* EAT TRASH EXHALE AMMONIA
Update to files
* Forgot to port this file
* 1D4 Guidance
* Summary (required)
Suggested changes and fixes
* Cries in conflicts
* Why do we exist? To suffer?
* 1 citation for being stupid
* THE ANTIDOTE, THE ANTIDOTE FOR THE POISON
* I was inverted sir
* vox organs cleanup
* vox reagents
* guidebook
* weh
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Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
* Now the name of the target craft items is taken directly from the prototypes
* Deleting unnecessary fields
* Deleting unnecessary fields
* Added suffix field
* Added override via localization keys
* My favorite ItemList and TextureRect have been replaced with ListContainer and EntityPrototypeView
* Fix suffix
* Fix construction ghosts... maybe
* Remove suffix from UI
* Suffixes have been removed from prototypes
* Added a description for the secret door
* Fix search..?
* The Icon field of ConstructionPrototype has been removed
* StackPrototypes used in the construction menu have been localized
* TagConstructionGraphStep used in the construction menu have been localized
* The search bar has been localized
* Fix localization and prototypes
* Recipes are now only loaded when the crafting window is opened.
* Fix crooked merge grid of the crafting menu.
* Localization update
* Fix cyborg graph
* Revert "Recipes are now only loaded when the crafting window is opened."
This reverts commit 97749483542c2d6272bda16edf49612c69a0761a.
* Fix loc
* fix merge
* Fix upstream
* Some of the logic has been moved to Shared
* fix
* Small adjustments
* Very small change
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Co-authored-by: EmoGarbage404 <retron404@gmail.com>
* add a universal ID card to the universal access config
* make the admin access config have infinite range
* now checks for the BypassInteractionRange Tag instead
* Add suggested fix to the AccessOverrider system
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* remove other stuff I added
* another suggested change to avoid weird behaviour where you can use it from a distance
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
If our current ID is different to the received one we should just discard it even if it's for the same entity.
Note that this doesn't quite fix my prediction issue as client and server are using slightly different timings for the event.
* centcomm carapace, loadout for CC official, move armoured vests from vests.yml to armor.yml
* revert rename from previous commit; command carapace returned to captain's carapace
* meta.json 4 space
* restored deleted comments for some armours and original description for slim armour
* Add recently added elite web vest
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>