Commit Graph

35 Commits

Author SHA1 Message Date
metalgearsloth
8905996cfc Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
metalgearsloth
6e94d08b17 Gun tweaks (#8320) 2022-05-22 12:31:46 +10:00
Leon Friedrich
bec0b63dc1 Increase dragging dead zone (#7416) 2022-04-08 14:17:52 -07:00
metalgearsloth
de6651ac01 Update content for new lookup API (#7363) 2022-04-06 19:35:18 +10:00
Leon Friedrich
0f435f31c8 Predict general interactions. (#6856) 2022-03-09 18:12:17 +11:00
metalgearsloth
836930e733 EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
metalgearsloth
63a16f2f25 Update dragdrop pos every frame (#6933)
No more 30fps here.
2022-02-28 18:45:44 -06:00
metalgearsloth
ffed5eec81 Adjust some frametiming stuff (#6496) 2022-03-01 01:11:25 +11:00
Leon Friedrich
ff7d4ed9f6 Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06 Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich
5ac5dd6a64 Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Leon Friedrich
4a00d01ced Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich
ad9ddf1552 Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
Julian Giebel
305cff2659 Implement ECS alternative for IDragDropOn and fully ECS disposal units (#6380)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-31 03:53:22 +11:00
metalgearsloth
509ed98bdd Split InteractionOutline from GameScreen (#6155)
Looking at making GameScreen in charge of managing the current GameHud and so it should be less of a god class.
2022-01-14 15:23:52 -08:00
Pieter-Jan Briers
a0af197259 Set outside prediction flags on system/inputs to work without prediction.
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Vera Aguilera Puerto
8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
DrSmugleaf
2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
ee4ff9cfe8 Inline Name 2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto
a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
b835bea086 Inline GetComponent 2021-12-03 11:55:25 +01:00
Vera Aguilera Puerto
f10ed6c0c3 Inline GetAllComponents 2021-12-03 11:42:24 +01:00
Vera Aguilera Puerto
b2035543e2 Inline Deleted 2021-12-03 11:30:03 +01:00
Vera Aguilera Puerto
48f8dd2284 ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
Antoine Chavasse
afeb22ccb2 Prevent drag and dropping if the user is currenly unable to perform interactions. (fixes #5144) (#5196) 2021-11-06 17:05:51 -07:00
Visne
94579d1877 Fix a bunch of warnings (#5058) 2021-10-28 13:19:38 +02:00
Vera Aguilera Puerto
0767bd3777 Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
metalgearsloth
4e46cf7d27 Make content use EntityLookupFlags (#4531)
* Use lookup flags

* Woops
2021-08-29 14:23:11 +10:00
Vera Aguilera Puerto
1033d8bbe5 Use EntitySystem dependencies in a bunch of systems. 2021-07-26 13:01:47 +02:00
Galactic Chimp
392b820796 Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-06-21 02:13:54 +02:00
DrSmugleaf
f878f353e4 Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
DrSmugleaf
ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00