Commit Graph

115 Commits

Author SHA1 Message Date
metalgearsloth
c90f48a220 Nerf bullet impulses (#14145) 2023-02-23 12:37:57 +11:00
Scribbles0
058e2e2b56 Revolver Tweaks and Det Buff (#13725)
* revolver changes and det yml

* remove ammo box

* remove comma

* other ammo providers change
2023-01-26 12:15:20 -06:00
Vordenburg
7575c0944b Allow direct transfer between specific BallisticAmmoProviders. (#12964) 2023-01-20 08:08:17 -08:00
Visne
c6d3e4f3bd Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Kara
7253592126 Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
metalgearsloth
678c612833 Bump projectile speed (#13387) 2023-01-10 04:31:26 -08:00
Nemanja
a66790f158 fix emitter examining (#13369) 2023-01-10 22:48:05 +11:00
Leon Friedrich
f1cb0ca37a Misc replay related changes (#13250) 2023-01-08 05:04:09 +11:00
metalgearsloth
007b079330 Fix some comp dirty / appearance warnings (#13193)
* Fix some comp dirty / appearance warnings

* also dis
2022-12-27 17:58:53 +01:00
metalgearsloth
6908f27cd1 Use time offsets for gun and melee (#13041)
Doesn't stop the pickup serialization.
2022-12-15 15:35:08 -06:00
metalgearsloth
b4688bc682 Revolver fixes (#12697) 2022-12-06 15:38:10 -08:00
DrSmugleaf
7fbc2608e8 Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
PixelTK
0b3038e1f6 Speedloader fix (#12417)
* Speedloader fix

* Unshitted and commented my code, rain would probably be proud.
2022-11-08 15:09:37 -06:00
Salex08
d341f456de Shot Projectile cause impulses in Space like they were supposed to (#12264) 2022-11-05 14:08:32 +11:00
metalgearsloth
6b6d52850a Deprecate entitylookupcomponent (#12159)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-27 23:37:55 +11:00
metalgearsloth
f38bef562c Fix gun ItemStatus (#12225) 2022-10-26 07:46:13 -07:00
metalgearsloth
5373fec641 Fix a bunch of warnings (#11965)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:44:23 -07:00
Leon Friedrich
581a805063 Replace ItemSlotChangedEvent with EntInsertedIntoContainerMessage (#11934) 2022-10-15 13:03:37 -07:00
metalgearsloth
600c0e3255 Fix a few warnings (#11576) 2022-10-04 14:24:19 +11:00
metalgearsloth
78a4ab6eb2 Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth
2f07270744 Add examines for damage values (#11090)
* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth
0286b88388 NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
metalgearsloth
a0f2e7ac92 Fix griddrag and tethergun (#10510) 2022-08-31 20:11:45 -07:00
metalgearsloth
d767ce9585 Fix a bunch of warnings (#10886)
* Fix a bunch of warnings

Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem

* buckle too

* fix tests

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-08-27 20:26:35 -07:00
metalgearsloth
5cdec951c7 Only show gun examines in detail range (#10697)
The most important 2 are fire mode and how much ammo is left.
2022-08-23 09:04:50 -05:00
metalgearsloth
d2f1981172 Fix bang, ded (#10768) 2022-08-22 19:28:31 -07:00
metalgearsloth
4901201b2d Change gun activates to uses (#10699) 2022-08-19 19:15:53 -07:00
metalgearsloth
b627b2b34d Fly-by sound tweaks (#10658) 2022-08-17 19:32:39 -07:00
metalgearsloth
64a25dc8f6 Fallback to guncomp on the entity (#10659) 2022-08-17 19:32:34 -07:00
Leon Friedrich
9fd25937fb Fix empty guns (#10650) 2022-08-17 13:44:43 +10:00
Leon Friedrich
93584f21db Add entity prototype save test (#10274) 2022-08-17 10:47:58 +10:00
Flipp Syder
0396f8eb9d Adds some extra toys to the arcade machine (#10637) 2022-08-16 02:57:39 -07:00
metalgearsloth
93efa6c3b8 Fix some unneeded debug logs (#10485)
2 data definitions + NPCs.
2022-08-14 21:23:23 -07:00
AJCM-git
3f74141c93 Makes projectile speed configurable in gun system (#10535) 2022-08-12 12:49:46 +10:00
metalgearsloth
75dfbdb57f Fix muzzle flashes for other players (#10454) 2022-08-09 14:30:32 +10:00
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Kara
ad7889e8a9 Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
metalgearsloth
cd4b7bd85c Muzzle flash enhancements (#9527) 2022-07-14 23:03:48 +10:00
metalgearsloth
5107bc3be7 Bullet impact effects (#9530) 2022-07-09 13:46:11 +10:00
metalgearsloth
40eecdd78a Stamina damage (#9230) 2022-07-06 18:06:12 +10:00
Rane
5d3b6aa8d6 Add tag to let entity not fire guns (#9293) 2022-07-01 20:16:22 -07:00
metalgearsloth
2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
KIBORG04
a75a921955 Removal interaction without hands (#8843) 2022-06-15 11:39:43 +10:00
keronshb
f7b1bda3e5 Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
metalgearsloth
e06cabecbb Gun spread overlay (#8588) 2022-06-04 14:19:14 +10:00
metalgearsloth
27b3ca04c5 Revolver fix (again) (#8635) 2022-06-04 14:19:08 +10:00
metalgearsloth
49dfa9034a Shotgun nerfs (#8590)
- Bojevic firerate dropped from 3 to 2
- Pellet damage from 13 to 8 (3 shotting players instead of 2 shot)
- Slightly more spread in line with the design doc. Slug spread I made as accurate as an SMG (so not quite full-screen mob hits but pretty close).
2022-06-03 00:57:39 -07:00
metalgearsloth
e74dfd7826 Hotfix revolver serialization (#8561)
* Hotfix revolver serialization

* a
2022-06-03 10:38:21 +10:00
metalgearsloth
c021cadd46 Gun sound fixes (#8592) 2022-06-02 19:13:13 +10:00