Arimah Greene
3269438ea8
Assign a default value to ClickDamageModifier ( #19871 )
2023-09-06 21:06:09 +10:00
metalgearsloth
b25862365e
Revert click damage mod ( #19860 )
...
Maybe swings should be default and we make the animation not shit and the prediction slightly better.
2023-09-06 03:30:23 -05:00
deltanedas
a096e5be7e
prevent magnet deconstruction when active ( #19849 )
...
* raise ToolUseAttemptEvent on target as well as tool
* prevent using tools on magnet when active
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-05 19:20:54 +03:00
DrSmugleaf
0527d2e719
Fix barriers not working ( #19774 )
2023-09-04 15:33:40 -07:00
Leon Friedrich
e4ca6f4fb9
Allow solutions to store extra reagent data ( #19323 )
2023-09-05 07:55:10 +10:00
deltanedas
4b5228e10d
disposal emag fix and refactoring ( #19790 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-05 00:11:34 +10:00
metalgearsloth
db1ff07821
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
TNE
52ef8f9b70
Allow drag-and-drop insertion of reagents into the ChemMaster ( #19796 )
...
* Add DumpableSolutionComponent
Separates out the component from "DrainComponent" that allows one to drag a bucket/any reagent container onto a drain/sink/toilet to empty it and allows other reagent containers to reuse the code effortlessly.
* Give the ChemMaster 4000 the DumpableSolution Component
Allows drag and dropping solutions into the ChemMaster much like you used to be able to do exclusively with drains. This also allows dumping jugs into them.
2023-09-04 15:53:13 +03:00
deltanedas
91cfabd6f6
light refactoring/rework ( #19314 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-03 22:31:10 -07:00
qwerltaz
b6da21fd3e
prevent pulse throw from throwing observers ( #19704 )
2023-09-03 21:52:11 -07:00
deltanedas
5ead3d5108
magazine fill repeating doafter ( #19780 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-03 21:49:49 -07:00
metalgearsloth
1f904ddb81
Fix crusher showing popup on swing ( #19791 )
2023-09-03 21:24:31 -07:00
Morb
a268c890ed
Use race specific identity age to build text ( #19789 )
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* Use race specific identity age text
* Use variables
* Simplify
2023-09-03 14:01:21 -04:00
metalgearsloth
0c42533433
Fulton tweaks ( #19786 )
2023-09-03 22:18:09 +10:00
deltanedas
79394e7e70
mech air overhaul ( #19140 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-03 16:30:26 +10:00
Nemanja
1282d3eb68
bloody microwaves ( #19647 )
2023-09-03 00:03:05 -04:00
DrSmugleaf
eadf6e3fe6
Fix popup spam and audio outside prediction for devour action ( #19768 )
2023-09-02 18:59:36 -07:00
Leon Friedrich
af79f369ae
Remove outdated access reader method. ( #19765 )
2023-09-03 11:05:22 +10:00
metalgearsloth
c9d68023d9
Fix combat mode context menu ( #19743 )
2023-09-03 06:16:34 +10:00
IProduceWidgets
bc00a635b9
Makes Plant-B-Gone available to cargo, and Diona vulnerable. ( #19555 )
...
* Adds WeekKiller storage tanks and allows Cargo to purchase them.
* Delete CellMemberRoll.cs
Woops, this template file snuck in after I reset my local. It doesn't do anything, just empty classes.
* Switched from WeedKiller to PlantBeGone because WeedKiller is too deadly. Honestly is probably shouldn't be in Botany so readily.
Made Diona take damage from PlantBeGone and WeedKiller.
Adjusted waterguns to use less reagent per shot.
Added admeme watergun.
Adjusted watergun cargo crate.
* Fixing small .yml formatting hiccups.
* Fixing small .yml formatting.
* Fix Typo.
* watergun min solution match shot size
Makes watergun's minimum solution transfer match shot size (5u).
* I pass tests now, please?
Nothing.
* Lower Diona herbicide damages
Remove slime changes
Lower super water blaster size to 500u (100 shots)
2023-09-01 22:32:08 -07:00
faint
0b9b4f6532
Fix dumping into disposals ( #19736 )
2023-09-02 00:02:35 -04:00
Varen
155f6a418f
Items will display size when examined. ( #19703 )
2023-09-02 01:09:58 +10:00
Tony
c764a40a69
Toggleable clothing changes ( #19680 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-09-01 21:12:59 +10:00
Nairod
44b166788b
More Speech Verbs ( #19626 )
2023-08-31 20:15:31 -07:00
Nemanja
f5d961e7be
Fix foldables ( #19717 )
2023-09-01 12:30:40 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
metalgearsloth
3ab346f471
Remove Ammo component references ( #19537 )
2023-08-31 14:33:28 -07:00
Kara
cd9ceb2378
Ice & snow tile modernization ( #19689 )
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* Add snow tile edges
* Changes for edge tile prio
* Add support for tile weightlessness
* Add weightlessness to ice
* snow duggy moments
* fix ice thing yeah
* actually why even use weightless movement
* upd8 nukieplanet
* i have no idea what im doing
* sprite modifications
2023-08-31 15:31:23 -06:00
deltanedas
7842f0d055
decouple briefing from traitor ( #19668 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-31 14:29:45 -07:00
metalgearsloth
ef5a4ec306
More ent storage ref ( #19693 )
2023-08-31 22:29:11 +10:00
metalgearsloth
609bf63893
Remove entity storage compref ( #19557 )
2023-08-31 18:32:03 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
metalgearsloth
1b336d63bb
Predict folding ( #19663 )
2023-08-31 11:56:13 +10:00
metalgearsloth
b08967b752
Remove disposals compref ( #19558 )
...
This one was relatively painless.
2023-08-30 19:08:23 -06:00
Nemanja
4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2023-08-30 18:06:15 -07:00
metalgearsloth
6abe63cf9e
tether-gun fixes ( #19658 )
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- Just remove container tethering entirely.
2023-08-30 18:51:42 -06:00
metalgearsloth
4fb46c1cb6
Fix unbuckle joint relay ( #19661 )
2023-08-30 22:37:49 +10:00
Morb
c99e365ce7
Give nukies the ability to declare war for a TC boost ( #19291 )
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-29 23:56:20 -08:00
deltanedas
7870d02254
stealth clothing ( #19397 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-30 12:34:58 +10:00
metalgearsloth
cae574cbda
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
LordEclipse
506e9e4674
Added ability to change bool with VVWrite for PortalComponent.cs "CanTeleportToOtherMaps" ( #19637 )
2023-08-29 09:28:03 -07:00
metalgearsloth
789c5e0a2b
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
DrSmugleaf
15c0211fb2
Refactor minds to be entities with components, make roles components ( #19591 )
...
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-08-28 16:53:24 -07:00
Visne
b88c2cbb49
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
Nemanja
235da3812a
fix recycler ( #19590 )
2023-08-27 17:01:53 -06:00
PixelTK
9fef38ab60
Projectile and damage events now include the origin ( #19322 )
2023-08-27 12:28:59 -04:00
HerCoyote23
407d45cd11
Meleespeech Action, Holoparasite Meleespeech ( #19504 )
2023-08-26 17:26:28 -04:00
DrSmugleaf
bd1b9b3e52
Make discord webhook cvars confidential ( #19546 )
2023-08-25 14:14:04 -07:00
Pieter-Jan Briers
bf16698efa
Portable Generator Rework ( #19302 )
2023-08-25 11:40:42 -07:00