Commit Graph

2107 Commits

Author SHA1 Message Date
Vera Aguilera Puerto
f06bfc22ce Inline Description 2021-12-03 11:18:05 +01:00
Vera Aguilera Puerto
70bbd8c502 Inline Prototype 2021-12-03 11:18:05 +01:00
Vera Aguilera Puerto
cd43196ea8 Inline LifeStage 2021-12-03 11:18:05 +01:00
Vera Aguilera Puerto
5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
wrexbe
59bd648578 Cleaned shared ghost system (#5653) 2021-12-03 20:58:03 +11:00
Kara D
e7c2131d97 Tile proto parenting 2021-12-02 19:06:48 -07:00
Moony
4cd09c23f5 Removes smilies from existence. (kinda) (#5649) 2021-12-03 01:49:19 +01:00
Leon Friedrich
393e4145cf Make MovementSpeedModifier send the actual modifier in the state (#5661) 2021-12-03 01:11:07 +01:00
hubismal
a04720fdda pAIs Play Music (#5614)
* Disable check

* vehicle test

* Make PAI stop instrument when turning off (player leaves/ejected)

* Give pAI an instrument component with a custom soundfont

* Add pAI synth program to custom ss14 soundfont

* Add new PAIMidi action that pAIs use to open their instruments

* Changed instrument component to allow its player to be the actor of its parent item

* Oops. Readds instrumentcomponent.

* ECS Changes

* Changed soundfont to ringtone

* Revert "Disable check"

This reverts commit 86001d8b5e94ee38d0c9504cb19826327b04fb16.

* Remove action parameters from ghost placeholder

* Revert "vehicle test"

This reverts commit 8a8ecf41083e0d5c8d4363ff02981bdab04bcd1c.

* Fixes to whitespace

* Even more fixes to whitespace

* Removed paiSynth sample from spacestation14.sf2

* Yet another indentation touchup
2021-12-02 11:49:18 -07:00
E F R
9216d279af Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
mirrorcult
53c0a47e39 Slay bobby pt. 1 (#5632) 2021-12-01 11:44:34 +01:00
Moony
21f9a62655 adds a debug map config, debugstation. (#5633)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Paul <ritter.paul1@googlemail.com>
2021-12-01 11:43:44 +01:00
metalgearsloth
1c089a4079 Fixtures (again) (#5636) 2021-12-01 18:32:37 +11:00
metalgearsloth
43b637826d Revert "Content update for fixture changes (#5524)"
This reverts commit 0a843b671f.
2021-12-01 13:55:24 +11:00
metalgearsloth
0a843b671f Content update for fixture changes (#5524) 2021-12-01 13:05:08 +11:00
metalgearsloth
b68ca21480 Add typeserializer for lathe db 2021-12-01 12:38:50 +11:00
mirrorcult
e3af2b5727 ECS BloodstreamComponent (#5629) 2021-11-30 16:47:21 -07:00
Moony
86f1ce217c Adds gamer flare to the game. (#4998) 2021-12-01 01:54:51 +11:00
Paul Ritter
fbcb53dcc0 pvs content (#5484)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2021-11-30 15:20:38 +01:00
metalgearsloth
d0efe50e83 Comment out invalid access tags (#5619) 2021-11-30 14:40:46 +01:00
pointer-to-null
d0b40fae4b Implemented toggleable FPS counter. (#5409)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-30 22:31:13 +11:00
Vera Aguilera Puerto
94fa6efefb Misc Atmos Improvements (#5613)
* Revert "Remove atmos archiving."

This reverts commit 7fa10bd17b.

* Explosive Depressurization now brings tiles down to TCMB.

* Tiles now specify heat capacity.

* Do not serialize archived gas mixture values.

* Remove bad idea

* dumb typo

* Space gas mixtures now have a harcoded heat capacity.
This is a bit of a hack, but rooms exposed to space now cool down properly when monstermos is disabled.
Huge thanks to @LemonInTheDark for helping me with this!

