Convert ghost toggle button into an action (#12658)
* Convert ghost toggle button into an action * figs
This commit is contained in:
@@ -20,7 +20,19 @@ namespace Content.Client.Ghost
|
||||
CheckCanInteract = false,
|
||||
Event = new DisableLightingActionEvent(),
|
||||
};
|
||||
|
||||
public InstantAction ToggleGhostsAction = new()
|
||||
{
|
||||
Icon = new SpriteSpecifier.Rsi(new ResourcePath("Mobs/Ghosts/ghost_human.rsi"), "icon"),
|
||||
DisplayName = "ghost-gui-toggle-ghost-visibility-name",
|
||||
Description = "ghost-gui-toggle-ghost-visibility-desc",
|
||||
ClientExclusive = true,
|
||||
CheckCanInteract = false,
|
||||
Event = new ToggleGhostsActionEvent(),
|
||||
};
|
||||
}
|
||||
|
||||
public sealed class DisableLightingActionEvent : InstantActionEvent { };
|
||||
|
||||
public sealed class ToggleGhostsActionEvent : InstantActionEvent { };
|
||||
}
|
||||
|
||||
@@ -67,6 +67,7 @@ namespace Content.Client.Ghost
|
||||
SubscribeNetworkEvent<GhostUpdateGhostRoleCountEvent>(OnUpdateGhostRoleCount);
|
||||
|
||||
SubscribeLocalEvent<GhostComponent, DisableLightingActionEvent>(OnActionPerform);
|
||||
SubscribeLocalEvent<GhostComponent, ToggleGhostsActionEvent>(OnToggleGhosts);
|
||||
}
|
||||
|
||||
private void OnGhostInit(EntityUid uid, GhostComponent component, ComponentInit args)
|
||||
@@ -77,6 +78,7 @@ namespace Content.Client.Ghost
|
||||
}
|
||||
|
||||
_actions.AddAction(uid, component.DisableLightingAction, null);
|
||||
_actions.AddAction(uid, component.ToggleGhostsAction, null);
|
||||
}
|
||||
|
||||
private void OnActionPerform(EntityUid uid, GhostComponent component, DisableLightingActionEvent args)
|
||||
@@ -88,9 +90,19 @@ namespace Content.Client.Ghost
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
private void OnToggleGhosts(EntityUid uid, GhostComponent component, ToggleGhostsActionEvent args)
|
||||
{
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
ToggleGhostVisibility();
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
private void OnGhostRemove(EntityUid uid, GhostComponent component, ComponentRemove args)
|
||||
{
|
||||
_actions.RemoveAction(uid, component.DisableLightingAction);
|
||||
_actions.RemoveAction(uid, component.ToggleGhostsAction);
|
||||
_lightManager.Enabled = true;
|
||||
|
||||
if (uid != _playerManager.LocalPlayer?.ControlledEntity)
|
||||
|
||||
@@ -99,7 +99,6 @@ public sealed class GhostUIController : UIController, IOnSystemChanged<GhostSyst
|
||||
Gui.RequestWarpsPressed += RequestWarps;
|
||||
Gui.ReturnToBodyPressed += ReturnToBody;
|
||||
Gui.GhostRolesPressed += GhostRolesPressed;
|
||||
Gui.ToggleGhostVisibility += ToggleGhostVisibility;
|
||||
Gui.TargetWindow.WarpClicked += OnWarpClicked;
|
||||
|
||||
UpdateGui();
|
||||
@@ -113,7 +112,6 @@ public sealed class GhostUIController : UIController, IOnSystemChanged<GhostSyst
|
||||
Gui.RequestWarpsPressed -= RequestWarps;
|
||||
Gui.ReturnToBodyPressed -= ReturnToBody;
|
||||
Gui.GhostRolesPressed -= GhostRolesPressed;
|
||||
Gui.ToggleGhostVisibility -= ToggleGhostVisibility;
|
||||
Gui.TargetWindow.WarpClicked -= OnWarpClicked;
|
||||
|
||||
Gui.Hide();
|
||||
@@ -135,9 +133,4 @@ public sealed class GhostUIController : UIController, IOnSystemChanged<GhostSyst
|
||||
{
|
||||
_system?.OpenGhostRoles();
|
||||
}
|
||||
|
||||
private void ToggleGhostVisibility()
|
||||
{
|
||||
_system?.ToggleGhostVisibility();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,5 @@
|
||||
<Button Name="ReturnToBodyButton" Text="{Loc ghost-gui-return-to-body-button}" />
|
||||
<Button Name="GhostWarpButton" Text="{Loc ghost-gui-ghost-warp-button}" />
|
||||
<Button Name="GhostRolesButton" />
|
||||
<Button Name="ToggleGhostVisibilityButton" Text="{Loc ghost-gui-toggle-ghost-visibility-button}" />
|
||||
</BoxContainer>
|
||||
</widgets:GhostGui>
|
||||
|
||||
@@ -14,7 +14,6 @@ public sealed partial class GhostGui : UIWidget
|
||||
public event Action? RequestWarpsPressed;
|
||||
public event Action? ReturnToBodyPressed;
|
||||
public event Action? GhostRolesPressed;
|
||||
public event Action? ToggleGhostVisibility;
|
||||
|
||||
public GhostGui()
|
||||
{
|
||||
@@ -27,7 +26,6 @@ public sealed partial class GhostGui : UIWidget
|
||||
GhostWarpButton.OnPressed += _ => RequestWarpsPressed?.Invoke();
|
||||
ReturnToBodyButton.OnPressed += _ => ReturnToBodyPressed?.Invoke();
|
||||
GhostRolesButton.OnPressed += _ => GhostRolesPressed?.Invoke();
|
||||
ToggleGhostVisibilityButton.OnPressed += _ => ToggleGhostVisibility?.Invoke();
|
||||
}
|
||||
|
||||
public void Hide()
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
ghost-gui-return-to-body-button = Return to body
|
||||
ghost-gui-ghost-warp-button = Ghost Warp
|
||||
ghost-gui-ghost-roles-button = Ghost Roles ({$count})
|
||||
ghost-gui-toggle-ghost-visibility-button = Toggle Ghosts
|
||||
ghost-gui-toggle-ghost-visibility-name = Toggle Ghosts
|
||||
ghost-gui-toggle-ghost-visibility-desc = Toggle the visibility of other ghosts.
|
||||
ghost-gui-toggle-lighting-manager-name = Toggle Lighting
|
||||
ghost-gui-toggle-lighting-manager-desc = Toggle light rendering to better observe dark areas or to see what players see.
|
||||
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 654 B After Width: | Height: | Size: 308 B |
@@ -12,8 +12,7 @@
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "icon",
|
||||
"directions": 4
|
||||
"name": "icon"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user