Commit Graph

255 Commits

Author SHA1 Message Date
20kdc
1b2dda635a Higher quality flip-flap (#8303) 2022-05-20 07:40:00 -07:00
metalgearsloth
2d7ce06988 Remove bangin' donk (#8249)
* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-05-17 21:53:37 -07:00
ike709
53deaaf6ec Adds space ambience (#8096)
* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-05-17 21:21:16 -07:00
Flipp Syder
dcdda39048 Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
wrexbe
80de3e1185 Merge pull request #8241 from mirrorcult/2022-05-17/new-chime
New announcement chime
2022-05-17 15:05:32 -07:00
Kara D
f6d01e8151 New announcement chime 2022-05-17 13:00:44 -07:00
metalgearsloth
8589f52bd5 More dynamic melee sounds (#8207) 2022-05-17 13:49:07 +10:00
metalgearsloth
798af00ad2 Round end audio (#8048) 2022-05-13 10:13:07 +10:00
EmoGarbage404
075eb0d982 The Newest Furry Race [Skeletons] (#7825)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-13 09:35:55 +10:00
EmoGarbage404
deaecf746e Singlehandedly saved the entire project [praise] (#8109)
* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg
2022-05-11 19:01:40 -05:00
T-Stalker
1be085cee5 AAAA (#8057) 2022-05-10 12:24:09 +10:00
metalgearsloth
681e59bb76 Round start audio announcement (#8047) 2022-05-09 17:44:38 -07:00
hubismal
3421e4f4de Speech Noises 2: Quality of Life, New Sounds (#8044)
* Vending machine jingle much less intense

* SpeechSoundsPrototype has a built in variation parameter

* Sounds in your face are louder but roll off more aggressively so that distant talking sounds are less distracting

* Redo that

* Speech noise system now supports variation of pitch

* license stuff

* PAIs have speech sounds now. Made by altering the pAI sounds.

* Monkeys have sounds from goon now

* New Speech Sounds

* Oops
2022-05-09 14:55:23 +10:00
metalgearsloth
145c5fdd5b Speech noise fixies (#8023)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-05-08 23:39:51 +10:00
hubismal
304e9b824e Various Entities make sounds when speaking (#7980)
* Speech Sounds from Goonstation

* Added some speech sound prototypes for humans, mice, and vending machines. More to come later?

* Custom synthesized sound for a vending machine ad

* Gave mice and vending machines Speech Components on their base prototypes to make sounds

* Humans now talk using the 'Alto' voice. In the future this can be changed in customization screen

* New Prototype 'SpeechSounds' with three soundspecifiers for saying sound, asking sound, exclaiming sound.

* SharedSpeechComponent modified from being useless to being responsible for making speech noises.

* Initial creation of SpeechNoiseSystem for making Sounds when certain entities speak.

* whitespace fix

* License fix

* Remove leftover using from debugging

* Added a cooldown editable in yaml

* SharedSpeechComponent has the proper cooldown now. oops
2022-05-08 23:23:08 +10:00
metalgearsloth
c95bf87e74 Add attention.ogg and soundspecifiers for events (#7977) 2022-05-07 15:41:15 +10:00
T-Stalker
eb9c603583 Remove unnecesary audio string and puts the proper vox annoucement to two events (#7982)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-07 15:09:29 +10:00
Todd
1dfe197c34 More music (#7868) 2022-04-30 14:14:36 -07:00
Rane
5998f6e978 Rebalanced uplink explosives (#7478) 2022-04-23 19:27:02 -07:00
Rane
98cd4fdb58 Vehicles (#7336) 2022-04-23 18:05:02 -07:00
Rane
18220b6488 Drains (#7678)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-23 18:04:49 -07:00
Leon Friedrich
1141c19d76 Toggleable Hardsuit Helmets (#7559) 2022-04-23 13:31:45 +10:00
Rane
93cdca4f82 Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes (#7238)
* Prototype that's mostly borked rather than completely borked

* ECS inserting mats

* Partial ECS mostly done, needs cleanup and visualizer

* Replace timers

* Power visualizes at least

* First ""working"" version

* Clean up all lathes

* Colors

* Fix animation timing

* Fixes greyscale, adds a bunch of colors

* Give every (used) material a color

* Made most lathes take long enough you can at least see there's some sort of animation

* Insertion feedback popup

* Sound for circuit printer and uniform printer

* Fix queueing, optimize update

* Remove mono crash

* cleanup

* Fix test failure

* Techfab inserting sprite

* Cleanup and commenting

* Fix bug in CanProduce check

* Fix UI resolves

* Mirror review stuff
2022-04-17 17:34:14 +10:00
Júlio César Ueti
f031549aa1 Adds hugging (#7571)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-17 04:16:20 +10:00
CrzyPotato
67b2bfad57 Added more animal sound effects needed for pettable animals and gibbed head fix (#7532) 2022-04-15 15:56:04 -07:00
Fishfish458
8b497bc76e add bite.ogg, cleanup and de-weaponize plushies (#7475)
Co-authored-by: fishfish458 <fishfish458>
2022-04-10 13:55:24 -07:00
EmoGarbage404
1488c9a4f2 Brass Instruments (#7291) 2022-04-08 14:12:44 -07:00
Rane
48fb4debc8 New sounds for diseases (#7250) 2022-03-28 16:11:45 -07:00
mirrorcult
3cc0eb5f33 Mouse content (#7307) 2022-03-28 13:53:20 -07:00
T-Stalker
b9a6b19de1 Fix the limzers, weh! (#7256)
* The stuff

* Venus

* Nuclear keg

* Lizzer weh

* Revert "Nuclear keg"

This reverts commit 3426340e5b2a81ea057dfd02aa2e424b1cf969c2.

