the singularity trying to eat itself instead of nearby things.

* Removes unused dependency from Content.Client.GravityWellSystem

* Testing containment and fake VV setters for SingularityGeneratorComponent

* Fixes gravity wells (broken due to LookupFlags.None). Adds recursive Event Horizon consumption

* Fix merge skew

* Fixes for the master merge

* Fix engine commit

* Dirty is obsolete

* Switch over dirty

* Fix requested changes

* ambiant -> ambient

* Moves EventHorionComponent to Shared

* Proper container handling

* Fixes master merge. Fixes post insertion assertions for singularities. Extends proper container handling to gravity wells and the distortion shader.

* Better support for admemes throwing singularities.

* Moves update timing from accumulators to target times

* Update doc comments
2022-12-19 20:47:15 -06:00
Willhelm53
a1dcc500a8 Puddle Visuals: ECS/Refactor and fixes (#11941)
* Don't stop me now, cuz I'm havin' such a good time (I'm havin' a ball!)

* YEET

* No changes to intended behaviour at this point. Pretty much just a refactor + bugfixes.

* tweaks to RandomizeState, removing an error caused by setting the state after setting the RSI

* Comments cleanup and removed IsSlippery. To re-add soon for this PR.

* test

* We don't actually use this PuddleGeneric anywhere

* cheeky

* Uncheeky, and tweaks based on #8203

* Recheeky

* A small price to pay for `checks passed`

* Beauty, like ice, our footing does betray; Who can tread sure on the smooth, slippery way

* Undo Slippery Checks

* Begin smoothing. Need to fix the animation-not-playing bug again

* Cleanup

* animation bugfix

* IgnoredComponents tests fix
2022-12-19 20:40:53 -06:00
keronshb
3327c2998f Adds Special Respawn, spawns a new disk if the old one was deleted (#12762)
* Spawns a new disk if one was deleted

* Adds tiledef to space checks, also adds a way to randomly check for a respawn point on station

* Removes unused method

* Cuts down on tile checks needed by checking surrounding tiles first

* Fixes up an issue where the coords wouldn't spawn

* Removes disk system, adds special respawning system and comp

* Fixes spelling error

* Fixes linter issue

* Maybe fixes the linter with a ref event?

* Empty commit to rerun tests

* Maybe fix?

* check for deleted grid

* Moves shutdown code to terminating code

* Customtypeseralizer

* changes name of datafield

* Removes owning station references

* Trying the queue event again
2022-12-19 20:38:34 -06:00
Nemanja
0549b22cbc clean up a bunch of R&D code (#13071)
* clean up a bunch of R&D code

* don't store components

* brug

* speedrun some sloth review
2022-12-19 15:14:02 -06:00
metalgearsloth
c656e051c2 Revert parallel steering (#13085) 2022-12-19 18:46:27 +11:00
Nemanja
cdc6716859 Printable drills and constructable thrusters (#12943) 2022-12-19 15:38:30 +11:00
metalgearsloth
8b177e83e5 Add VV to gridpathfinding comp (#13081) 2022-12-19 13:11:09 +11:00
Pieter-Jan Briers
896ffec8d9 Fix S.T.Json holding integration instances live for long. (#13080) 2022-12-19 13:09:50 +11:00
Nemanja
e8f481de01 fix broken forced climbing (#13034)
* fix broken forced climbing

* debug messages
2022-12-19 02:10:37 +01:00
Leon Friedrich
881a2b2ece PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Leon Friedrich
8f352f87c2 Decal state handling (#12624) 2022-12-19 06:28:46 +11:00
Leon Friedrich
2759ef009e Gas tile overlay state handling changes (#12691) 2022-12-19 06:25:27 +11:00
Nemanja
195bf86fe2 PlantholderComponent ECS (#12871) 2022-12-18 10:12:28 -08:00
metalgearsloth
d50517b225 Fix gravity shenanigans (#12866) 2022-12-18 16:03:23 +11:00
metalgearsloth
b3e55c5e22 Don't allow non-hard anchor overlap (#12890) 2022-12-17 14:51:30 +11:00
Pieter-Jan Briers
55c61b9c35 Config presets system. (#12824) 2022-12-16 23:26:24 +01:00
Errant
656ce251e4 Fix dead mobs sneezing and coughing (#12919)
* Fix dead mobs sneezing and coughing

* SneezeCough update

* Streamlined Event code, moved dead-check

* cleanup

* I can has merge?

* Shared event for SharedMobStateSystem
2022-12-16 11:33:34 -06:00