Commit Graph

3434 Commits

Author SHA1 Message Date
astriloqua
210ccf2e7f Buckle sound fix (#18662)
* Resolve buckle audio playing twice

Note: Unbuckling other still plays twice. :(

* Resolve unbuckling other

AAAAAAAAAAAAAAAAAAAAAAAAAAA

* Remove newline that I added for no reason at all
2023-08-04 18:24:20 -04:00
metalgearsloth
aa5ed56d65 Allow pulling while buckled (#18520) 2023-08-04 12:47:52 -06:00
metalgearsloth
5cce3ae608 Fix .csproj bloat (#18637) 2023-08-04 12:43:39 -06:00
metalgearsloth
dfbd88507a Fix spear wielding (#18658)
Bottom text
2023-08-04 12:37:16 -06:00
metalgearsloth
321f337572 Add spear embedding (#18578)
* Add spear embedding

* fuck this copy-paste

* Juicier

* the river
2023-08-04 02:56:39 -06:00
metalgearsloth
94e2c7a4b0 Fix godmode mispredicts (#18524)
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2023-08-04 14:53:07 +10:00
router
f97a2dbb13 make ringtone and uplink code 6 notes long (#17545)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-03 21:13:16 +10:00
Abbey Armbruster
f708a8dbf5 Add API to change the sound of AmbientSoundComponent (#18115) 2023-08-03 20:36:10 +10:00
metalgearsloth
868f3298e5 Xeno spitter fixes (#18573)
* Xeno spitter fixes

- Require hands for pickup compounds
- Ranged combat can force movement to ignore LOS checks if ranged wants better LOS.

* Also spirates

IDK how this worked before but TryGetGun shouldn't care about combatmode.

* 1 more
2023-08-02 15:34:54 -06:00
Moony
e2b22a4cd8 Toolshed (#17895)
* ogh

* i should save my work

* ogh

* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub

* expr parsing works

* awawa

* Saving work

* Improve APIs a bit all around, add shortcuts.

* awa

* awa

* AAAAAA

* save work

* Move shit to engine

* lord

* bql is kill

* forgot the fucking bike rack

* bql is kill for real

* pjb will kill me

* aughfhbdj

* adgddf

* gdsgvfvxshngfgh

* b

* hfsjhghj

* a

* tf you mean i have to document it

* follow C# standards

* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.

* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.

* bw

* Fix valueref up a bit, improve autocomplete for it.

* awa

* fix tests

* git shut up

* Arithmetic commands.

* parse improvements

* Update engine.

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-02 16:09:08 -05:00
Slava0135
86f222be9f Fix damaging thrown item phasing through walls (#18574) 2023-08-02 15:44:27 +03:00
deltanedas
3d1ade9684 add gateway for admeme (#17587)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-02 19:47:18 +10:00
Slava0135
e6159d8581 Damage other on hit player feedback (#18539) 2023-08-02 19:30:04 +10:00
metalgearsloth
c31c848afd Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
PrPleGoo
e083b33aae security HUD now shows a job icon on entities with a body (#18054) 2023-08-02 07:17:03 +10:00
MisterMecky
1b4d4f8c35 Add chemical scanning goggles (#18373)
* add chemical scanning goggles

* add prototype and textures

* .ftl stuff

* add lathe, recipe, research stuff

* missing description

* emo review

* remove static method + newlines

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-01 15:57:22 -04:00
Arendian
4cd70b241c Disposable turret explodes when empty (#18175)
* turret go boom

* fix ammo

* universal function name

* Also explodes when destroyed

* comment added

* Triggerwhenemptycomponent added

* comment adjusted

* Updated uplink description

* Moved to own event file

* file namespace

* rerun tests

---------

Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-01 15:38:22 -04:00
Slava0135
d4c8065e8a Move and rename damage effect to color flash effect (#18263)
* move damage effect to different package

* rename to ColorFlashEffect

* renaming some other things
2023-08-01 19:02:54 +03:00
forthbridge
5fc7f21853 Add Spaceshrooms (#17092)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-02 00:10:48 +10:00
Nemanja
9147c91ceb Make guidebooks specify both damage types and groups (#18510)
* Make guidebooks specify both damage types and groups

