Errant
f6fcca49f6
Stable merge for hotfix ( #37356 )
2025-05-11 19:39:11 +02:00
Errant
c261cc21a0
[HOTFIX] Ensure that mobs wake up when zombified ( #37346 )
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zombie sleep fix
2025-05-11 18:49:22 +02:00
Winkarst
4b555ca64e
Fix: Play sound when equiping clothing by using it in hand ( #37351 )
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Fix
2025-05-11 10:37:09 -04:00
Winkarst
078814ce41
Refactor: ProximityDetectionSystem ( #35133 )
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* Refactor: ProximityDetectionSystem
* Update
* Update
* Update
* Yikes
* Update
* Dirty
* Update
* Update
* Lil cleanup
* Update
* Update
2025-05-12 00:33:35 +10:00
PJBot
cd1ebecab0
Automatic changelog update
2025-05-11 14:07:16 +00:00
Vlad
d9542ae700
Map renderer rework ( #37306 )
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* Update TilePainter.cs
* Add support for custom offsets, grid files, and markers
* Dynamic file category handling
2025-05-12 00:06:09 +10:00
SlamBamActionman
ca39645b69
Fix allowRotationMirror not appearing for the YAML linter ( #37343 )
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Initial commit
2025-05-11 09:40:59 -04:00
Tayrtahn
722137ddb7
Cleanup warnings in IconSmoothSystem ( #37337 )
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Cleanup warnings in IconSmoothSystem
2025-05-11 09:40:38 -04:00
Łukasz Lindert
8bed0f4b62
Booze and soda dispenser activate ui fix ( #37347 )
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booze and soda
2025-05-11 15:39:52 +02:00
Leon Friedrich
2fcf14bf52
Increase benchmark BuildTimeout ( #37029 )
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* Increase benchmark BuildTimeout
* Add RaiseEvent benchmark
* a
* More benchmarks
* It just gets optimised away
* IComponent event
* cleanup bench
2025-05-11 21:59:29 +10:00
Leon Friedrich
e1db9bd66f
Update engine to v257.0.2 ( #37348 )
2025-05-11 21:55:59 +10:00
Leon Friedrich
1b63320824
Update engine to v257.0.1 ( #37339 )
2025-05-11 12:01:33 +10:00
PJBot
796a9867d5
Automatic changelog update
2025-05-11 00:50:34 +00:00
Deerstop
8f01cc6884
Elkridge - Botany Update ( #37206 )
2025-05-10 17:49:26 -07:00
github-actions[bot]
605a917139
Update Credits ( #37338 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2025-05-10 20:38:03 -04:00
PJBot
89d7fb09fd
Automatic changelog update
2025-05-11 00:10:34 +00:00
Futuristic-OK
48d134cc7d
New hairs2 ( #36613 )
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* Update human-hair.ftl
1
* Update human_hair.yml
* longwithbangs.png
* Update meta.json
* fix png
* Update meta.json
* Update Resources/Locale/en-US/accessories/human-hair.ftl
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-10 20:09:27 -04:00
PJBot
abe466b40a
Automatic changelog update
2025-05-10 23:36:34 +00:00
JCGWE30
29147edabd
Dragon Direction Briefing Fixed ( #37181 )
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* All Fixed Up
* Remove Log Manager
* Updated Conventions
* Typo Fix
2025-05-10 19:35:27 -04:00
YoungThug
d758e9eaa1
New ID interface sprites. ( #37322 )
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* LR > TCD
* Orks Requested Changes
2025-05-10 18:56:36 -04:00
PJBot
1129f37d66
Automatic changelog update
2025-05-10 21:42:47 +00:00
Nemanja
dfc8934782
Fix observer pointlights being broken ( #37335 )
2025-05-10 23:41:40 +02:00
PJBot
34f8be84b6
Automatic changelog update
2025-05-10 18:22:11 +00:00
ssdaniel24
9881528692
Station news Discord webhook ( #36807 )
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* Add news article Discord webhook
* Send all station articles on round end
* Changed event subscrice to RoundEndMessageEvent
* Review remarks fix
* Added new cvar discord.news_webhook_embed_color
Default color taken from news manager console sprite.
