metalgearsloth
40eecdd78a
Stamina damage ( #9230 )
2022-07-06 18:06:12 +10:00
Kara
d8b2886f71
Makes the nuke keypad play a nonatonic scale ( #9431 )
2022-07-05 02:24:37 -05:00
keronshb
d65601f024
Blocking and Shields ( #8584 )
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* Blocking
* Fixes Bodytype bug
* Blocking Damage Modifier
* Storing bodytype
* Consolidates Stop Blocking code
* Consolidates more methods
* Some cleanup, hitbox fix
* Shield Textures
* Passive blocking modifier check
* Localization, popups, and more cleanup
* Small cleanup
* Relay event
* Fixes a shutdown bug, adds specific containers and sets
* Popups and sounds
* Fixes typo
* Removes whitespace, adds comment
* Some requested changes
* Remove Shared
* Audio fix
* More changes
* More requested changes
* Properly remove on shutdown
* Adds riot shields to seclathes
* SecTech Riot shield
* Constant variable
* Relay transfer to user blocking system
* More destruction behavior
* Adds a shape field
* Riot shield cleanup
* More requested changes.
* Prevents blocking attempt where a user cannot be anchored
* Listen for anchor change
* Unused using cleanup
* More shields.
* Buckler
* Construction
* Linter fix
2022-07-04 16:31:12 +10:00
ike709
0b86e0e953
Event Music & Nuke Countdown Song ( #8597 )
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Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-07-04 16:29:38 +10:00
T-Stalker
3046599924
Add and replace alert sounds ( #9360 )
2022-07-02 20:52:40 -07:00
Kara
12d4828d65
Some footstep tweaks ( #9355 )
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* Lower footstep volume slightly
* more tweaks
2022-07-02 14:48:38 -05:00
Kara
11d68e6b36
Feet update ( #9344 )
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* Footstep sounds update
* adjustments I thought of
2022-07-02 04:54:39 -05:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-26 15:20:45 +10:00
Rane
a1affccc84
Miasma improvements ( #9022 )
2022-06-24 01:20:52 -07:00
Kara
a63f698544
EI NATH ( #9060 )
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* EI NATH
* fix gibs
* figs
2022-06-23 22:19:32 +10:00
Kara
cc755a2051
Projectile spells + fireball spell ( #9058 )
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* Projectile spells + fireball spell
* say it with some gumption
2022-06-23 03:24:50 -07:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
Júlio César Ueti
c82ab6411c
Removed duplicated audio file ( #9048 )
2022-06-23 12:31:01 +10:00
Morber
d958ababb9
Add SignalSwitch sound ( #9013 )
2022-06-21 17:51:42 -07:00
T-Stalker
fd6e0cd98b
Add some variation to gunshots ( #8993 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-06-20 22:16:35 -07:00
T-Stalker
f1d9466a41
More kinds of benos ( #8849 )
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* weh
Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray
* weh
* weeee
* Fix the offsets and bb
* remove arc
* rouny
* sound stuff and fix the typo
* Fix dork
* a
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-18 13:33:41 +10:00
metalgearsloth
2ad62a01f1
Nerf dragon audio + do_after ( #8880 )
2022-06-16 18:35:14 +10:00
CrudeWax
c210239f45
Fishy swarmers: Carp content and Space Dragon! ( #7395 )
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Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-06-16 14:14:06 +10:00
metalgearsloth
fb943a61dc
Gun refactor ( #8301 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com >
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-01 19:59:58 +10:00
Morbo
69a4deda34
Gamma & Epsilon alerts levels ( #8517 )
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* Add Gamma & Epsilon alert levels
* Add license for epsilon sound
* Remove mention about gamma armory
* Add missing license sources
* Delete unused sound
2022-05-29 01:35:08 -07:00
keronshb
11f729d024
Simple Magic Spellbook System ( #7823 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-29 16:29:10 +10:00
metalgearsloth
01763bd897
Play sound and request window on cloning ( #8323 )
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ECS TBD. Fish did a pr but it was doing a lot at once.
