Ben Bryant
73e3e90198
Skip unnecessary MaterialStorageControl updates ( #32662 )
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Remove unnecessary dictionary copying
2025-04-17 20:41:15 +10:00
lzk
0ad56dfddd
Fix simple hostile ( #32898 )
2025-04-17 20:39:45 +10:00
PJBot
34ac758bf9
Automatic changelog update
2025-04-17 10:39:07 +00:00
Callmore
c979370d57
Make borgs require prying to open instead of screwing ( #32796 )
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make borgs require prying to open instead of screwing...
2025-04-17 20:38:00 +10:00
PJBot
ab477606ab
Automatic changelog update
2025-04-17 10:37:30 +00:00
beck-thompson
28b4fd9763
Fix trash bag visuals ( #32386 )
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* First commit
* Dont even look what I did at first I'm silly
* more negative diff!!
2025-04-17 20:36:23 +10:00
Morb
4692d3ae48
Remove test maps from MapRender ( #32649 )
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Remove test map prototypes from render list
2025-04-17 20:34:41 +10:00
eoineoineoin
2fc8cdff00
Fix UI issues with Camera Monitor ( #31809 )
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* Fix jumpy camera monitor UI
Basically copy-pasted same solution from #30292
* Remove duplicate code; use shared ItemList method to sync items
2025-04-17 20:15:35 +10:00
PJBot
6c05477ca3
Automatic changelog update
2025-04-17 10:13:21 +00:00
Leon Friedrich
779fdefa7e
Fix explosion visuals ( #36644 )
2025-04-17 20:12:13 +10:00
Tayrtahn
64327326fd
Make AllComponentsOneToOneDeleteTest skip components with Required fields ( #30582 )
2025-04-17 20:10:23 +10:00
PJBot
26db5cbe3a
Automatic changelog update
2025-04-17 10:09:17 +00:00
Kyle Tyo
7d64599d2d
Action buttons are now usable in the action window. ( #35642 )
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* Update ActionUIController.cs
* renamed some inconsistent arguments.
* removed a redundant check.
* revert some variable renames to reduce the diff.
2025-04-17 20:08:09 +10:00
TytosB
68a1e5156a
loop minor pipe fix ( #36646 )
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pipe
2025-04-16 22:48:48 -07:00
PJBot
b1a3c62b25
Automatic changelog update
2025-04-17 03:15:23 +00:00
Nemanja
cc7df12996
Fix artifact point extraction going into negatives ( #36642 )
2025-04-16 23:14:17 -04:00
Callmore
eed374ffee
Fix assert when trying to get TEG circuit component ( #33071 )
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* Fix crash that was happening while testing nukeops
* Update Content.Server/Power/Generation/Teg/TegSystem.cs
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com >
* Fix incorrect review
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com >
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-04-16 21:36:20 -04:00
beck-thompson
b41ee53dbd
Cleanup various admin buttons ( #36312 )
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cleanup
2025-04-17 03:02:41 +02:00
Ed
5a69877fe7
storedOffset bugfix ( #33606 )
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* Update ItemGridPiece.cs
* Update SharedItemSystem.cs
* Update ItemGridPiece.cs
* EmoGarbage Review
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Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-04-16 20:42:22 -04:00
PJBot
54e7b762e3
Automatic changelog update
2025-04-16 23:52:07 +00:00
ScarKy0
bfe739e0af
Hydroponic trays can now be bought ( #36630 )
2025-04-16 16:51:00 -07:00
PJBot
8f45639661
Automatic changelog update
2025-04-16 23:37:03 +00:00
SpaceRox1244
6ef5f8e2f1
Adds handheld artifact container to cargo orders ( #33327 )
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* Adds handheld artifact container
* Adds inhands and missing details
* Reduces use delay on unlocking and opening hand arti container
* Adds handheld arti container to cargo orders
* Fixes build error i think
* Removes extra whitespace
* Adds static price to handheld arti container
2025-04-16 19:35:57 -04:00
PJBot
4c43e8263e
Automatic changelog update
2025-04-16 23:15:34 +00:00
Mercer Bray
31185fbff3
Added Junkeys ( #34121 )
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* Added Junkeys
Monkeys can now tote the syndicate Juggernaut suit! With a nifty little sprite.
Update meta.json
Update Equipped-HELMET-monkey.png
Delete Equipped-HELMET-monkey.png
Create equipped-HELMET-monkey.png
* Update meta.json
Credit attributed.
* Update meta.json
Credited edit.
