Commit Graph

1670 Commits

Author SHA1 Message Date
lapatison
c31fd730de New animal, Pig (#12725) 2022-12-21 06:48:35 -08:00
Nemanja
050e157005 Technology Disks (#13077)
* clean up a bunch of R&D code

* don't store components

* brug

* speedrun some sloth review

* technology disks

* expand functionality, begin work on printer

* disk printer ui

* file

* fix the rebase

* disk console is finito

* Update DiskConsoleSystem.cs
2022-12-20 16:39:57 -06:00
metalgearsloth
b1b3f765fa Fix the remaining invalid RSIs (#13113) 2022-12-20 11:49:18 -06:00
metalgearsloth
8d66511515 Delete hydroponics bags (#13106) 2022-12-20 09:38:07 +01:00
metalgearsloth
798a880a82 Fix some more rsis (#13107) 2022-12-20 09:37:34 +01:00
metalgearsloth
945101e5e4 Fix a bunch of invalid rsi files (#13104) 2022-12-20 09:36:59 +01:00
Pieter-Jan Briers
14f8b4e6d5 Use new validate-rsis for workflow (#12997)
* Use new validate-rsis for workflow

* A

* Add python deps

* --ignore-installed

* Make it only work on RSI changes again.

* Fix a bunch of RSIs.
2022-12-20 06:31:17 +01:00
Nemanja
3b48051e33 Node Scanner (#12889)
* node scanners + new tech

* Sue me for making my shit copyright free
2022-12-19 21:53:54 -06:00
Alex Evgrashin
6293c6f359 Uplink catalog localization (#12931)
* Add loc support

* New icons and translated weapon

* Explosives

* Finished ammo

* Utils

* Fixes

* Implants and bundles

* Removed sink from surplus

* Tools

* Start working on armor

* Finished armor

* Misc

* Finished uplink
2022-12-19 21:52:59 -06:00
Checkraze
652f4a17c3 Kettle 1.5 (#13046)
* parallax

* nebula seam fix

* map ubdate
2022-12-19 21:40:33 -06:00
rolfero
7259acfb18 Examine Groups (#12400)
* new version

* testy2

* working version

* new GroupExamineSystem

* restructure

* restructure again

* update icon

* adding group examine to prototypes

* change examine group title to a localized string

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-12-19 20:53:36 -06:00
Willhelm53
a1dcc500a8 Puddle Visuals: ECS/Refactor and fixes (#11941)
* Don't stop me now, cuz I'm havin' such a good time (I'm havin' a ball!)

* YEET

* No changes to intended behaviour at this point. Pretty much just a refactor + bugfixes.

* tweaks to RandomizeState, removing an error caused by setting the state after setting the RSI

* Comments cleanup and removed IsSlippery. To re-add soon for this PR.

* test

* We don't actually use this PuddleGeneric anywhere

* cheeky

* Uncheeky, and tweaks based on #8203

* Recheeky

* A small price to pay for `checks passed`

* Beauty, like ice, our footing does betray; Who can tread sure on the smooth, slippery way

* Undo Slippery Checks

* Begin smoothing. Need to fix the animation-not-playing bug again

* Cleanup

* animation bugfix

* IgnoredComponents tests fix
2022-12-19 20:40:53 -06:00
Nemanja
de35226e05 Intercom Tweaks and Fixes (#13032)
Closes https://github.com/space-wizards/space-station-14/issues/13023
2022-12-15 15:13:02 +11:00
Nemanja
00497177f8 Intercoms [crappy radios] (#12898) 2022-12-14 12:39:54 +11:00
Morb
dbba104eab Fax Machine (#11704) 2022-12-12 05:06:11 +11:00
Nemanja
913e1ee676 Exosuit: Ripley (#12668)
* mechs

* interaction relay

* atmos handling

* fuck around with interaction events

SPAGHETTI CODE OH MY GOD

* more sprites and whatever the hell

* more mech shit

* more shit for equipment

* starting equipment (for nukie mechs and such)

* equipment cycling

* starting with some of the ui

* a fat chunk of ui prototyping

* done tinkering with ui

* a bunch of ui stuff and what have yous

* cleaning up grabber and state handling

* make the ui actually functional + watch me port a million icons

I swear i'll prune the sprites later blease

* start on construction

* construction yo mamma

* remove some unused files

* fix a silly

* make the graph sane

* make it actually constructible.

* print the boards as well, bozo

* rebalance part prices

* eject action

also i appease the russians by remembering to localize

* Punch Shit

* make mech integrity and repairs work

* Make the UI more based

STOMP STOMP STOMP STOMP

* make equipment even more based

* batteries and other such delights

* make the ui look pimpin af

* make the construction mega based

* UI but so epic

* equipment

* some sweat tweaks

* damage rebalancing

* restructure tech

* fix some shit

* mechs inherit access

* make icons actually use sprite specifiers

* TRAILING COMMAA!!!!!

