buletsponge
b4a33f4c5a
Adds New SMG, Replaces Armory SMG on packedstation ( #5756 )
2021-12-16 13:00:09 +01:00
Peptide90
5d15787b04
Copyright purge ( #5788 )
2021-12-15 13:43:12 +11:00
TimrodDX
61483f91be
Fixes the enzyme bottles on Packed, also changes some floor tiles. ( #5750 )
2021-12-11 22:52:38 -07:00
AJCM-git
a785273801
Shuttle airlock cleanup ( #5737 )
2021-12-11 16:09:16 -07:00
AJCM-git
380f5d77f3
More tiles and some cleanup ( #5608 )
2021-12-11 16:08:33 -07:00
Elijahrane
f0932a9451
Give all service doors proper access ( #5707 )
2021-12-11 16:08:10 -07:00
Peptide90
e2a7fd24d5
Adds construct / deconstruct crates ( #5650 )
2021-12-06 15:10:03 -07:00
Elijahrane
7de3608130
All high-security airlocks now have proper access restrictions ( #5573 )
2021-12-05 14:20:06 +11:00
Paul Ritter
e4defccd33
Revert "Salvage 0.1" ( #5684 )
2021-12-03 23:42:38 +01:00
20kdc
0205846ab2
Salvage 0.1 ( #5662 )
2021-12-03 23:24:19 +01:00
Mith-randalf
916554ad0c
Enables warden on Packedstation ( #5615 )
2021-12-03 13:01:18 +11:00
metalgearsloth
1c089a4079
Fixtures (again) ( #5636 )
2021-12-01 18:32:37 +11:00
metalgearsloth
43b637826d
Revert "Content update for fixture changes ( #5524 )"
...
This reverts commit 0a843b671f .
2021-12-01 13:55:24 +11:00
metalgearsloth
0a843b671f
Content update for fixture changes ( #5524 )
2021-12-01 13:05:08 +11:00
TimrodDX
ce6fe6af32
Bugfixes a bunch of stuff on Packed. ( #5571 )
2021-11-26 23:43:26 -07:00
20kdc
1f09f7f055
Patch thrusters into knightship ( #5558 )
...
* Patch thrusters into knightship
* Knightship: Increase size of external airlock/docking port
* Knightship: Add missing firelock
2021-11-26 15:50:36 -07:00
Elijahrane
6d5c17032f
Adds Chemist Role ( #5437 )
...
* Added Chemist Job
* Adds chemistry airlock and configures access for chemist and CMO.
* Chemistry job spawner and chemical locker access fix
* Uncommented chemistry duffel
* Gave cap chemistry access (AA isn't automated yet) and updated packedstation and saltern for chemist job
* Added Chemistry Maintance Door (Used on packedstation)
* ElectroSR fixed Saltern and Packed for me.
2021-11-24 23:07:07 -07:00
E F R
6487cd6d79
Packed rewire ( #5415 )
...
* Maps/Packedstation: significantly clean up wiring
* Maps/Packedstation: minor clanup, remove nonfunctional firelocks
2021-11-20 11:31:33 -07:00
20kdc
3d940cc1d6
PackedStation: More markers ( #5364 )
...
* PackedStation: Add lots of rubbish markers, add some traitor deathmatch PDA redemption machine markers, name northern solars warp point
* Some additional changes @TimrodDX asked for: Nudge a light back into place and un-drain some tanks
2021-11-19 22:26:57 -07:00
20kdc
4122794efa
Knightship: Floor fix ( #5407 )
2021-11-19 17:54:25 +01:00
20kdc
3d023bdfd7
"Knightship" map - ultra-lowpop intended for ~5 people ( #5378 )
2021-11-19 11:45:18 +01:00
TimrodDX
958b901c41
Fixes surgery on Packedstation, also turns off some atmos devices by default. ( #5366 )
2021-11-16 17:06:25 -07:00
TimrodDX
b1749b9028
Updates genetics doors on packed. ( #5347 )
2021-11-15 09:12:43 +01:00
TimrodDX
f9cabe3b11
Wiring Fixes to Packed ( #5336 )
...
* Fixes the atmos in the DJ satellite on Packed. Also fixes wires so they no longer go through walls.
* Moo again.
2021-11-14 12:52:46 -07:00
TimrodDX
4eea9e8a58
Optimizes Packed Station's firelocks. ( #5326 )
2021-11-13 22:41:20 +01:00
mirrorcult
a731e545a9
Maps docking airlocks onto saltern ( #5279 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-13 12:46:27 +11:00
TimrodDX
a541994593
Fixes a bunch of doors on packed, also fixes unanchored APCS ( #5290 )
2021-11-13 12:31:30 +11:00
TimrodDX
c2dbc770a8
PACKED STATION ( #5282 )
...
* Adds a beta version of /vg/'s Packed Station.
* Added signs and a couple pAIs.
