Pieter-Jan Briers
d8291ed9c4
Shadow & FOV stuff ( #735 )
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* Content fixes for shadow/occluder stuff.
* Observers don't have FOV.
* Update submodule
2020-02-23 17:30:45 +01:00
Pieter-Jan Briers
bc5ad7c322
Submodule update to fix PVS
2020-02-23 17:16:57 +01:00
Pieter-Jan Briers
cbec463e5c
PVS Time
2020-02-23 14:50:53 +01:00
metalgearsloth
847acd6401
Fix gun sprites and names ( #734 )
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Addresses #606
Sprites fixed so no short versions used (for now) and some of the extra states were removed (clarissa).
When I originally PR'd pascal case wasn't the decided name so I also updated the IDs.
2020-02-23 14:44:15 +01:00
moneyl
5ccdc0751a
Register more console commands for admins and mods ( #683 )
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* Register more console commands for admins and mods
* Add host role with roles we don't want admins to have
Excluded shutdown since I dunno if the watchdog will restart the server if we do that, and really restart and restartround should work for our purposes. Exluded rmgrid since it still crashes no matter how you use it.
* Add group command to admin role
Doesn't actually work anywhere except the server console but admins should have it once it does to list their current group.
* Give admin group addai
2020-02-23 00:47:11 +01:00
ShadowCommander
6fbeb16b31
Refactor ChatBox to use HistoryLineEdit ( #728 )
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* Refactor ChatBox to use HistoryLineEdit
* Clean up ChatBox variable localize
2020-02-23 00:44:35 +01:00
CC-4477
2c49aaa93f
Added items to products.yml and corresponding crates to crate_ty… ( #725 )
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* Added fire_extinguisher, light_bulb, pen, bike_horn, light_bulb, and cleaver to crate_types.yml and products.yml.
* Added fuel tank, medical scanner, glass stack, and cable stack to products.yml, and corresponding values to crate_types.yml.
Co-authored-by: Check your git settings! <chris@chris-laptop>
2020-02-23 00:42:51 +01:00
Injazz
2ec4ee2ca7
Replacing Github Wiki links with HackMD ones ( #729 )
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* Change wiki links for HackMD links
Since we use HackMD now for documentation
* Delete any mention of GitHub Wiki
just let it die
2020-02-23 00:40:41 +01:00
ShadowCommander
a3e61a77db
Implement StorageFillComponent ( #726 )
2020-02-23 00:40:09 +01:00
py01
ad4dd335b8
Sound for burning your hand on a powered light ( #733 )
2020-02-23 00:39:00 +01:00
4dplanner
b0e3ab3393
MovementSpeedModifierComponent ( #721 )
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* movement modifier system
* update default exposedata values
* changing base speed marks as dirty
* formatting
* movement speed modifier component
* Moves slowdown component to the prototype
AIController respects slowdown
* reset dirty flag
2020-02-23 00:37:56 +01:00
Rohesie
ffe55648b6
BaseTurfs ( #699 )
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* tweaks
* Baseturfs
* dotnet messages
* indentation
* comment
* Change requests
* Smaller diff
* Diff
2020-02-23 00:30:36 +01:00
Víctor Aguilera Puerto
4f397e1ce2
Fix warnings ( #723 )
2020-02-23 00:28:50 +01:00
Pieter-Jan Briers
0640a2dcbd
Merge branches '20-02-22-eventbus-submodule' and 'eventbus'
2020-02-22 20:03:53 +01:00
Pieter-Jan Briers
31e1721bbe
Update submodule
2020-02-22 20:03:41 +01:00
Acruid
ee6eec9c40
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
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Most methods on EntityEventBus now require callers to specify the source (Local or Network) of the events.
2020-02-19 17:08:59 -08:00
Acruid
e719745b10
Removed the Sender object from events. If you needed this field, add it to the event class.
2020-02-19 14:39:00 -08:00
Pieter-Jan Briers
37b0ce9a8c
Occluders is a word.
2020-02-19 16:41:52 +01:00
Acruid
c51533686b
Updates the Content EntitySystems with the changes to the event API.
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Visual Studio wants to update the version of the solution, and change some GUIDs around.
2020-02-18 19:43:54 -08:00
Pieter-Jan Briers
ffd06df700
Some weird DotSettings migrations thing.
2020-02-17 11:36:18 +01:00
Pieter-Jan Briers
08fcbdf271
Populate tutorial window key binds with proper key names.
2020-02-17 11:29:52 +01:00
Pieter-Jan Briers
011ac0fd7d
Fix inverted triangle path on Linux.
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@ShadowCommander you messed up the casing on the file path.