* Clean up heat capacity methods

* Better logging based on the original monstermos' logging

* Comment explosive depressurization hack better
2021-11-30 11:42:48 +01:00
Moony
cc1741f0a9 Shuffle around command perms for trial admin (#5606) 2021-11-29 21:40:10 +01:00
wrexbe
eab5c8c2ad Don't log empty radiation/explosion damage (#5610) 2021-11-28 23:26:10 -07:00
mirrorcult
9cce58a70b The Pyro Update (#5575) 2021-11-28 19:25:51 -07:00
Moony
9075cf6163 Space Kudzu (#5472) 2021-11-28 19:25:36 -07:00
Spartak
30c87ca6b2 Added auto label for ChemMaster (#5596) 2021-11-28 19:25:23 -07:00
Leon Friedrich
22ee9f5e83 Enable verbs for items in storage and prevent orphaned nested UIs (#5512) 2021-11-28 16:25:22 -07:00
Moony
3601416f72 Adjust traitor balance a bit (#5601) 2021-11-28 16:25:10 -07:00
TemporalOroboros
f346a11940 Caches reactions based on their reactants (#5589) 2021-11-29 02:32:33 +11:00
Pieter-Jan Briers
64861ff034 Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Leon Friedrich
0de4b7bc9f Modify damage logging. (#5579) 2021-11-28 14:34:44 +01:00
metalgearsloth
378d95ff6b Remove reagent test (#5593)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-11-28 23:05:13 +11:00
metalgearsloth
2b3e144549 Add test for cargo products (#5470) 2021-11-28 22:24:09 +11:00
Leon Friedrich
94afcb2c4e Change deconstruct verb accessibility (#5583) 2021-11-28 03:02:27 +01:00
Vera Aguilera Puerto
47a19f94d4 Make instruments ECS (#5516) 2021-11-28 01:47:36 +01:00
Kara D
120e1b75c7 unfuck every reagent effect 2021-11-27 01:27:47 -07:00
mirrorcult
f697bf413c Log a lot less reagent effects (#5572) 2021-11-27 00:31:56 -07:00
Spartak
b06becaf98 Adds pills type selection and pills canister (#5539)
* Added pill type selection

Ui textures missing for now

* bugfixes

* Pill type selection

* ui changes

* Added pills canister

* Change requests
2021-11-26 23:44:36 -07:00
wrexbe
4359a083c5 Block place item ontop in users inventory (#5568) 2021-11-26 23:44:03 -07:00
Leon Friedrich
7a843fa830 fix cigar case visuals (#5570)
* fix cigar

* newline
2021-11-26 23:43:19 -07:00
Leon Friedrich
61423be24e Add cheese & dough reactions (#5547)
* git mv

* rename CreateEntityReaction -> CreateEntityTileReaction

* cheese

* change microwave recipes

* remove unnecessary test

* TryGet->Get
2021-11-26 15:50:14 -07:00
Moony
ec68226e99 Refactor how jobs are handed out (#5422)
* Completely refactor how job spawning works

* Remove remains of old system.

* Squash the final bug, cleanup.

* Attempt to fix tests

* Adjusts packed's round-start crew roster, re-enables a bunch of old roles.
Also adds the Central Command Official as a proper role.

* pretty up ui

* refactor StationSystem into the correct folder & namespace.

* remove a log, make sure the lobby gets updated if a new map is spontaneously added.

* re-add accidentally removed log

* We do a little logging

* we do a little resolving

* we do a little documenting

* Renamed OverflowJob to FallbackOverflowJob
Allows stations to configure their own roundstart overflow job list.

* narrator: it did not compile

* oops

* support having no overflow jobs

* filescope for consistency

* small fixes

* Bumps a few role counts for Packed, namely engis

* log moment

* E

* Update Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Update Content.Server/Maps/GameMapPrototype.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* factored job logic, cleanup.

* e

* Address reviews

* Remove the concept of a "default" grid.
It has no future in our new multi-station world

* why was clickable using that in the first place

* fix bad evil bug that almost slipped through
also adds chemist

* rms obsolete things from chemist

* Adds a sanity fallback

* address reviews

* adds ability to set name

* fuck

* cleanup joingame
2021-11-26 20:02:46 +11:00
Flipp Syder
f98057615f Adds explicit draw depth to certain entities (#5489)
* Adds explicit draw depth to certain entities

* a little documentation update
2021-11-26 12:28:13 +11:00
DrSmugleaf
1638498273 Add CCVar to enable and disable admin logs 2021-11-26 00:11:25 +01:00
Leon Friedrich
9cbcbae82d fix split solution (#5497) 2021-11-24 22:16:06 -07:00
Moony
c576eb91d3 Adds like 17 new logs (#5499)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2021-11-24 23:52:31 +01:00
DrSmugleaf
25ed516eb0 Fix admin log crash in the lobby
Add test
Fixes https://github.com/space-wizards/space-station-14/issues/5504
2021-11-24 18:53:55 +01:00
Leon Friedrich
3cf05535bd Fix item slots spawning entities on startup instead of map init (#5501)
* spawn item slot entities on map init not startup

* prevent locked state form destroying inheritance on save

* fix whitelist for booze dispenser
2021-11-24 09:29:49 -07:00
Moony
47a7b0706d Makes the lobby 2 minutes and 30 sec long. (#5500) 2021-11-24 10:52:07 +01:00