Commit Graph

19531 Commits

Author SHA1 Message Date
ike709
a584499aec Significantly reduce the amount of bounce for thrown items (#3636) 2021-03-13 13:10:55 +11:00
DrSmugleaf
22d06ff6a0 Fix missing interpolation with unknown database engines error 2021-03-13 03:04:19 +01:00
PJBot
d60d7c0cb4 Automatic changelog update 2021-03-12 20:47:41 -05:00
Vera Aguilera Puerto
c30c60efc4 Fixes structure instruments not playing due to a nullability moment 2021-03-13 02:46:32 +01:00
PJBot
116afc634b Automatic changelog update 2021-03-12 20:07:54 -05:00
ike709
d8a8b37182 Turns lobby music down (#3634) 2021-03-13 02:06:52 +01:00
PJBot
732150c1a1 Automatic changelog update 2021-03-12 17:41:31 -05:00
ike709
31f1cf9936 Adds lobby music (#3620)
* Adds lobby music

* Add UI toggle for lobby music

* Pick the song serverside so everyone gets the same song

* Add more songs

* Fixes

* Catch-all end lobby music

* Rename it

* Catchall ambience cvar change

* Wait until we receive the lobby song to start playing one

* Fix toggling ready status resetting the song

* Comment

* Expend the last of my sanity fixing latejoin lobby music

* Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Move the var

Co-authored-by: ike709 <sparebytes@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-03-12 23:40:28 +01:00
PJBot
b87179cbef Automatic changelog update 2021-03-12 16:12:08 -05:00
Peptide90
0a34c4b8a9 Adds construction for wooden barricades, solar panels + solar trackers (#3472)
* Added barricades and textures for hidden doors

Constructable barricades and textures for square wall hidden doors

* Added solar assembly & tracker. Restructured power construction

Added solar tracker and assembly construction and textures. (Trackers don't work at present).
Moved APC and solar item sot construction/power.yml
Moved power based items to "Utility" in construction menu.

* Localisation changes

Added flammable to barricades.
Added localisation to barricades and all solar entities.

* Removed hidden doors

Removed .rsi for hidden doors as wasn't able to get non airlock doors working.

* Adds solar crate to cargo

* Fixed tests

* Removed glass from solar crate

Removing glass from solars crate until stacks can be specified.

* Added deconstruction to solar graphs

* Added deconstruction to barricade

And fixed nodes for solars.

* Fixed materials

* Fixed meta indent and solartracker type

* Fixed materials, physics & naming

Added new physics fixtures to barricade and solars
Changed solar tracker board to electronics.
Changed material ID for destruction of wooden barricades to new ID.

* Changed back to prototype from component step

Component step does not work for electronics only machine boards.

* Localisation fixes 1

* yaml linter fixes

Removed obsolete code

* Update meta.json

* Fix trailing comma

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-03-12 22:11:06 +01:00
Peptide90
0c4cf1e4d4 Locker fills for EOD, Detective and some theater vendor stuff (#3490)
* Added EOD bomb suit

* added gas mask to EOD closet

* Added detective locker fill and more theater suits
2021-03-12 21:54:23 +01:00
Swept
bf99a91507 Revert "Revert "Slight changes to spawners"" (#3627)
* Revert "Revert "Slight changes to spawners (#3605)" (#3624)"

This reverts commit 8c01d9d9dc.

* Bring back clicktest.yml

* Update IgnoredComponents.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-03-12 21:28:40 +01:00
metalgearsloth
8c01d9d9dc Revert "Slight changes to spawners (#3605)" (#3624)
This reverts commit a47e1b817c.
2021-03-12 20:22:33 +11:00
PJBot
e80b4fc459 Automatic changelog update 2021-03-12 03:44:57 -05:00
Swept
a47e1b817c Slight changes to spawners (#3605)
* Initial

* Done

* Ye

* Removes mouse spawns for now

* I'm an idiot!
2021-03-12 19:43:55 +11:00
ike709
25079ecab6 Improves RSI Validator (#3615)
* Improve the action

* Update

* Update .github/workflows/validate-rsis.yml

Co-authored-by: ike709 <sparebytes@protonmail.com>
2021-03-12 09:40:55 +01:00
Pieter-Jan Briers
e539092b4b Fix shader problems on GLES2 2021-03-11 19:04:21 +01:00
Pieter-Jan Briers
063d1c71b3 Update submodule 2021-03-11 19:04:10 +01:00
Vera Aguilera Puerto
6ad84fd88b Makes mice have KinematicController bodytype. 2021-03-11 13:55:23 +01:00
Vera Aguilera Puerto
df22f24975 Optimize gas overlays slightly 2021-03-11 13:51:56 +01:00
PJBot
ed52aacd6e Automatic changelog update 2021-03-11 04:38:18 -05:00
ShadowCommander
481fee135b Delete ghost when respawning (#3519)
* Delete ghost when respawning

Fix session.AttachedEntity not being set to null when mind is wiped
Fix MindComponent not getting disconnected when Mind is wiped
Rename OwnedMob to OwnedComponent

* Update Content.Server/GameTicking/GameTicker.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-03-11 10:37:16 +01:00
PJBot
8fc4895c1f Automatic changelog update 2021-03-11 04:25:20 -05:00
Alex Evgrashin
4455bab4c5 Reagent container visualizer (#3529)
* Started working on beakers