2025-04-16 19:14:28 -04:00
PJBot
a0672a2ad7
Automatic changelog update
2025-04-16 23:00:43 +00:00
Errant
a23b5fb502
add subtype to admin notice ( #36640 )
2025-04-17 00:59:36 +02:00
PJBot
d318cc2663
Automatic changelog update
2025-04-16 22:16:44 +00:00
SeamLesss
557e5b3a10
Standardize In-hand Sprites for Gloves ( #35997 )
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* guh???
* Merge branch 'master' of https://github.com/SeamLesss/space-station-14
* glove inhands
* wrong side
* attribution hell
* slight tweaks
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Co-authored-by: ScarKy0 <scarky0@onet.eu >
2025-04-17 00:15:37 +02:00
mubururu_
2b845c70c7
space adder sprite cleanup ( #36584 )
2025-04-16 15:14:48 -07:00
Tayrtahn
f4f9f7ea7b
Cleanup warnings in ScreenshotHook ( #36637 )
2025-04-16 23:51:38 +02:00
Tayrtahn
aec8e7f8d9
Add self message variants for starting/finishing vending machine restocking ( #36633 )
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* Add self message variants for starting/finishing restock
* Identity
2025-04-16 23:33:02 +02:00
PJBot
705cbe1541
Automatic changelog update
2025-04-16 21:15:24 +00:00
Ciarán Walsh
a16097fa33
Fix duplicate suit signals ( #35918 )
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* Include the suit owner’s UID in suit sensor status updates.
* Show a single monitoring entry per crew member
* Rewrite sensor collection using a dictionary
2025-04-16 23:14:05 +02:00
PJBot
a28a12140e
Automatic changelog update
2025-04-16 20:27:32 +00:00
Linkbro
0d70d6bfdf
New Sprites for cables ( #34955 )
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* initial textures
* Makes it have layers because Milon wanted it
* Makes it have layers because Milon wanted it
* in do NOT understand github
* tested, works
* Update Content.Client/Power/Visualizers/CableVisualizerComponent.cs
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
* Update Content.Client/Power/Visualizers/CableVisualizerComponent.cs
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
* remove extra newline
* EmoGarbage Review - Adjust MV cables to use orange stripes
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: Milon <milonpl.git@proton.me >
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-04-16 16:26:25 -04:00
Emisse
89526cfa01
Box but I finally fix the armory power ( #36632 )
2025-04-16 14:11:41 -06:00
Nox38
aec0edfd64
Miscounted by one
2025-04-16 12:50:27 -07:00
Nox38
4e60387bd1
Fixed armory power!
2025-04-16 12:49:01 -07:00
metalgearsloth
468d1424ec
Vending machine popup prediction ( #36622 )
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Title.
2025-04-16 15:39:14 -04:00
PJBot
0cbd7549b2
Automatic changelog update
2025-04-16 19:30:33 +00:00
pathetic meowmeow
5d38ae56de
Add chatty lathes ( #34959 )
2025-04-16 21:29:25 +02:00
PJBot
be5bbd4dc3
Automatic changelog update
2025-04-16 19:21:45 +00:00
ScarKy0
56412d4b4e
Basic Resources Crate ( #36419 )
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* init
* 1660
* I never webedit
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2025-04-16 15:20:36 -04:00
Tayrtahn
a0d5d85019
Cleanup warnings in GunSystem ( #36629 )
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* Cleanup warnings in GunSystem
* Remove _transform and use shared's TransformSystem instead
* Missed one
2025-04-16 21:01:54 +02:00
PJBot
c0aa3189c7
Automatic changelog update
2025-04-16 18:22:52 +00:00
UpAndLeaves
1c7e6592e9
Zombification resistance rework ( #36485 )
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* initial commit
* Commit cuz beck said so 👍
* Implement balance changes, and revert some stuff
* fix yaml test real
* Added full stop, ensured display of infection chance, buffed biosuit speed
* Maint reviews, I commit
* Review completed, winter coats nerfed, CMO bio suit removed for future PR
* Final-final commit-REAL (2)-COPY
2025-04-16 14:21:45 -04:00
PJBot
c183231834
Automatic changelog update
2025-04-16 17:59:41 +00:00
ArtisticRoomba
a94f64d942
New Arsenal T3: Temperature Gun Revitalization ( #35447 )
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* tempgun real
* fixin shit
* Warios Couch
* fix tests. i hope
* add to lathes
* tests begone
* RIP svalinn
* maintainer for the project btw
---------
Co-authored-by: Flareguy <woaj9999@outlook.com >
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
2025-04-16 13:58:35 -04:00
PJBot
5dc012374e
Automatic changelog update
2025-04-16 17:05:54 +00:00