beck-thompson
82ab14da3a
Admin alerts now link players with tpto ( #40472 )
...
* Admin alerts now link players with tpto
* Add coords
* Slarti tweaks!
* He saw my minor spelling mistake - its over...
2025-10-27 02:40:07 +00:00
Leon Friedrich
f2d4317258
Clean up some parts of ExplosionSystem ( #40485 )
...
* Clean up some parts of ExplosionSystem
* Update Content.Shared/Damage/DamageSpecifier.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-09-28 16:23:40 +00:00
āda
eee5751a22
TriggerOnPlayerSpawnComplete and ExplosionOnTrigger ( #39820 )
2025-09-23 22:24:45 +02:00
M4rchy-S
6c154fb79e
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
Tayrtahn
c565b44965
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
...
* The easy ones
* For certain values of easy
* Easy test
* Hair
* Fix sandbox violations
* Sort usings
2025-07-07 21:57:05 +02:00
Tayrtahn
2f37923db6
Cleanup prototype instantiation in ExplosionSystem ( #38642 )
...
Cleanup prototype instantiation in ExplosionSystem
2025-06-28 21:34:15 +02:00
Tayrtahn
75db49f9c0
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Kyle Tyo
a711912cba
Unused dependency cleanup. ( #36760 )
...
* take 2! fight!!!
* final touches
* reeeeeee
2025-04-20 15:56:39 +02:00
Tayrtahn
725522c183
Partial cleanup of ExplosionSystem ( #36098 )
...
* Cleanup warnings in ExplosionSystem.TileFill
* Formatting in ExplosionSystem.TileFill
* Cleanup warning in ExplosionSystem
* Formatting for ExplosionSystem
* Switch from MapChangedEvent to MapRemovedEvent
* Fix 1 warning in ExplosionSystem.Processing
* Fix 1 warning in ExplosionSystem.Visuals
* Fix 1 warning in ExplosionSystem.GridMap
* Fix 2 warnings in ExplosionSystem.Airtight
* Clear _grids
2025-04-18 13:55:09 +10:00
SlamBamActionman
43d08100b9
"New player" admin logging improvements ( #35961 )
...
* Initial commit
* Adjust a whoooole bunch of logs
* Also spears
* Track going crit
* Review fix
* Review fixes
2025-03-20 20:56:51 +01:00
Kyle Tyo
c8dce26dbb
Replace obsolete FromMap calls with ToCoordinates ( #35304 )
2025-02-20 23:03:42 +11:00
SpaceManiac
4122310735
Fix 38 non-obsolete warnings ( #33794 )
2025-02-11 20:59:50 +11:00
Leon Friedrich
7ae7821213
Replace some sound PlayEntity with PlayPvs ( #34317 )
2025-01-11 01:44:30 +11:00
MilenVolf
1b9d77a760
Replace obsolete Tile Access methods ( #32508 )
...
* Replace obsolete SetTile
* Remove obsolete GetTileRef & GetAllTiles
* Forgor
* Apply suggested `GetMapOrInvalid`
2024-09-29 01:27:47 +02:00
deltanedas
1c839da604
move TriggerExplosion to shared ( #30227 )
...
* move component to shared
* add fake systems
* update server explosion system and remove duplicate transform query
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-19 10:01:40 +10:00
TsjipTsjip
736325a31f
Log enrichment: Explosion damage to players ( #29762 )
...
* Log enrichment: Explosion damage to players
* Update Content.Server/Explosion/EntitySystems/ExplosionSystem.Processing.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Revert to total damage variant only, currently serialised as string.
* Make this its own log type.
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2024-08-09 16:24:05 +10:00
Plykiya
a87efd7d01
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
...
* GET WORLD POSITON, ROTATION
* Missing parentheses
* ui system depndency
* the issue
* Unused
* Let the function do the transform
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-06 21:02:01 +10:00
beck-thompson
490de1de4e
Explosion resistance is now predicted! ( #30654 )
...
* First commit
* Added Network and access
2024-08-05 13:15:07 +10:00
Nemanja
eda8028dd6
fix explosion resistance showing 0 values ( #29572 )
...
* fix explosion resistance showing 0 values
* markup
2024-06-29 13:21:47 -04:00
deltanedas
d6d1c9ed8a
make dragons breathe fire ( #26746 )
...