* Revert "Venus"

This reverts commit 5df94d74b61e92641c4f4401b6ed4410e4421d99.

* Revert "The stuff"

This reverts commit ae8eb3582677566bb2ffbc66695461ae617cd722.

* they now need to breathe

* Literally crying and sobbing rn

* Missed deez

* REEE!
2022-03-25 12:29:23 -05:00
Moony
5af2f24331 Even more ambience (#7109)
* hydro tray audio

* licensio

* R&D server now annoys the shit out of people.

* Tone down ambience a bit.

* Update Resources/Audio/Ambience/Objects/license.txt

Co-authored-by: ike709 <ike709@users.noreply.github.com>

* begin making ambience configurable.

* almost works

* volume works

* whee

* remove the toggle button entirely, make it use volume.

* fix

* whobsy

* a

* CHEAT moment

Co-authored-by: ike709 <ike709@users.noreply.github.com>
2022-03-19 23:45:51 -05:00
router
709311c0f9 utf8 (#7146) 2022-03-15 11:02:58 -05:00
WTCWR68
80ae54a374 Long overdue (#7141) 2022-03-15 13:28:24 +01:00
Leon Friedrich
e42b64e884 Convert some stereo audio into mono (#7132) 2022-03-15 14:57:53 +11:00
Rane
bb9ad4259c Diseases (#7057)
* Disease system first pass

* Renamed HealthChange

* First working version of diseases (wtf???)

* Fix the cursed yaml initialization

* Pop-Up effect

* Generic status effect

* Create copy of prototype

* CureDiseaseEffect

* Disease resistance

* Spaceacillin

* Nerf spaceacillin now that we know it works

* Sneezing, Coughing, Snoughing

* Fix queuing, prevent future issues

* Disease protection

* Disease outbreak event

* Disease Reagent Cure

* Chem cause disease effect

* Disease artifacts

* Try infect when interacting with diseased

* Diseases don't have to be infectious

* Talking without a mask does a snough

* Temperature cure

* Bedrest

* DiseaseAdjustReagent

* Tweak how disease statuses work to be a bit less shit

* A few more diseases

* Natural immunity (can't get the same disease twice)

* Polished up some diseases, touched up spaceacillin production

* Rebalanced transmission

* Edit a few diseases, make disease cures support a minimum value

* Nitrile gloves, more disease protection sources

* Health scanner shows diseased status

* Clean up disease system

* Traitor item

* Mouth swabs

* Disease diagnoser machine

* Support for clean samples

* Vaccines + fixes

* Pass on disease resistant clothes

* More work on non-infectious diseases & vaccines

* Handle dead bodies

* Added the relatively CBT visualizer

* Pass over diseases and their populators

* Comment stuff

* Readability cleanup

* Add printing sound to diagnoser, fix printing bug

* vaccinator sound, seal up some classes

* Make disease protection equip detection not shit (thanks whoever wrote addaccentcomponent)

* Mirror review

* More review stuff

* More mirror review stuff

* Refactor snoughing

* Redid report creator

* Fix snough messages, new vaccinator sound

* Mirror review naming

* Woops, forgot the artifact

* Add recipes and fills

* Rebalance space cold and robovirus

* Give lizarb disease interaction stuff

* Tweak some stuff and move things around

* Add diseases to mice (since animal vectors are interesting and can be used to make vaccines)

* Remove unused reagent
2022-03-13 20:02:55 -05:00
Fishfish458
876d5ba4af add new music to lobby.yml and changed names to keep convention (#7097)
Co-authored-by: fishfish458 <fishfish458>
2022-03-12 16:16:02 -07:00
Moony
f5c92caef4 Ambience enhancements. (#7073) 2022-03-12 15:20:31 -07:00
Kara D
e5d1a95f61 vs2022 and license fix 2022-03-12 11:56:42 -07:00
WTCWR68
a9859ca037 Todd lobby themes (#7086) 2022-03-12 11:44:29 -07:00
Leon Friedrich
c95516e5b2 Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
Moony
4a466f4927 Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
T-Stalker
07520696fb Three more plushies (#6970) 2022-03-03 11:26:17 +11:00
Leeroy
fb858ab514 Medical items sound support + sounds (#6871) 2022-02-27 00:02:00 -07:00
Alex Evgrashin
df970b2283 Nuke fixes (#6868)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-23 17:00:51 -07:00
Willhelm53
b4b2f02264 Possums and Raccoons and Ferrets, Oh My! (#6808)
* * Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use.

* Revert "* Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use."

This reverts commit 3b565c0509e0a802b5aec63fc62007205ec330f1.

* Adds possums along with their sound effects and petting popup messages.

* Adds Morty my beloved

* Fixed a small error in InteractionPopupSystem that was causing an error: "[ERRO] root: Server tried to play audio file  which does not exist."

* Added raccoons

* Adds Morticia the raccoon. Morticia my beloved! (Original character do not steal :P)

* Adds ferrets and their SFX

* Well excuuu-uuuuse ME, Princess!

* "It can't be THAT easy..." --Spider-man Noir

* It's that easy.
2022-02-23 12:40:31 -06:00
metalgearsloth
f9c853f100 Make recyclers great again (#6653)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:39:24 +11:00
Fishfish458
de6ca87b9c Add material doors and recipes to make them (#6578)
Co-authored-by: fishfish458 <fishfish458>
2022-02-17 23:01:35 -07:00
mirrorcult
a57d78a3f2 Basic bleeding mechanics (#6710) 2022-02-17 15:00:41 -07:00
Willhelm53
cd7843028b Pettable Animals (#6530)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-13 20:20:47 -07:00
UristMcContributor
4721a3a16e (Demonstration PR) New Lobby Song: "Vibe Ace" by Kevin MacLeod (#6514) 2022-02-13 23:17:03 +11:00