Commit Graph

5278 Commits

Author SHA1 Message Date
ShadowCommander
0e32684905 Fix missing footstep sounds getting through 2021-04-01 18:22:26 -07:00
PJBot
4164a0aeb2 Automatic changelog update 2021-04-01 17:35:37 -04:00
ShadowCommander
faae4c2456 Fix inflatable position (#3788) 2021-04-01 23:34:35 +02:00
PJBot
b5b90d353f Automatic changelog update 2021-04-01 17:25:41 -04:00
Pieter-Jan Briers
d5d4f434c1 Merge pull request #3718 from SweptWasTaken/swepthud 2021-04-01 23:24:39 +02:00
Swept
e1a28abe6f Updates a bunch of yaml files to code quality guidelines (#3784) 2021-04-01 23:23:48 +02:00
Paul
2a82fa459f fixes closeverb icon 2021-04-01 22:29:58 +02:00
PJBot
20d93a055a Automatic changelog update 2021-04-01 03:47:25 -04:00
metalgearsloth
b6f337f7f8 Fix cursed locker collision (#3759) 2021-04-01 18:46:23 +11:00
PJBot
5ecb5b9c34 Automatic changelog update 2021-04-01 03:05:58 -04:00
ShadowCommander
a98c0dadd4 Implement inflatable wall (#3703)
* Implement inflatable wall

* Actually block atmos

* Fix naming and add description

* Add requested changes

* Change prototype to field

* Refactor checks to use existing methods

* Fix PrototypeIdSerializer imports

* Fix mass in yaml
2021-04-01 00:04:56 -07:00
Swept
a69e98dcdc Makes RnD less useless (#3763)
* Initial

* Idk what I did for this change but i'll push it
2021-04-01 00:04:18 -07:00
PJBot
8d1b90c28d Automatic changelog update 2021-03-31 23:33:15 -04:00
metalgearsloth
f68359f318 Disable pulling collision (#3776)
Realistically I need to modify the old pulling system but this is a stopgap for now.
2021-04-01 14:32:13 +11:00
ShadowCommander
86faf8565b Fix construction wrenching not working with anchorable (#3772) 2021-03-31 15:02:26 -07:00
PJBot
3f38d18e4e Automatic changelog update 2021-03-31 17:18:24 -04:00
ShadowCommander
951b0f425a Refactor mind and ghost deletion code (#3680)
* Refactor mind and ghost deletion code

* Refactor to use EventBus and clean up deletes

* Fix mind eject when being deleted

* Refactor entity manager calls to use IEntity.EntityManager
2021-03-31 14:17:22 -07:00
DrSmugleaf
4005fbe133 Fission mailed 2021-03-31 22:08:30 +02:00
PJBot
505cb473dc Automatic changelog update 2021-03-31 16:06:31 -04:00
DrSmugleaf
25fdb304c8 Update RobustToolbox 2021-03-31 22:05:19 +02:00
ShadowCommander
7a842f7c22 Fix tests (#3707)
* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-03-31 21:41:23 +02:00
PJBot
0d1f6abb3b Automatic changelog update 2021-03-31 09:30:59 -04:00
NIXC
e842df84fa Allow ownerless ids to show in pda (#3693)
* Allow ownerless ids to show in pda

* use new localization, and null coalesce

* Adjust localization naming
2021-03-31 15:29:57 +02:00
PJBot
84ff928175 Automatic changelog update 2021-03-31 09:25:21 -04:00
metalgearsloth
399b962342 Restrict more engine commands (#3748)
* Restrict more engine commands

* Where that come from
2021-03-31 15:24:19 +02:00
PJBot
185ca3ef62 Automatic changelog update 2021-03-31 08:11:18 -04:00
Swept
5aa70d24f6 Adds rule against multikeying (#3760) 2021-03-31 14:10:16 +02:00
PJBot
1cc14b9a6a Automatic changelog update 2021-03-31 06:12:14 -04:00
Swept
2fcf8cd3e4 Uplink uses correct clarissa magazine ID (#3761) 2021-03-31 12:11:12 +02:00
metalgearsloth
bd0d0ec512 Fix action item rotation (#3764)
Similar to how hands does it.
2021-03-31 12:10:56 +02:00
metalgearsloth
2004af098f Update submodule 2021-03-31 19:27:14 +11:00
Vera Aguilera Puerto
a8e9d10d81 Update submodule. 2021-03-30 15:36:56 +02:00
PJBot
492ff4cd1a Automatic changelog update 2021-03-30 06:44:05 -04:00
metalgearsloth
d1e4bb0304 Inertia (#3709)
* Some stuff

* Fix NaN angular velocity

* Optimise a bit

* Give throwing a bit of a spin

* Reality can be whatever I want

* Biffing it

* Cleanup

* Update submodule

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-03-30 21:43:03 +11:00
PJBot
72292a98eb Automatic changelog update 2021-03-29 23:55:38 -04:00
Swept
09d6746ca9 Removes interaction outline from puddles (#3741) 2021-03-30 14:54:36 +11:00
Acruid
13e1824e66 Engine update to v0.4.26 (Network View Bubble) 2021-03-29 16:32:45 -07:00
PJBot
2b6e4068bf Automatic changelog update 2021-03-29 17:51:35 -04:00
Swept
021545ebbc Remaps all potted plants and gas canisters and replaces tool storage airlock with unlocked glass (#3744) 2021-03-29 23:50:33 +02:00
Metal Gear Sloth
117dc7bb44 Fix atmos byte cast
Thanks rider
2021-03-29 23:00:05 +11:00
SweptWasTaken
861e07a953 E 2021-03-28 17:56:01 -07:00
SweptWasTaken
861cf80c04 Tweaks and added a layer folder 2021-03-28 16:53:30 -07:00
SweptWasTaken
d8996c05b6 More tweaking 2021-03-28 16:39:33 -07:00
SweptWasTaken
6f59fe6a7b Flips the hands 2021-03-28 16:28:42 -07:00
Pieter-Jan Briers
fd1012d0d2 Hair style fixes.
Can color facial hair again.
Fix sort for hair styles to use name instead of ID.
2021-03-28 21:37:09 +02:00
PJBot
6d44f3a5e8 Automatic changelog update 2021-03-28 08:29:17 -04:00
Vera Aguilera Puerto
0884bcf7ec Fixes bug where the PlasmaFire reaction wouldn't reset reaction results properly.
This would cause the hotspot volume to grow more and more until the hotspot bypasses processing and therefore doesn't spread anymore.
2021-03-28 14:28:04 +02:00
DrSmugleaf
610db55454 Add command to spawn entity lists around the player and surgery tools list (#3721)
* Add command to spawn surgery tools around the player

* Generalize the command ot all entity list prototypes

* Change index to try index and rename surgery tools prototype
2021-03-28 12:59:58 +02:00
PJBot
c5fec52378 Automatic changelog update 2021-03-28 04:37:42 -04:00
Swept
3724ec45b3 Remaps gas canisters and window signs (#3738) 2021-03-28 19:36:40 +11:00