* add ActionGun system
* add RepeatingTrigger
* dragons breath projectile, repeatedly explodes
* give dragon fire breathing action, fireproof it
* oop
* oop 2
* prevent troll
* proper repeating thing
* pro
* webedit ops
* realops
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-07 17:25:41 -07:00
deltanedas
355d00a0f2
combine same-tile explosions in the same tick ( #25664 )
...
* combine same-tile explosions in the same tick
* !
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-30 10:46:05 +11:00
Tayrtahn
f4cb02fb0c
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
...
* Purge calls to obsolete EntityCoordinates methods
* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00
Mr. 27
3cb1c585c5
Pipebombs and IED rework ( #25705 )
...
* inital
* 2-9
* add crafting function, rename ied to fire bomb
* add firebomb ignition
* fikss
* change damage values
* add note
* fix tests i think
* ok
* good
* Review
* warning
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-03-14 15:27:08 +11:00
LordCarve
aafe815122
Obsolete Logger cleanup for EntitySystems ( #25941 )
...
* Small obsolete Logger cleanup
* Fixed three EntitySystem logs that weren't doing it right.
2024-03-10 01:15:13 +01:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
...
* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
...
* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
...
* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
2024-02-13 16:48:39 -05:00
Trevor Day
d571ed940f
Explosion log fix fix ( #24136 )
...
* Reaction and Explosion admin log coordinates
* Remove extraneous whitespace
2024-01-16 00:53:46 -07:00
Trevor Day
aa7fcb19ec
Update ChemicalReaction and ReagentEffect logs. ( #23649 )
...
* Update ChemicalReaction and ReagentEffect logs.
* Updated explosion log as well, and small cleanup.
2024-01-07 14:23:18 -05:00
Kara
e4a227ff0d
Explosion SFX juicing + higher persistence ( #22544 )
2023-12-16 03:57:46 +11:00
deltanedas
e85ca6a4f6
make syndie bag and rigs explosion resistant ( #22088 )
...
* remove empty file real
* support explosion resistance for non-worn things
* remove redundant entitystorage resistance
* port entitystorage optimisation to apply for everything with 100% resistance
* add explosion resistance for bag contents
* make thing reusable
* add resistance to chest rig too
* medical chest rig too
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-11 02:43:00 -07:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
deltanedas
f25773ffec
explosion minor rework + fix ( #21718 )
2023-11-20 04:44:42 +11:00
Leon Friedrich
268791abc5
Reduce explosion allocations ( #21769 )
2023-11-19 15:06:00 +11:00
deltanedas
c9f2bf6fb7
make explosions affect containers ( #21625 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-13 15:57:52 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Leon Friedrich
ce76a03d5e
Small ExplosionSystem Cleanup ( #20817 )
2023-10-15 03:48:25 +11:00
Leon Friedrich
1f21826c21
Fix inventory relay by-ref events ( #20816 )
...
* Fix inventory relay ref events
* this works too (avoid duplication)
---------
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru >
2023-10-11 19:31:10 +03:00
Nemanja
b052e0f242
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
metalgearsloth
e5d6d7f1eb
Make GetExplosionResistance event a struct ( #20274 )
...
Also fixed a typo.
2023-09-17 04:04:04 -05:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Vordenburg
7582474f1a
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Nemanja
b4fb089e00
Imagine if artifacts fucking killed you ( #17746 )
2023-06-30 15:25:33 -04:00
Leon Friedrich
3338a4bf54
Change PvsOverrideSystem captialization ( #17314 )
2023-06-15 12:15:39 +10:00
Slava0135
2ab41e0f8c
Bomb suit explosion resistance ( #15732 )
2023-05-03 15:23:07 +10:00
Chief-Engineer
6c7be60a10
Add admin alerts for explosions ( #15786 )
2023-04-27 11:55:16 -07:00
Chief-Engineer
95e35b94b5
Improve explosion logs ( #13351 )
...
* add types to explosion logs
* make explosions logged by default
* add cause parameter to IThresholdBehavior
* add cause to ExplodeBehaviors
* add cause to power cell explosions
* remove useless log
* add triggerer to triggers
* add logs for damage from explosions
* sneaky power cell update
2023-02-10 23:45:38 +00:00