ShadowCommander
239115704b
Disable atmosphericswatervapor in cargo console ( #3597 )
2021-03-09 08:54:22 +01:00
PJBot
ccbb5808d0
Automatic changelog update
2021-03-08 14:18:09 -05:00
Swept
033f222908
Fixes people being spawned in walls on Saltern ( #3585 )
2021-03-08 20:17:06 +01:00
PJBot
5aa7fee485
Automatic changelog update
2021-03-08 13:17:11 -05:00
Tarlan2
efbfd7d68a
New melee weapons ( #3473 )
2021-03-08 19:16:09 +01:00
PJBot
ee984de4c8
Automatic changelog update
2021-03-08 09:23:04 -05:00
Vera Aguilera Puerto
83fbd1f0c8
Fixes fires
2021-03-08 15:21:56 +01:00
PJBot
6590b3b9b1
Automatic changelog update
2021-03-08 08:58:21 -05:00
Vera Aguilera Puerto
d86623eed7
Improves AirtightComponent.
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- Atmos now nulls air in fully airblocked tiles ONLY if one of the airtight entities in it has NoAirWhenFullyAirBlocked to true.
- Fixes edge firelocks atmos airtight direction
- Fixes atmos debug overlay not accounting for angle 0 being south.
2021-03-08 14:57:05 +01:00
Metal Gear Sloth
ca8a2e4502
Update submodule
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Mainly for the speedcap
2021-03-09 00:25:27 +11:00
Metal Gear Sloth
520d28fc0d
Nothing to see here, move along
2021-03-08 21:27:11 +11:00
PJBot
98b09e7a8c
Automatic changelog update
2021-03-08 05:25:36 -05:00
metalgearsloth
362c6de742
Fix monkey kitchen spike dragdrop ( #3450 )
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* Fix monkey kitchen spike dragdrop
I also aligned the behavior with tg (need combat mode on + mob alive).
It still needs to do damage over time and buckle the target but baby steps.
* Cleanup
* Fix kitchenspike layers
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 21:24:34 +11:00
metalgearsloth
0a6a23b86f
Fix rack collisions ( #3580 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 15:35:20 +11:00
PJBot
6e7ae7292e
Automatic changelog update
2021-03-07 23:16:50 -05:00
Peptide90
cc3d35815d
Added gas canisters to cargo ( #3488 )
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* Added gas canisters to cargo
Under atmospherics.
Commented out tritium and plasma to prevent grif
* Updated naming convention
removed cargo. on atmos
2021-03-08 05:15:48 +01:00
PJBot
b7a0e0ab3a
Automatic changelog update
2021-03-07 23:12:31 -05:00
metalgearsloth
2194e2546c
Fix AME ( #3579 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 15:11:45 +11:00
tmtmtl30
88e7b6096c
Unshades crit overlay ( #3546 )
2021-03-08 05:11:29 +01:00
Metal Gear Sloth
9bbb995a4b
Update submodule
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Too slow Vera
2021-03-08 15:10:58 +11:00
PJBot
7b076bd43e
Automatic changelog update
2021-03-07 23:10:32 -05:00
Vera Aguilera Puerto
f5396344ef
Machine construction can now use tags. ( #3532 )
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* work on machine tags
* Makes protolathe board use tag requirements
2021-03-08 05:09:30 +01:00
Vera Aguilera Puerto
13e95ac9a8
Makes construction graphs turing complete ( #3516 )
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* Makes construction graphs turing complete
* Improvements
2021-03-08 05:09:17 +01:00
PJBot
2648ba4e57
Automatic changelog update
2021-03-07 23:01:53 -05:00
Vera Aguilera Puerto
6c77801d90
StunnableComponent cleanup, proper prediction for stuns and slips. ( #3552 )
2021-03-08 05:00:50 +01:00
metalgearsloth
0ad70d62ec
Fix item dropping into disposals ( #3578 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 14:51:15 +11:00
Swept
4b8e4dd6ba
Cleans up Airlock content ( #3575 )
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* Initial
* Fixed RSI timings
* Sorts RSIs
* Adds effects.rsi
* Unlits
2021-03-07 19:25:07 -08:00
PJBot
3d237fb83b
Automatic changelog update
2021-03-07 21:08:56 -05:00
DrSmugleaf
f682833c8d
Make the client validate character information ( #3563 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 13:07:53 +11:00
PJBot
c60547990e
Automatic changelog update
2021-03-07 20:49:17 -05:00
metalgearsloth
9cbf863e18
Fix pushing ( #3574 )
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Forgot I had commandeered that property
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 12:48:15 +11:00
Pieter-Jan Briers
beca183ab4
I was annoyed enough by these inaccurate changelog types to make this commit to correct them.
2021-03-08 02:27:25 +01:00
Pieter-Jan Briers
1818b561f8
You can now ban people that aren't on the server. Or that have never JOINED the server in the first place. Amazing!
2021-03-08 02:23:44 +01:00
Metal Gear Sloth
cf48e3a2d8
Update submodule
2021-03-08 12:12:29 +11:00
PJBot
544547538b
Automatic changelog update
2021-03-07 20:11:58 -05:00
metalgearsloth
6f3860201c
Better weightless yeeting and movement ( #3573 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 12:10:56 +11:00
metalgearsloth
fcb3498bba
Better pull breakout ( #3571 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 12:10:48 +11:00
metalgearsloth
0f7da24993
Better throwing collisions ( #3568 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 12:10:04 +11:00
PJBot
eec11758e9
Automatic changelog update
2021-03-07 19:16:53 -05:00
ike709
ac1d06e312
Adds a latejoin radio announcement ( #3569 )
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Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-03-08 01:15:51 +01:00
ike709
8204d33a85
Makes join/leave messages admin-only ( #3565 )
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Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-03-08 01:15:31 +01:00
PJBot
bdacb6b2e2
Automatic changelog update
2021-03-07 18:23:26 -05:00
ShadowCommander
0fc70ce57e
Add construction graph for glass variants ( #3537 )
2021-03-07 15:22:25 -08:00
DrSmugleaf
f12270718d
Update RobustToolbox
2021-03-07 23:17:27 +01:00
PJBot
c798a20388
Automatic changelog update
2021-03-07 17:10:43 -05:00
ShadowCommander
72a3160671
Reformat the construction menu to become less stretchy ( #3538 )
2021-03-07 14:09:41 -08:00
Swept
76f45664d7
Initial ( #3559 )
2021-03-07 22:17:58 +01:00
PJBot
ddb05ea139
Automatic changelog update
2021-03-07 14:49:26 -05:00
RemberBL
343f183b32
Character eye customization, scroll bar in appearance tab character setup. Fixes #2946 ( #3403 )
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* A lot of unfinished work, trying to figure stuff out but it ain't really working
* The eye colors finally work on the sprite!
* Big refactor for HumanoidProfileEditor, crashes upon making a lobby
* Fixed Lobby crashing
* Moves the eye selection box to a new tab, which fixes selection the box from going off-screen and not expanding the bars
* uncommented something I shouldn't have commented out
* Moved eye colors back to the appearance tab, still some ui glitches
* Made it possible to scroll in the appearance tab
* Added "Eye color:" label
* Migrating some deprecated functions into their replacements
* Merged two private sealed classes into one public class, removing duplication
2021-03-07 20:48:24 +01:00
PJBot
b207162b25
Automatic changelog update
2021-03-07 14:44:08 -05:00