2020-02-17 11:29:19 +01:00
Pieter-Jan Briers
cd8025b87e
Merge branches '20-02-17-upd' and 'triangle'
2020-02-17 11:19:15 +01:00
Pieter-Jan Briers
065d0e49bf
Update submodule
2020-02-17 11:16:50 +01:00
ShadowCommander
aa16cd42bf
Change inverted_triangle.svg to px
2020-02-16 23:42:43 -08:00
moneyl
5f030cdf93
Improve addai error handling and help message ( #708 )
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* Improve addai error handling and help message
Fix client crash from giving addai an invalid processorId argument and improved it's help message to describe each parameter.
* Only IoC resolve when addai is run
Makes the code simpler. No need to cache it since it's going to be run so infrequently.
2020-02-17 00:21:15 +01:00
micheel665
987a39c25e
Added a button to add entities to storage items ( #709 )
2020-02-17 00:19:35 +01:00
py01
b2b8021d9b
Adds rsi sprites for bureaucracy items, fixes pen and paper spri… ( #711 )
2020-02-17 00:16:06 +01:00
Víctor Aguilera Puerto
70c41f63b0
Adds InRangeUnobstructed method to InteractionSystem ( #698 )
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* You cannot pickup items across walls, or pickup items when dead/in crit.
* Adds InRangeUnobstructed method to InteractionSystem.
Changes HandsSystem and ItemComponent to use it.
2020-02-16 23:04:06 +01:00
ShadowCommander
983d626ce4
Fix Styling
2020-02-14 18:05:35 -08:00
Pieter-Jan Briers
c7a171cf14
Revert "add Robust.Serializer dep to Content.Shared"
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This reverts commit a8f84c4b8c .
2020-02-15 02:33:52 +01:00
Pieter-Jan Briers
8f4834b1d8
Revert "add integration test for serializer"
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This reverts commit 0e286ad808 .
2020-02-15 02:33:37 +01:00
Tyler Young
0e286ad808
add integration test for serializer
2020-02-15 01:48:49 +01:00
Tyler Young
a8f84c4b8c
add Robust.Serializer dep to Content.Shared
2020-02-15 01:48:48 +01:00
ShadowCommander
92030c6724
Update NanoStyle for refactored Button and CheckBox
2020-02-14 04:18:14 -08:00
ShadowCommander
718bf0edc3
Update Button references
2020-02-14 04:17:07 -08:00
Profane McBane
9e368b336f
Let stacks specify if they get thrown as one item, or individual… ( #679 )
2020-02-13 23:43:02 +01:00
Pieter-Jan Briers
7f9d2f9dbf
Fix ClientStatusEffectsComponent breaking after re-attaching to mob.
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Fixes #689
2020-02-13 23:18:53 +01:00
Soundwavesghost
aa37c0121a
Fill vending machines ( #648 )
2020-02-13 17:58:19 +01:00
Qustinnus
de094ddacc
Fixes the direction humans turn to when throwing something ( #686 )
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* Fixes the direction humans turn to when throwing something
* shorter
2020-02-13 16:21:29 +01:00
Víctor Aguilera Puerto
934f6fb7e2
Add OnDamaged method to IOnDamageBehavior ( #685 )
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* Add OnDamaged method to IOnDamageBehavior
* Adds Source, SourceMob to OnDamage.
2020-02-13 15:57:40 +01:00
ShadowCommander
3292939756
Unset FocusChat when returning to main menu ( #691 )
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Fixes #403
2020-02-13 15:14:03 +01:00
Daniel Thompson
b4b0f6e04b
Adds config options for diagonal movement ( #684 )
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* Adds config options for diagonal movement
* Addresses comment
2020-02-13 15:10:09 +01:00
ShadowCommander
5f26944df9
Add styles for ContainerButton and OptionButton
2020-02-13 00:47:46 -08:00
ShadowCommander
7c1b6ff5d1
Add inverted_triangle.svg for OptionButton
2020-02-13 00:46:18 -08:00
Víctor Aguilera Puerto
f8a64bcd5c
Prevent items from being dropped across impassable entities ( #670 )
2020-02-12 00:01:44 +01:00
adrian
9544099c99
Paper and pen ( #582 )
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* A very basic paper and pen implementation
* Removes SharedWriteComponent
* Update ContentNetIDs.cs
2020-02-12 00:01:05 +01:00
moneyl
b965dfea33
Fix toggle UI keybind in tutorial window ( #669 )
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Is shift + f4, not F1
2020-02-09 23:35:35 +01:00
Pieter-Jan Briers
16016461c1
Merge branches 'kestrel' and '20-02-09-kestrel'
2020-02-09 23:20:23 +01:00
Pieter-Jan Briers
c21e0e9dfd
Update submodule
2020-02-09 23:18:49 +01:00