* Working sprite change

* Fixed large beaker

* Add bluepsace beaker

* Add cryostasis beaker

* Removed old rsi

* Fixed dropper

* No dropper problems

* Working on syrigine

* Better syr visualizer

* Add dropper inhand

* Syringe in-hands

* Add base empty bottle for chemistry

* Deleted old fillings

* Simplified beaker in hand

* Moved chemical bottles to seperate .yml

* Fixed chem master

* Serv3 when

* Fixed grammar

* Removed delays

Co-authored-by: Alex Evgrashin <evgrashin.adl@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-03-11 10:24:17 +01:00
PJBot
bdb17d17e9 Automatic changelog update 2021-03-11 00:01:17 -05:00
Swept
78f6ed9b37 Tweaks base for simplemobs (#3598) 2021-03-10 21:00:15 -08:00
PJBot
898b7983c0 Automatic changelog update 2021-03-10 19:07:59 -05:00
Swept
87aced8392 Adds mice (#3594)
* Initial

* Mmm

* Adds them to map

* Makes mice grindable

* meta.json looking nice

* Mice go squeak

* Ye

* E

* Review

* Update Content.Server/GameObjects/Components/Mobs/Speech/MouseAccentComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-03-11 01:06:57 +01:00
PJBot
1384debaef Automatic changelog update 2021-03-10 14:53:59 -05:00
Swept
b8ab364c39 Centcom Official ghost role #3586
* Initial

* EE

* indent fix

* Oops

* Applied Reviews

* Removed Centcom Official Spawns

* Fixes Icon

* added component to ignored
2021-03-10 20:52:57 +01:00
DrSmugleaf
902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00
DrSmugleaf
4f9bd4e802 Disable RSI validator on pushes
https://github.com/snapcart/json-schema-validator/issues/2
2021-03-10 14:46:11 +01:00
Pieter-Jan Briers
24f480c9c4 Elaborate on wording of changelog entries 2021-03-10 11:48:01 +01:00
Metal Gear Sloth
20618eba2c Update submodule 2021-03-10 19:13:34 +11:00
GraniteSidewalk
f03ff66eaf Fixes float error (#3607) 2021-03-10 02:31:43 +01:00
Pieter-Jan Briers
dc11ebf760 Fix all broken RSI files. 2021-03-09 22:06:17 +01:00
PJBot
2e1722026e Automatic changelog update 2021-03-09 15:32:22 -05:00
Vera Aguilera Puerto
5130421c8e Fixes bug with water vapor reaction where oxygen would be removed instead. 2021-03-09 21:29:29 +01:00
ike709
1f1b530870 Adds a GitHub Action to validate RSIs (#3587)
* Validate RSIs

* Fix the JSON

* Example invalid RSI

* Revert "Example invalid RSI"

This reverts commit 1905bc9d2c275818db88cd8b643e2646f70b68a1.

* Fixes an invalid identifier to show that it works on valid RSIs

* Update .github/workflows/validate-rsis.yml
2021-03-09 20:51:37 +01:00
Acruid
6edc416afc EntitySystemMessage Removal & InteractionSystem directed events (#3572)
* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
2021-03-09 11:22:48 -08:00
GraniteSidewalk
549d84174c Singularity Shaders and a lot of Shader Stuff (#2517)
* Beginnings of singulo shader

* LOTS of changes!!

* Minor changes

* Singulo stuff

* Aesthetic changes to singulo

* Combining singulo change

* ShaderAura uses IEntities now, not IPlayerSession

* Fixes?

* Fixes draw order for atmos

* using fix

* Address reviews

* nuget.config whaaa

* nuget haha

* nuget why are you so dum

* happy now

* Preparing for omegachange

* Merge from seventh level of hell

* woork

* Ignorecomponents add

* mmf

* RobustToolbox?

* Fixes

* Fixes Robust?

* adds sprite

* Nullables

* Crit overlay stuff

* Commits Robust
2021-03-09 02:33:41 -08:00
PJBot
edb9bff91c Automatic changelog update 2021-03-09 04:43:28 -05:00
Swept
deeacce8f7 Removed unused vending machines (#3553) 2021-03-09 10:42:26 +01:00
Elijahrane
851f5925a5 Replace locked Tool Storage service doors with unlocked engineering doors (#3582)
* Replaced tool storage airlocks with unlocked ones

* Changed the service sprite for an unlocked engineering door which seems more fitting
2021-03-09 10:41:13 +01:00
Metal Gear Sloth
2b0ceefa13 Fix lathe collision layers 2021-03-09 20:39:17 +11:00
Swept
c5ae88932f A (#3599) 2021-03-09 10:28:20 +01:00
PJBot
42ab242e05 Automatic changelog update 2021-03-09 03:48:31 -05:00
metalgearsloth
c6374a557b Fix vending machine collision (#3601)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-03-09 19:47:29 +11:00
Metal Gear Sloth
84143ee264 Fix door welding 2021-03-09 19:12:27 +11:00
PJBot
4a01e2123e Automatic changelog update 2021-03-09 02:55:24 -05:00