Nemanja
524725d378
HandsSystem Refactor ( #38438 )
...
* checkpoint
* pt 2
* pt... i forgot
* pt 4
* patch
* More test fixes
* optimization!!!
* the REAL hand system
* fix RetractableItemActionSystem.cs oversight
* the review
* test
* remove test usage of body prototype
* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* hellcode
* hellcode 2
* Minor cleanup
* test
* Chasing the last of the bugs
* changes
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2025-06-25 15:13:03 +02:00
Nemanja
a540b8840e
Goliath mob ( #30839 )
...
* Goliath mob
* Update asteroid.yml
* mcfuck yourself
* add cloak
* fixes
* Update materials.yml
2024-08-18 12:22:36 -04:00
Nemanja
f16ff3a2d9
Rat King Milsim + Buffs ( #20190 )
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* rat king update
* rummaging
* buuuuunnnnncccchhh of shit
* the last of it
* make rat servants not ghost roles
* pissma buff and cooldown
2023-09-22 15:01:05 -05:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
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* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
Vordenburg
49f3f07e30
Add pathfinding support for NPCs climbing tables ( #17415 )
2023-07-28 16:37:29 +10:00
metalgearsloth
f308a1b31e
Fix cleanbots ( #16922 )
2023-05-29 16:53:28 +10:00
metalgearsloth
ca07522c03
NPC utility queries ( #15843 )
2023-05-01 14:57:11 -04:00
metalgearsloth
638009f5d3
Cleanbot tweaks ( #15821 )
2023-05-02 00:30:15 +10:00
metalgearsloth
a5b04b49b6
Fix NPC obstacle handling ( #13007 )
2022-12-15 15:30:28 +11:00
metalgearsloth
83fede79eb
Add simple miss chances for NPCs ( #12978 )
...
Doesn't consider juking potential but okay for now.
2022-12-11 07:37:09 -06:00
metalgearsloth
b749d0d275
Remove NPC IEntityManager resolves ( #12648 )
2022-11-18 22:07:52 +01:00
metalgearsloth
fa59983bd9
Bandaid medibots ( #11718 )
2022-10-13 21:36:29 +11:00
metalgearsloth
f456ad911e
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00