Leon Friedrich
7f81f0b8b8
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Leon Friedrich
40dfc1f5ce
Allow pulling entities with full hands. ( #5758 )
2021-12-12 22:46:09 -07:00
Caj Jones
41a9bb1efa
Add anchored checks to GetReachableNodes() for power device nodes ( #5760 )
2021-12-12 22:45:54 -07:00
metalgearsloth
f110e28021
Fix openahelp and quit command perms ( #5763 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-12-12 22:45:49 -07:00
metalgearsloth
e277122237
Cleanup matches on shutdown ( #5724 )
2021-12-13 15:22:08 +11:00
E F R
b2da936848
Everything: Rich text redux ( #5625 )
...
* lord save me
* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`
The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).
* rebase touchup
2021-12-12 18:25:42 -08:00
Leon Friedrich
57fc442a8b
Fix entityUid nullability for handcuffs and morgues ( #5757 )
2021-12-12 18:53:02 +01:00
Leon Friedrich
c7c8dff05a
Save Ian ( #5759 )
2021-12-13 02:59:12 +11:00
Moony
caad34eecb
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
ShadowCommander
703c23d8a5
ECS characterinfo ( #5669 )
2021-12-11 16:12:55 -07:00
Leon Friedrich
237a90cd48
Make welders only deal burn damage when lit. ( #5695 )
2021-12-11 16:12:48 -07:00
T-Stalker
c041a8339f
Punching and melee hitsounds now have unique SoundCollections ( #5748 )
2021-12-11 16:12:40 -07:00
Vera Aguilera Puerto
c4cd55066f
Fix nullability.
...
Special thanks to rider for not telling me this errored.
2021-12-11 16:01:55 +01:00
Vera Aguilera Puerto
f6371c6e62
Make all current admin logs use ToPrettyString
2021-12-11 16:00:10 +01:00
Moony
7bc656bf4d
Add atmos device logs ( #5743 )
2021-12-10 19:23:18 +01:00
Leon Friedrich
896f80831b
Meteor Fix ( #5717 )
2021-12-09 16:34:38 +01:00
Vera Aguilera Puerto
cd1b5f44e8
EntityStringRepresentation in logs correctly parse the EntityUid and player
2021-12-09 16:26:16 +01:00
Vera Aguilera Puerto
c680d5b201
EntityStringRepresentationConverter for admin logs. ( #5677 )
2021-12-09 16:07:07 +01:00
Vera Aguilera Puerto
deffd48905
Fix explosion log crash
2021-12-09 12:54:44 +01:00
Vera Aguilera Puerto
8b09d55b10
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Vera Aguilera Puerto
8c351e5456
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-09 10:39:11 +01:00
DrSmugleaf
81c0b1e174
Add admin logs window pop out button, default to docked
...
Default to unmaximized
2021-12-09 00:05:42 +01:00
Paul
0121f056df
nukes more resolves
2021-12-08 19:39:03 +01:00
Vera Aguilera Puerto
4dcfebfd53
Fix build
2021-12-08 17:44:39 +01:00
Vera Aguilera Puerto
cdc8336695
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Vera Aguilera Puerto
684cb76173
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
Vera Aguilera Puerto
ba736f70df
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Vera Aguilera Puerto
0a71b62305
Fix build.
...
I HATE STATIC I HATE STATIC I HATE STATIC
2021-12-08 13:07:24 +01:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Vera Aguilera Puerto
4919f1db69
Remove more IoCManager IEntityManager resolves
2021-12-08 10:41:38 +01:00
Neith
0331ad5268
Fixed redundant IoCManager resolves on GameTicker.Spawner
2021-12-07 14:19:41 -08:00
Bingo Johnson
268b2602b3
Critical and urgent change to atmos.
...
Extensive and comprehensive refactor spanning over 104 lines, improving performance and cleaning up the code.
2021-12-07 21:49:19 +00:00
Vera Aguilera Puerto
f2c72f7c0e
Fix last test
2021-12-07 18:10:51 +01:00
Vera Aguilera Puerto
3f79e3754f
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
...
# Conflicts:
# Content.Client/Crayon/CrayonDecalVisualizer.cs
# Content.Client/Tabletop/TabletopSystem.cs
# Content.IntegrationTests/Tests/InventoryHelpersTest.cs
# Content.Server/AI/EntitySystems/AiSystem.cs
# Content.Server/AI/Utility/AiLogic/UtilityAI.cs
# Content.Server/AME/AMENodeGroup.cs
# Content.Server/Administration/AdminVerbSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chemistry/Components/InjectorComponent.cs
# Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
# Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
# Content.Server/Crayon/CrayonComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fluids/Components/MopComponent.cs
# Content.Server/Fluids/Components/SpillExtensions.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Instruments/InstrumentSystem.cs
# Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
# Content.Server/Storage/Components/EntityStorageComponent.cs
# Content.Server/Storage/Components/StorageFillComponent.cs
# Content.Server/Stunnable/StunbatonSystem.cs
# Content.Server/Throwing/ThrowHelper.cs
# Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
# Content.Shared/Damage/Components/DamageableComponent.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/MobState/Components/MobStateComponent.cs
# Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
metalgearsloth
16e1bed678
Random IoCManager.Resolve<IEntityManager> removals moment
2021-12-07 23:48:34 +11:00
metalgearsloth
8af335097f
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
metalgearsloth
373b5988d7
Remove redundant IComponent casts
2021-12-07 21:54:00 +11:00
Leon Friedrich
bd8acc5b6b
Fix food & do-after bugs ( #5716 )
2021-12-06 23:19:26 -07:00
pointer-to-null
090e74792c
Status effects fix. Refresh the status effect cooldown. ( #5708 )
2021-12-06 23:18:07 -07:00
Peptide90
e2a7fd24d5
Adds construct / deconstruct crates ( #5650 )
2021-12-06 15:10:03 -07:00
Vera Aguilera Puerto
8d4799e611
Fixes some integration tests
2021-12-06 16:40:04 +01:00
Vera Aguilera Puerto
0577f60df6
More crash fixes
2021-12-06 15:56:14 +01:00
Vera Aguilera Puerto
c57b07a4d0
Goes in-game now
2021-12-06 15:34:46 +01:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
metalgearsloth
525297c5fe
A bunch of AttachedEntity bullshit
2021-12-06 15:39:46 +11:00
DrSmugleaf
215cae5655
Fix more errors
2021-12-06 00:52:58 +01:00
DrSmugleaf
2b1fecbe02
Merge remote-tracking branch 'Zumorica/2021-12-03-remove-IEntity-komm-süsser-todd' into 2021-12-03-remove-IEntity-komm-süsser-todd
...
# Conflicts:
# Content.Server/DeviceNetwork/Systems/WiredNetworkSystem.cs
# Content.Server/Hands/Systems/HandsSystem.cs
# Content.Server/Radio/Components/IRadio.cs
# Content.Server/UserInterface/ActivatableUISystem.cs
2021-12-05 22:10:07 +01:00
DrSmugleaf
ab9d0cc6d8
Fix errors
2021-12-05 21:02:04 +01:00
Wrexbe
b9dd3be061
More Changes
2021-12-05 10:56:17 -08:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00