2021-11-11 23:26:04 -07:00
mirrorcult
d67f89e00e
Flipped mixers/filters + proper mixer sprite ( #5277 )
...
* bart simpson
* fixes + jank
* figsed
2021-11-11 20:46:40 -07:00
20kdc
1194ce737b
Add "Syndicate Puddle-Jumper" blueprint for admins to spawn in ( #5273 )
...
* Add "Syndicate Puddle-Jumper" blueprint for admins to spawn in
Serves as a way to let admins cause nukies.
* Unit test to make sure that maps remain loadable
2021-11-11 19:42:27 -07:00
mirrorcult
2528d86a0c
Maps in hand labelers ( #5247 )
2021-11-10 17:45:18 +11:00
20kdc
78ac5b8ec0
Saltern: Add 4 pAIs (2 in dorms, 2 in R&D), toy spawners on dorms tables, remove reinforced glass from solars ( #5158 )
...
* Add 4 pAIs (2 in dorms, 2 in R&D) and toy spawners on dorms tables
* While I'm modifying things, remove reinforced glass floors from solars
2021-11-04 15:11:07 +01:00
Vera Aguilera Puerto
cb2309b094
Add insulated gloves to saltern and a few closets/vending machines.
2021-10-25 16:56:54 +02:00
metalgearsloth
16e3b6a08e
Fix 4-way gas pipe visualisation ( #5011 )
2021-10-25 14:26:42 +11:00
E F R
ee031153c3
Maps/Saltern: Remove duplicate wires ( #4985 )
2021-10-23 17:32:49 -07:00
20kdc
67c690e27f
Saltern: Add SMESes/SMES terminals, nudge random trash spawner ( #4966 )
2021-10-21 14:25:20 -07:00
moonheart08
94afc05d6c
Fixup of timrod's mapping PR ( #4965 )
...
* Remaps Atmos, because Atmos displeases me. Also remaps solars.
* fixup
* no more solar windows.
Co-authored-by: unknown <timrod@gmail.com >
2021-10-20 21:09:47 -07:00
20kdc
7ccf9668d4
Varied and semi-sprited atmos markers ( #4944 )
2021-10-19 21:07:47 +02:00
20kdc
c95c5e02c2
fixgridatmos blockers ( #4911 )
...
* FixGridAtmos blocker
* FixGridAtmos blockers in Saltern
2021-10-17 14:32:17 +02:00
moonheart08
f1ad199dca
MAPS IN ATMOS ( #4909 )
...
* COLORIZE!
* ATMOS!
* FUCK
* fix occluders. also supply rates snuck in, broken serv3.
2021-10-17 01:11:06 +02:00
20kdc
806168eca1
Saltern: Security substation made more secure, solars, tweaks ( #4904 )
2021-10-16 20:02:40 +00:00
Vera Aguilera Puerto
da0e9c1215
Some saltern tweaks, SSS weapon spawn balancing.
2021-10-15 14:45:43 +02:00
Vera Aguilera Puerto
64e83f86f8
Replace unpowered lights in saltern for their powered counterparts.
2021-10-15 13:04:05 +02:00
Swept
e34888373a
Respriting the codebase ( #4820 )
...
* Walls
* Airlocks mostly ported
* Disposal Unit
* Tiles
* Lighting
* Catwalk
* Windows
* Some vending machine work
* More Vending Machines
* Rest of vending machine sprites ported
* Fixes to vending machines
* Tables (This took a lot of work)
* Fixes low walls being required for window smoothing
- Also replaces window damage visualization
* Plasma Window
* APC
* SMES + Reorganized parts.yml
* Furniture and Organization and Removed Shelf
* Renamed seats.yml to chairs.yml
* Dispensers
* Lazy-fixed the glass airlocks
* Don't need this no more
* Tilez
* blue circuit my fucking beloved
* Switches lights to cev one
* Conveyors and Switch
* Reorients lights
* !ALERT! MAP CHANGES !ALERT!
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2021-10-15 11:58:40 +02:00
20kdc
341b4458fa
Expand Saltern's north-eastern maint a bit ( #4810 )
...
Just to give more room for the lockers.
2021-10-09 13:06:34 +02:00
Swept
cb48717e30
Fixes a bunch of rotated stuff on Saltern
2021-10-06 21:54:29 -07:00
20kdc
dbc92afa09
Fix singularity test map ( #4744 )
...
./Content.Server --cvar game.map=Maps/Test/singularity.yml
2021-10-02 16:44:15 -07:00
mirrorcult
402cd9b56b
Many lighting tweaks ( #4709 )
2021-10-01 20:59:06 +00:00
Ygg01
478909dcbb
Fix tanks being empty on round start ( #4696 )
...
* Fix tanks being empty on round start
* Fix test.
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2021-10-01 15:48:00 +02:00
20kdc
ba619929ad
Un-rotate gravity generator ( #4675 )
2021-09-22 12:55:00 +02:00