metalgearsloth
b4248482c5
IFF console ( #10504 )
...
* IFF console
* Silly
* Color
* a
* Const bool default
* Full stealth as well coz dork.
* Infiltrator update
2022-08-11 11:58:44 -05:00
Justin Trotter
d4848a896a
active pinpointers finds targets upon map transition ( #10241 )
2022-08-08 14:27:30 +10:00
metalgearsloth
797a11a6ed
Fix cargo shuttle ( #10397 )
2022-08-08 09:22:46 +10:00
metalgearsloth
7d779018b9
Make early launches a cvar ( #10213 )
...
Apparently our LRP playerbase sucks.
2022-08-01 03:26:25 -05:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
metalgearsloth
4c298c243a
Don't allow nullspace FTL ( #10110 )
...
* Don't allow nullspace FTL
Because other systems are my problemo now.
* Also this
2022-07-28 23:30:42 +10:00
metalgearsloth
ac67ae7b1e
Fix FTL exception ( #10099 )
...
Will also just log in future so we know what did it.
2022-07-28 16:27:23 +10:00
Myctai
43ec284318
Fix some more "CentCom" instances ( #9970 )
2022-07-26 07:00:38 -07:00
metalgearsloth
bfac53e7bc
Per-map parallax support ( #9786 )
...
* Per-map parallax support
* Comments for future sloth
* c
* bet
* Fix exception
* VV support
* Fix parallax
* mem
* weightless sounds
* Gravity stuff
* placeholder coz im too lazy to stash don't @ me son
* decent clouds
* sky
* Fast parallax
* Imagine spelling
* Loicense
* perish
* Fix weightless status
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-07-25 00:10:23 -05:00
Myctai
a29749ed4c
Perform CentCom-ification ( #9876 )
...
* Change "CentComm" to "CentCom"
* Change "Centcomm" to "CentCom", skipping CVar and changelog
* Change "Centcom" to "CentCom", skipping lots of item IDs
* Change "centcomm" to "CentCom", skipping URLs, some var, IDs
* Change "centcom" to "CentCom", skipping IDs and alike
2022-07-19 21:08:24 -07:00
metalgearsloth
0a4c630e1d
Announce shuttle direction on proximity ( #9885 )
2022-07-19 21:47:49 +10:00
metalgearsloth
ebfd2f87b2
Make FTL arrive closer ( #9828 )
2022-07-17 20:22:09 +10:00
metalgearsloth
0378a23790
Make shuttle brakes use thrusters and bandaid shuttle movement ( #9826 )
2022-07-17 19:36:08 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
...
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
f16de2186e
Fix emergency shuttle docking ( #9758 )
...
Woopsy
2022-07-15 05:11:15 -07:00
Morber
efb17f1e98
Nuke ops war anounce sound ( #9035 )
2022-07-15 02:16:41 -07:00
metalgearsloth
1251b3aeda
Add FTL destinations ( #9685 )
2022-07-15 14:11:41 +10:00
metalgearsloth
860db2bd14
Specifiable dock colours + stripeback displays ( #9566 )
2022-07-09 02:25:32 -07:00
Kara
dc28b58468
Visual popup types ( #9523 )
...
* Visual popup types
* Pass over `PopupCoordinates` and `PopupCursor`
* `PopupEntity` pass
* Disease and reagent popup pass
* COLOUR
2022-07-09 04:09:52 -05:00
metalgearsloth
53137cb527
Fix nearby warping ( #9565 )
2022-07-09 15:20:23 +10:00
metalgearsloth
18e7d80970
Shuttle announces its docking direction ( #9564 )
...
* Shuttle announces its docking direction
* Consider COM juusssttt in case
2022-07-09 15:19:52 +10:00
metalgearsloth
4a393d4665
Fix a bunch of warnings ( #9528 )
2022-07-09 09:07:47 +10:00
metalgearsloth
7ef1aded6a
Fix delay roundend ( #9481 )
2022-07-06 18:17:28 +10:00
metalgearsloth
0bbdd0c1a3
"Fix" aghost mass scanner ( #9438 )
2022-07-06 14:33:54 +10:00
metalgearsloth
76e4766d65
Make shuttle launch use ID card entity name ( #9405 )
2022-07-04 23:09:10 +10:00
metalgearsloth
20f4c9988b
Fix station announcements ( #9380 )
...
