Commit Graph

36 Commits

Author SHA1 Message Date
Kara
7b51cebfea Deathgasp + last words / succumbing / fake deathgasp as crit actions (#18993) 2023-08-11 22:56:34 -07:00
Errant
9b10f7f557 Stealthier whispers (#17898)
* Stealth whisper take 2

* weh

* fix whisper maxrange

* make variables more distinct
2023-08-01 17:43:02 +03:00
Nemanja
8b0d6a4d45 Prevent using LOOC in crit (#18297)
* Prevent crit players from using LOOC

* fix comment
2023-07-26 00:02:48 -06:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Leon Friedrich
b03d9a90ab Add support for client-side replays (#17168) 2023-06-19 03:23:31 +10:00
HerCoyote23
e45dd96af9 Northstar Gloves (#16021)
* Added Gloves of North Star, no sprite or talking yet...

* Added sprites for the gloves of the north star...

* Replaced more placeholder sprites for northstar gloves...

* Added gloves of the north star to uplink...

* Added speech on hit, not yet configureable

* Not functional yet, but a step in the right direction I hope...

* IT WORKS!!

* Licensing and cleanup

* Reduced attack speed, changed from chat to popup, added some admin logging. It was causing too much adminlog spam otherwise

* Reorganized some files, final build??

* Changed the adminlog type from Verb to new type ItemConfigure

* More cleanup, fix sprite reference maybe

* Keronshb's suggestions, fixed some stuff, made hit sound use the meaty punch sfx

* Adds support for hiding speak/whisper/emote from adminlogs, makes northstar speak again!

* Some file shuffling, some of Keronshb's requests. Might appear a bit funky in github because vscode kept duplicating files for some reason and I had to delete them

* Made it work with the latest changes on Master

* Final? cleanup, upped dmg to 8, made ui not activate on activateinhand, instead you need to right click

* Set value to 0 credits, that's all

* Well that was much easier than I made it out to be. Now you can only activate the gloves with right click, no more mispredicts.

* Update MeleeWeaponSystem.cs

Iunno why this got changed in the first place, but I'm changin it back

* emptycommit

* emptycommit

* The tiny fixening
2023-05-23 14:12:30 -04:00
20kdc
ad76739cc3 Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) (#16026) 2023-05-04 12:08:08 -07:00
Leon Friedrich
4d71b1b81e Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377 Mind ecs (#14412) 2023-03-26 14:31:13 -04:00
TemporalOroboros
93ec824d57 MotD (#13655)
* MOTD

* Message of the Day

* Pretty sure the tests aren't me. Let's check.

* Update Content.Shared/CCVar/CCVars.cs

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>

* command dependencies and moving MOTD to its own system

* Some doc comments

* Let's try those tests again

* More doc comments, most of the github reviews, and aliases for get-motd and set-motd

* Clear test MOTD

* Localized motd commands and completion hints

* Makes set-motd only show up in the alias command if the player has access to it.

---------

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-02-28 08:15:48 -08:00
Leon Friedrich
75a559fa55 Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
Chief-Engineer
5c06c4c3ef Add voice changer logs (#14040)
* add set voice log

* add used identity to chat message logs

* please tell me there's a better way
2023-02-11 19:26:44 +00:00
Alex Evgrashin
ef452b38a9 Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
Visne
c6d3e4f3bd Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Jezithyr
eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Tom Richardson
49183abef2 Make department radio messages work in default radio (#12834) 2022-12-14 12:24:49 +11:00
Leon Friedrich
6af331c9ff Remove StoredChatMessage (#12623) 2022-11-22 22:52:19 +11:00
Leon Friedrich
0b5a58001c IListener and IRadio purge (#11980) 2022-11-15 15:09:27 +11:00
Taran
e59bf8acd9 Increases VoiceRange To 10 From 7 (#12254) 2022-10-28 14:25:47 +11:00
Leon Friedrich
3aeba9a63e Fix chat sanitization and entity name escaping (#12015) 2022-10-17 23:59:09 -07:00
Flipp Syder
0385f1387c Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Tomás Alves
f8c18c0b41 SanitizeMessagePeriod: Add Period at the end of sentences (#10710)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2022-08-31 05:42:46 -07:00
Tomás Alves
67e4061fcd SanitizeMessageCapital: Check Empty String (#10616) 2022-08-15 06:48:51 -07:00
Flipp Syder
0f9e31c988 Listener fix for speech (#10240) 2022-08-11 19:25:29 +10:00
Júlio César Ueti
ee969c9799 Adds even more important Admin Logging (#10268) 2022-08-08 09:21:56 +10:00
Julian Giebel
bba5850da4 Fix the fix for accents on radio (#10242) 2022-08-02 06:46:10 -07:00
Justin Trotter
15944898b1 accents on radio (#10226) 2022-08-02 12:33:30 +10:00
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Kara
7e57dd987e Chat fixes (#10051) 2022-07-26 16:49:23 -07:00
Rane
5ad13e0637 Redirect dead player LOOC to deadchat (#10009) 2022-07-26 06:58:19 -07:00
Morber
efb17f1e98 Nuke ops war anounce sound (#9035) 2022-07-15 02:16:41 -07:00
Kara
a0c531d08b Identity fixes (#9701) 2022-07-13 22:23:55 -07:00
metalgearsloth
20f4c9988b Fix station announcements (#9380)
* Fix station announcements

Doesn't just get what's on the grid. Also made it generic so other systems can use a station filter.

* bumped

* a
2022-07-04 16:00:51 +10:00
Leon Friedrich
bb04646bbe Fix radio/chat error (#9264) 2022-06-29 13:13:01 +10:00
Leon Friedrich
07a35e8363 Stop radio channels from being malformed. (#9210) 2022-06-27 13:56:38 +10:00
metalgearsloth
3da454140d Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00