* Using EntityQueryEnumerator instead of GetStationInMap with TryComp
* Extra review remarks fixing
* Sorted imports
* Added article publication time in embed
* Removed markup from article content
* Added sorting for articles iteration
* Discord hook embed color cvar is string now
* Added comment about limits
* Added new cvar for posting articles during round
* Shitty discord rate limit handling
* Fixing copypaste accident
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com >
* Null initialization of webhook id
* SendArticleToDiscordWebhook is non-void now
---------
Co-authored-by: Morb0 <14136326+Morb0@users.noreply.github.com >
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com >
2025-05-10 11:21:02 -07:00
PJBot
5c3b613507
Automatic changelog update
2025-05-10 15:13:24 +00:00
Ethan_k
0512de555d
Increase paper max char limit to 10,000 ( #37270 )
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HOP MAINS REJOICE
2025-05-10 17:12:17 +02:00
Winkarst
51205454f3
Fix: Add ability to execute using crusher weapons ( #37330 )
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* Fix
* Oops
* Skill issue
2025-05-10 09:47:57 -04:00
PJBot
a921d97d4e
Automatic changelog update
2025-05-10 12:52:35 +00:00
Nemanja
38f6e6e849
Add EvenHealthChange effect ( #37129 )
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* Add EvenHealthChange effect
* cleanup
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-10 14:51:28 +02:00
metalgearsloth
0a10651414
Update submodule to 257.0.0 ( #37329 )
2025-05-10 22:18:23 +10:00
Leon Friedrich
f0a7123208
Fix MagazineVisualsSpritesExist for engine PR ( #36761 )
2025-05-10 21:40:27 +10:00
PJBot
603eb284d5
Automatic changelog update
2025-05-10 09:59:10 +00:00
PotentiallyTom
29860c03ea
Modified the T2/T3 laser recipies to (hopefully) see more than just xray cannons ( #37308 )
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the numbers mason
2025-05-10 11:58:03 +02:00
PJBot
357c96148c
Automatic changelog update
2025-05-10 05:07:26 +00:00
Princess Cheeseballs
62c380fc53
Better Godmode ( #37020 )
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* Commit
* Oversights oops
* breaking changes
* unbreaking changes
* Compatibility with AfterFullyEaten
* Fixed
* Update Content.Server/Kitchen/EntitySystems/ReagentGrinderSystem.cs
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2025-05-10 01:06:19 -04:00
pathetic meowmeow
4407eab96b
Fix reagent dispenser test ( #37324 )
2025-05-10 00:46:48 -04:00
Princess Cheeseballs
5dbd40c9dd
Mob pull spin fix ( #37256 )
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Angular Friction applied to Kinematic Controllers
2025-05-10 14:18:33 +10:00
PJBot
6d65039f3c
Automatic changelog update
2025-05-10 03:56:42 +00:00
B_Kirill
2f7ca220e7
Fix meteors deceleration ( #37320 )
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* Fix meteors deceleration
* Again
* Just do it
2025-05-09 23:55:35 -04:00
metalgearsloth
280a78119b
Update submodule to 256.0.0 ( #37321 )
2025-05-10 13:53:09 +10:00
PJBot
9f3ab3545b
Automatic changelog update
2025-05-10 03:50:12 +00:00
pathetic meowmeow
5a0e0524ca
Make reagent dispensers gridinv-based instead of pseudo-listinv ( #34205 )
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This simplifies the code and makes the experience of examining contents
easier without the reagent dispenser UI, as well as adding the possibility
for dispensers to have items of heterogeneous sizes in them, which would
allow configuring reagent dispensers to accept smaller containers such
as beakers or vials in order to allow for more types of smaller quantities
of reagents, or other flexibilities brought by using a standard storage
component.
2025-05-09 23:49:05 -04:00
Nemanja
942b2b4dcb
Change atmos plaques to yaml ( #37318 )
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* Change atmos plaques to yaml
* remove locale strings
2025-05-10 02:24:07 +02:00
deltanedas
bb7742e21e
move SignalState to shared ( #37303 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-09 20:05:19 -04:00
Winkarst
b13975cad2
Fix: Make gas canisters eject inserted tank/jetpack on break ( #37314 )
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Fix
2025-05-09 20:01:44 -04:00
Samuka-C
fbe05977d5
Fix the component toggler ( #37309 )
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* Make the ComponentToggle remember what entity it gave components to
* fix the null problem by just ignoring the null problem
* Add documentation to the new datafield + removing the "= null" that is not necessary
* small fixes and cleaning the code
* whitespace my beloved
* wait, I dont need those lines, why did I add them?
2025-05-09 20:00:58 +02:00
Tayrtahn
b769ab0f7e
Add test that mob damage thresholds have alerts ( #37307 )
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* Add test that mob damage thresholds have alerts
* Docs
* Add BorgDead state to MobSiliconBase
2025-05-09 13:07:17 -04:00
PJBot
6517710356
Automatic changelog update
2025-05-09 15:53:38 +00:00
Gamewar360
d0dc8faed0
[Cargo]New Bounty: Salvage ( #34926 )
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* uoy
* Fix vague tag names, issues with bounty text
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Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-05-09 11:52:30 -04:00
Winkarst
239c71d7b8
Fix: Make `IdBindComponent change ID card on MapInitEvent` ( #37300 )
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Fix
2025-05-09 11:46:10 -04:00