* Fix station announcements
Doesn't just get what's on the grid. Also made it generic so other systems can use a station filter.
* bumped
* a
2022-07-04 16:00:51 +10:00
LittleBuilderJane
6325a10a43
Adds the Central Command outpost for Roundend and ERT to spawn at. ( #9146 )
...
* Adds Reach II
* Updated Reach II to work after refactor
* removing old map
* Adding the Central Command outpost
* Reachii isn't meant to be in here at all.
* updated possible error in .yml
* updating .yml
* Updated CentComm, fixed some issues like lighting.
* Imagine if we also docked at centcomm
* a
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-27 23:11:39 +10:00
metalgearsloth
12e5cdacae
Disable emergency shuttles locally ( #9195 )
...
Can still re-enable via cvar but this is to make devving faster.
2022-06-27 15:19:40 +10:00
metalgearsloth
8a6d914586
Drop hyperspace speed ( #9216 )
2022-06-27 14:58:58 +10:00
metalgearsloth
a6a5bfa697
Fix emergency shuttle docking causing grid overlap ( #9197 )
2022-06-27 03:48:49 +10:00
metalgearsloth
ef0aa51e41
Eshuttle doors and colour ( #9175 )
2022-06-26 18:19:27 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-26 15:20:45 +10:00
metalgearsloth
adc419c6fc
Don't consider power for docking ( #9054 )
2022-06-23 17:22:10 +10:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
metalgearsloth
1e82d0c7ed
Add docking window to shuttle consoles ( #8756 )
...
* lewd
* A
* Realtime
* Sleepy dork
* Draw radar position
* Accurate infiltrator
* experiments
* Better drawing
* Labels
* I need aan adult
* Cleanup
* Show toggles
* display I guess
* A
* fix
* fix
* cleanupsies
* Bit more polish
* Make sure mass scanners actually work
* Remove dummy state
* fren
* opposite
* aghost crash
* comment
* What's in a name
* woops
* Show docking ports
* Dock highlighting
* Drawing dock
* Shitty docks
* Lots of docking drawing
* Autodock working
* dork
* More graceful shutdown
* zoomies
* Lines and distance change
* revert
* Good enough
* cleanup
* Fix default range
* Dock UI and loc update
* Update on undock
* Loc fixes
2022-06-16 15:28:16 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth
b354fcac21
Fix docking fixture crash ( #8640 )
2022-06-04 16:52:46 +10:00
wrexbe
519b2e998b
Fix thruster shutdown ( #8598 )
2022-06-02 12:27:16 -07:00
metalgearsloth
2d873a2cf2
Add static "IsPowered" method ( #8434 )
...
* Add static "IsPowered" method
* Use IsPowered in more places
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-05-26 17:36:12 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Jacob Tong
8c853476fb
Rework CollisionGroups ( #7656 )
...
* Replace Mob, Vault, and Small impassable with Mid, High, Low
* Remove CollisionGroup.Underplating
* Remove CollisionGroup.Passable
* Fix constructed APCs not being interactable
* Change firelocks to occlude
* Make pipe inherit from BaseItem
* Clean up pipes
* Remove duplicate physics and fixtures from bucket
* Rework CollisionGroups on all entities
* Add SlipLayer
* Remove fixture from delta
* Fix maps
* Address reviews
* Add SubfloorMask
* Fix glass collisions for flying mobs
* Fix maps
* Update new items
* Fix bagel again
* Fix slug
* Fix maps
* Touchups
* Fix tables blocking high pressure movement
* Update StandingState to allow going under flaps
* Cleanup
* More formatting
2022-05-10 17:57:20 -07:00
metalgearsloth
8d46dc42e7
Add a garbage collection component for grid movement ( #7776 )
...
If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
metalgearsloth
72da2db62d
Content changes for grid splitting ( #7645 ) ( #7746 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 13:54:25 +10:00
metalgearsloth
ecaad9c349
Revert "Update submodule (again)" ( #7730 )
2022-04-24 02:26:00 +10:00
metalgearsloth
8c7772630c
Content changes for grid splitting ( #7645 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 00:59:38 +10:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00