* Import Eris engineering locker sprites. * Allow customizing ClientStorageComponent open/close states better. * EntityStorage does not blow up if Storage is also defined in prototype. * Engineering styled lockers.
Adds storing entities into lockers the way we all know and love. Relies on an implementation of ITileDefinition in https://github.com/space-wizards/space-station-14/pull/193 (just like origin/master) #191