2022-05-27 18:32:07 -07:00
Rane
b210df0d03
Port vomit from Nyano ( #8349 )
2022-05-23 16:03:27 -07:00
metalgearsloth
0084ca721b
More robust bullet impact sounds ( #8325 )
2022-05-22 18:23:37 +10:00
T-Stalker
1da5aeaa1d
Adds a new lobby song: Spac Stac ( #8309 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-05-22 12:49:15 +10:00
metalgearsloth
c3fa24ccd8
Add connect sound for gastank internals ( #8318 )
2022-05-22 12:31:37 +10:00
Todd
10af7dfce7
Lobby music bundle number 3? ( #8328 )
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* Add files via upload
* Update licenses.txt
* Add files via upload
* Update lobby.yml
* Delete every light is blinking at once.ogg
* Add files via upload
* Update lobby.yml
2022-05-22 01:19:58 +10:00
metalgearsloth
4e2b94199e
Bullet flyby sounds ( #8317 )
2022-05-21 01:04:47 -07:00
20kdc
1b2dda635a
Higher quality flip-flap ( #8303 )
2022-05-20 07:40:00 -07:00
metalgearsloth
2d7ce06988
Remove bangin' donk ( #8249 )
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* Remove bangin' donk
* Remove bangin donk from announcements.yml
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-05-17 21:53:37 -07:00
ike709
53deaaf6ec
Adds space ambience ( #8096 )
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* Adds space ambience
* handle that better
* Update Content.Client/Audio/BackgroundAudioSystem.cs
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
* Update Content.Client/Audio/BackgroundAudioSystem.cs
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
2022-05-17 21:21:16 -07:00
Flipp Syder
dcdda39048
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
wrexbe
80de3e1185
Merge pull request #8241 from mirrorcult/2022-05-17/new-chime
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New announcement chime
2022-05-17 15:05:32 -07:00
Kara D
f6d01e8151
New announcement chime
2022-05-17 13:00:44 -07:00
metalgearsloth
8589f52bd5
More dynamic melee sounds ( #8207 )
2022-05-17 13:49:07 +10:00
metalgearsloth
798af00ad2
Round end audio ( #8048 )
2022-05-13 10:13:07 +10:00
EmoGarbage404
075eb0d982
The Newest Furry Race [Skeletons] ( #7825 )
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Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-13 09:35:55 +10:00
EmoGarbage404
deaecf746e
Singlehandedly saved the entire project [praise] ( #8109 )
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* Delete windowsXP_error.ogg
* Delete windowsXP_shutdown.ogg
* Delete windowsXP_startup.ogg
2022-05-11 19:01:40 -05:00
T-Stalker
1be085cee5
AAAA ( #8057 )
2022-05-10 12:24:09 +10:00
metalgearsloth
681e59bb76
Round start audio announcement ( #8047 )
2022-05-09 17:44:38 -07:00
hubismal
3421e4f4de
Speech Noises 2: Quality of Life, New Sounds ( #8044 )
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* Vending machine jingle much less intense
* SpeechSoundsPrototype has a built in variation parameter
* Sounds in your face are louder but roll off more aggressively so that distant talking sounds are less distracting
* Redo that
* Speech noise system now supports variation of pitch
* license stuff
* PAIs have speech sounds now. Made by altering the pAI sounds.
* Monkeys have sounds from goon now
* New Speech Sounds
* Oops
2022-05-09 14:55:23 +10:00
metalgearsloth
145c5fdd5b
Speech noise fixies ( #8023 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-05-08 23:39:51 +10:00
hubismal
304e9b824e
Various Entities make sounds when speaking ( #7980 )
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* Speech Sounds from Goonstation
* Added some speech sound prototypes for humans, mice, and vending machines. More to come later?
* Custom synthesized sound for a vending machine ad
* Gave mice and vending machines Speech Components on their base prototypes to make sounds
* Humans now talk using the 'Alto' voice. In the future this can be changed in customization screen
* New Prototype 'SpeechSounds' with three soundspecifiers for saying sound, asking sound, exclaiming sound.
* SharedSpeechComponent modified from being useless to being responsible for making speech noises.
* Initial creation of SpeechNoiseSystem for making Sounds when certain entities speak.
* whitespace fix
* License fix
* Remove leftover using from debugging
* Added a cooldown editable in yaml
* SharedSpeechComponent has the proper cooldown now. oops
2022-05-08 23:23:08 +10:00
metalgearsloth
c95bf87e74
Add attention.ogg and soundspecifiers for events ( #7977 )
2022-05-07 15:41:15 +10:00
T-Stalker
eb9c603583
Remove unnecesary audio string and puts the proper vox annoucement to two events ( #7982 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-07 15:09:29 +10:00
Todd
1dfe197c34
More music ( #7868 )
2022-04-30 14:14:36 -07:00
Rane
5998f6e978
Rebalanced uplink explosives ( #7478 )
2022-04-23 19:27:02 -07:00
Rane
98cd4fdb58
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
Rane
18220b6488
Drains ( #7678 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-04-23 18:04:49 -07:00
Leon Friedrich
1141c19d76
Toggleable Hardsuit Helmets ( #7559 )
2022-04-23 13:31:45 +10:00