* slothhhhhhhhhh i was in vc you didn't have to leave revIIEEEEWWWWWWW
2023-08-01 00:10:05 -06:00
metalgearsloth
73c323fd62 Some MoverController cleanup (#18484)
Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
Kevin Zheng
64e6d346d6 Add cvar to deadmin when joining round (#18430) 2023-07-31 11:13:38 -08:00
Nemanja
2d08f02d23 Material generators from Afterlight (#18387) 2023-07-31 14:42:38 -04:00
Leon Friedrich
3e599e2306 Add missing CleanReturnAsync() to some tests. (#18471) 2023-07-31 13:57:52 +10:00
avery
c15257fa21 Add reflection support for mobs, reflective vest, shuttle walls (#18186) 2023-07-30 21:07:45 -04:00
metalgearsloth
b0b1597aad Fix cargo gifts (#18449)
Some of the IDs were invalid and no typeserializer.
2023-07-30 12:53:54 -06:00
metalgearsloth
fae9a05ea2 Event horizon serialization (#18173) 2023-07-30 20:47:44 +10:00
Arendian
2c5f202dca Eject casings some distance from the gun (#18081)
Makes bullet casings launch a bit away from you when shooting a gun. Cycling still drops it at your feet.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-07-29 14:07:31 -07:00
Leon Friedrich
385b587cfc Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
Leon Friedrich
35d6d490f1 Fix some machine construction bugs. (#18179) 2023-07-30 03:29:59 +10:00
Vasilis
55f935e3fe Adds a cvar to hide PII information in ban message (#18428)
* my macbook hates running 2 clients

* yes
2023-07-29 20:14:56 +03:00
PrPleGoo
7c088ac1de Job icons are stored on ID cards (#18233) 2023-07-29 18:25:27 +10:00
metalgearsloth
d2123964a1 Truncate gun firerates (#18413)
screenshots-and-videos is the new bug channel.
2023-07-29 00:09:43 -06:00
MishaUnity
e4dcdc0c6e convert News read tab to PDA Cartridge (#18368)
* Add Console, PDA news tab, and ringstone popup

* Add English localization

* Add mass-media console board to Advanced Entertainment resrarch

* Fix misprint

* Deleting unused libraries

* Fix round restart problem

* Fixing restart problem

* Just another fix

* Сode optimization

* Code optimization

* Convert News read tab to cartridge

Convert the News read tab into a cartridge, and fix a couple of bugs

* Just another fix

* Some updates

* More fixing!!

Fix cooldown, add author label to read menu

* Again, fix cooldown bug

* Some minor changes

* Revert "Some minor changes"

This reverts commit 470c8d727629ac79994f70e56162adae8659e944.

* Some minor updates
2023-07-28 13:59:03 -06:00
Vordenburg
0330ea7553 Improve implanter descriptions (#18403)
* Rewrite all implanter and implant descriptions

* Make implanter status control resemble syringe's

* Add implant description to implanter examine

* Remove unused usings
2023-07-28 13:52:06 -06:00
Vordenburg
49f3f07e30 Add pathfinding support for NPCs climbing tables (#17415) 2023-07-28 16:37:29 +10:00
PrPleGoo
852f041581 Add auth to the mass-media console (#18345)
* process my own comments

* add fields and handling

* little cleanups

* localization

* u

* whoops
2023-07-27 14:25:55 -06:00
MishaUnity
325d2a39ee add mass-media system (#18251)
* Add Console, PDA news tab, and ringstone popup

* Add English localization

* Add mass-media console board to Advanced Entertainment resrarch

* Fix misprint

* Deleting unused libraries

* Fix round restart problem

* Fixing restart problem

* Just another fix

* Сode optimization

* Code optimization
2023-07-26 12:49:38 -06:00
OctoRocket
f1f549e360 [Fix] Implement Accentless Trait Reviews. (#18322) 2023-07-26 17:25:38 +10:00
OctoRocket
84a225da47 [Add] Adds the accentless trait (#18303)
* Accentless trait revival, not done yet

* Works for lizard, but for some reason dwarf crashes it

* Fixed!
2023-07-26 00:54:45 -06:00
Nemanja
8b0d6a4d45 Prevent using LOOC in crit (#18297)
* Prevent crit players from using LOOC

* fix comment
2023-07-26 00:02:48 -06:00
c4llv07e
edb33cacc4 Makes AccessReaderComponent support containers (#17927) 2023-07-26 01:34:08 -04:00
Nemanja
d55cd23b0a Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)
* zombie mode redux

* the great zombie changes

* fix this

* 65 down to 50

* empty

* Changes to address stalling

* make zombie nukies no longer nukies

* actually work
2023-07-25 15:31:35 -06:00
Phill101
ebe72ac2b3 introduce Bleed alert (#18295)
Co-authored-by: Phill101 <holypics4@gmail.com>
2023-07-25 15:28:35 -06:00
Leon Friedrich
f2bfdd8e17 Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Leon Friedrich
5172188a48 Migrate machine linking and resave all maps (#18243) 2023-07-24 10:35:09 +10:00
Pieter-Jan Briers
c6d2dd6c7b Automatic server replay recordings (#18235)
Co-authored-by: Moony <moony@hellomouse.net>
2023-07-23 16:02:23 +02:00
metalgearsloth
e755509fc7 More miscellaneous compiler warning fixes (#18228) 2023-07-23 16:03:57 +10:00
metalgearsloth
1de396d566 Fix jetpack warnings (#18227) 2023-07-23 16:00:59 +10:00
metalgearsloth
83e3d614f0 Fix ItemSlots compiler warnings (#18226) 2023-07-23 14:48:00 +10:00