Commit Graph

21 Commits

Author SHA1 Message Date
Jackson
5084665643 Salvage magnet accuracy fix (#10124) 2022-07-28 21:05:01 -07:00
Rane
582436d6b5 Do not hardcode salvage magnet channel (#9633) 2022-07-11 17:06:56 -05:00
metalgearsloth
d45e957cce Broadcast salvage over supply instead (#9381)
* Broadcast salvage over supply instead

* prototypes

* a
2022-07-04 16:19:40 +10:00
Leon Friedrich
c13c0b8b0b Remove implicit GridId conversions (#8975) 2022-06-28 22:56:02 +10:00
metalgearsloth
3da454140d Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
Leon Friedrich
0a48d8038f Fix salvage player deletion (#8977) 2022-06-20 18:59:35 -07:00
Veritius
237cb3d0b4 Communications Console: The ECSining (#8374)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-03 21:37:35 +10:00
20kdc
90cce82a47 Salvage mob restrictions (#8080) 2022-05-13 12:01:30 -07:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Moony
55e63d21f1 Fix a really lame bug with salvage and multiple magnets. (#7710) 2022-04-22 20:28:22 -05:00
Moony
4d70395d11 Fix maploading once and for all. (#7501) 2022-04-15 14:35:58 -07:00
Júlio César Ueti
ae155e512a Removes the default announcement sound from Salvage (#7517) 2022-04-11 16:21:24 -07:00
Morbo
4adf59a497 Remove salvage announcement duplication (#7290) 2022-03-27 17:31:41 +11:00
Chris V
3a31a33075 Add a Color parameter to dispatching announcements, change the color of certain common messages (#6840) 2022-03-02 00:21:28 +11:00
metalgearsloth
b87806f7ed Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:41:50 +11:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
metalgearsloth
434580845b Fix map yaml linter (#6433) 2022-02-01 14:05:55 +01:00
Alex Evgrashin
c5a98129ff Sync station rotation with a spawned salvage rotation (#5998)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
2022-01-03 14:32:16 -07:00
wrexbe
40278353d3 Salvage (#5686)
Co-authored-by: 20kdc <asdd2808@gmail.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-12-23 13:14:01 +01:00
Paul Ritter
e4defccd33 Revert "Salvage 0.1" (#5684) 2021-12-03 23:42:38 +01:00
20kdc
0205846ab2 Salvage 0.1 (#5662) 2021-12-03 23:24:19 +01:00