* fix a mild indentation sin

* undo this change because it isn't needed

* actually fix this

* secret webeditting shhhh

* place this tech here

* comments

* foo
2022-12-10 11:05:39 -06:00
Alex Evgrashin
04db7d0fdd Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
brainfood1183
375ca1e22b Hamster Pet (GhostRoleMob) (#12813) 2022-12-06 15:28:05 -08:00
Easypoller
001c755a94 Mop usable as weapon (#12864) 2022-12-05 18:28:00 -08:00
Pieter-Jan Briers
10a99617b8 Remove usages of texture: .rsi/*.png and such. (#12896) 2022-12-06 13:11:37 +11:00
Pieter-Jan Briers
b707b788ac Remove trailing commas from RSIs. (#12865) 2022-12-04 22:47:23 +01:00
Flareguy
c5024dcfdf Reshades all Engineer jumpsuits and updates hardhat sprites (#12777) 2022-12-02 17:41:06 -08:00
Nemanja
38e8ab0340 Exosuit Fabricator (#12760) 2022-11-27 14:36:27 +11:00
Gaxeer
f625822365 fix: add missing flame to cowelder (#12680) 2022-11-25 22:27:45 +11:00
metalgearsloth
375490bb8c Add command for creating simple planet maps (#12698) 2022-11-23 17:35:25 +11:00
keronshb
671324bef8 Implanters and Subdermal Implants (#11840)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 17:49:37 +11:00
Kara
c71850a53f Convert ghost toggle button into an action (#12658)
* Convert ghost toggle button into an action

* figs
2022-11-18 16:30:53 -06:00
Nemanja
11f3b4b740 Traversal Distorter [New Xenoarch Machine] (#12643) 2022-11-17 20:43:18 -08:00
Nemanja
257a9db5c1 xenoarch inhands + a few effects (#12655) 2022-11-17 15:10:45 -08:00
Kara
eaa7c0dd36 Item artifacts (#12652) 2022-11-17 09:40:05 -08:00
Mervill
07da6ba416 Rename Kahlua to Coffee Liqueur (#12525)
Closes https://github.com/space-wizards/space-station-14/issues/10486
2022-11-16 12:59:43 -08:00
brainfood1183
e1e1021a93 eldritch mask (#12174) 2022-11-16 06:48:07 -08:00
Nemanja
55f4f3698a fix fire extinguisher sprite (#12625) 2022-11-16 06:24:35 +01:00
Nemanja
72e7a9ee93 RPED (#12008)
* RPED

* sound effect

* wires must be open

finished me appy slices yum yum

* Update Resources/Audio/Items/attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

* Update attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-11-14 13:36:13 -06:00
keronshb
9613d4c46a SSXIV Title Screen (#12592) 2022-11-14 13:09:38 -06:00
Justin Trotter
c4dca43d78 salvage magnet status indicator (#12585) 2022-11-14 01:45:45 -06:00
Scribbles0
e0f9b06f9a Heterochromia (#12126)
* eye markings

* downsizes

* fixes reptilian.yml

* hopefully fixes files changed stuffs

* fix narcotics.yml
2022-11-08 15:16:12 -06:00
Justin Trotter
8c0b113fcf Pet internals (#12376)
* toggle other crew and pet internals

* oops
2022-11-08 15:04:06 -06:00
eclips_e
e09f0ffef0 Prayers Again (#10960)
* prayer system

* verbs

* localize

* Praying changes

* praying + cleanup

* Revert "praying + cleanup"

This reverts commit e8ee90f9f0be9a2eeb4d660359f0913c9e82aba3.

* Prayers (actually)

* forgot to remove this

* slight fixes

* veritius reviews

* I did it

* less HD images

Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
2022-11-08 15:02:14 -06:00
Nemanja
df1ace61c3 Detective Coat Resprite (#12472)
* agent coat

* make it a resprite, actually

* copyright
2022-11-08 14:56:14 -06:00
metalgearsloth
fc9991cff2 Polish melee effects (#11653)
* Polish melee effects

* adjustments

* Animation changes

* Fix fist
2022-11-08 14:28:49 -06:00
Nemanja
fd9bedae9a New Species: Diona (#11497)
* new species: Diona

* more diona stuff

* dey breathing now

* test fixe

* fix a merge

* now actually fix the merge

* foobar

* oversight

* ok now the rest of em
2022-11-08 14:26:59 -06:00
Cheackraze
ec00589791 Practice Disabler (#12301)
* pewpew

* renamed the rsi and reparented off WeaponDisabler
2022-11-08 14:21:13 -06:00
Julian Giebel
e11cf969fa PDA UI refactor and cartridges (#11335)
* Work on cartridges

* Work on PDA UI

* Work on PDA UIs program list

* Work on PDA UI borders

* Add DeviceNetworkingComponent to the pda base prototype

* Fix submodule version

* Fix cartridge loader ui key

* Fix pda menu xaml

* Implement relaying ui messages

* Finish implementing the notekeeper cartridge

* Fix submodule version

* Fix errors from merging master

* Fix test failing

* Implement setting preinstalled programs

* Add some documentation to CartridgeLoaderSystem

* Add more doc comments

* Add localization to program names

* Implement review suggestions

* Fix background programs receiving events twice when active
2022-11-08 14:00:20 -06:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
ZeroDayDaemon
325ccc1c17 Add DamagePopup, Target Entities, And Practice Laser Gun (#12317) 2022-11-06 02:32:00 +11:00
rolfero
2ef33e11b6 Fixing some prototypes modifying components on init (#12385) 2022-11-06 02:28:44 +11:00
Vordenburg
b4fbc63132 Add necessary sprites for welder_mini. (#12368) 2022-11-03 16:22:56 -05:00
Vordenburg
784e0ab51f Make welder flames like proper unshaded lights. (#12320)
* Make welders use ToggleableLightVisualsComponent.

* Remove old code from ToolSystem.Welder.

* Update welder sprites.
2022-11-01 20:16:33 -05:00
brainfood1183
7d6fcfa959 New station map Origin (#11659)
* new map origin

* new map origin

* Revert "new map origin"

This reverts commit 3d36679b921d058c7bc7ff7202086aea966c43a6.

* merge

* merge

* merge

* merge

* merge

* merge

* merge

* new update

* update map reduce lights

* slight update

* update

* push

* update
2022-10-27 09:12:56 -05:00