metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Leon Friedrich
f308adffaf
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
TemporalOroboros
4df2f91f54
Fix anomaly locators frantically beeping when entering detection range. ( #21178 )
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* reset beep timer when out of range
* prevent deficit from impacting beep timing
2023-10-24 17:00:22 -04:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
deltanedas
f747bfe5fc
Add navmap beacon to armed nukes ( #20394 )
2023-09-23 11:15:05 -08:00
metalgearsloth
e08b0954e5
Add navmap beacons ( #19388 )
2023-09-16 18:11:47 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
d4a85afb88
Update GetComponents for IEnumerable ( #18395 )
2023-07-30 03:34:41 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Chief-Engineer
57cd8006f9
Add universal pinpointer ( #13854 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-28 20:24:09 +10:00
metalgearsloth
befb0900cf
Proximity beeper optimisation ( #16507 )
2023-05-17 23:55:25 +10:00
Nemanja
0708604dfe
Fix some misc anomaly locator bugs ( #16488 )
2023-05-16 10:19:39 +10:00
metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-05-14 13:15:18 +10:00
Slava0135
dce7741b9d
Fix pinpointer flicker ( #15452 )
2023-05-07 18:20:43 +10:00
themias
a7be595954
Handheld Crew Monitor and Station Map use power ( #15983 )
2023-05-05 10:52:40 -07:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
Nemanja
bccad7d430
Fix instant power cell drainage ( #15927 )
2023-04-30 16:06:44 +10:00
metalgearsloth
db0120ea62
Fix tests ( #15682 )
2023-04-23 17:20:19 +10:00
Nemanja
fadee354db
Anomaly Locator ( #15677 )
2023-04-23 15:39:33 +10:00
metalgearsloth
a4dfe8beed
Power cell slot QOL ( #15373 )
2023-04-23 12:25:12 +10:00
metalgearsloth
6a6d40c83f
Station map init ( #15374 )
2023-04-13 21:13:24 +10:00
metalgearsloth
be4e69b0c0
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Alex Evgrashin
2ad9a5dfac
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Justin Trotter
d4848a896a
active pinpointers finds targets upon map transition ( #10241 )
2022-08-08 14:27:30 +10:00
metalgearsloth
0318b6f9e5
Optimise pinpointer activation significantly ( #7169 )
2022-03-19 19:27:26 +01:00
metalgearsloth
836930e733
EntityLookup as a system for content ( #6931 )
2022-03-03 21:18:35 +11:00
Leon Friedrich
f13f743c51
Make use-in-hand default to activation interactions. ( #5951 )
2022-01-05 00:23:01 +11:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
1f9e1c033f
EntityWhitelist uses EntityUid
2021-11-09 13:08:09 +01:00
Vera Aguilera Puerto
e6e15b3728
Replace all ITransformComponent by TransformComponent
2021-11-08 12:37:32 +01:00
Alex Evgrashin
c1cf22d97e
Pinpointer ( #5131 )
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* Add pinpointer sprites
* Start working on pinpointer
* Updated pinpointer
* Working on visuals
* Working on a pinpointer and eye rotation
* Add client/server pinpointers systems
* Minor cleanup
* Add distance support
* Add nuke tag
* Remove redundant flag and add pinpointer to caps locker
* Disable rotation of pinpointer
* Fixed distance
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com >
2021-11-03 14:35:34 -07:00