metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Leon Friedrich
7430a3dba2
Construction debug logs ( #14257 )
2023-02-26 04:14:26 +11:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-02-25 01:01:25 +01:00
Nemanja
c6c319f7e4
move lockcomponent to shared ( #13722 )
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* move lockcomponent to shared
* ajcm review
2023-02-12 01:12:29 +00:00
metalgearsloth
7259e78ef2
Hotfix VisualizerDataInt ( #13920 )
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Fixes https://github.com/space-wizards/space-station-14/issues/13919
2023-02-03 23:46:47 +11:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Chief-Engineer
6f58f5a36c
Improve construction logs ( #13146 )
2023-01-20 08:17:57 -08:00
Timothy Teakettle
a7a4137cc7
moves steak cooking to use construction graphs, new temperature construction graph step ( #13219 )
2023-01-20 08:09:13 -08:00
metalgearsloth
1b0e50ae19
Remove last component.Name calls ( #13593 )
2023-01-19 13:57:18 +11:00
metalgearsloth
2873a830bd
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
Nemanja
fd9e1f3738
machine upgrade guidebook ( #13511 )
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* machine upgrade guidebook
* oops
* guidehelpcomponent
* build, damn you
2023-01-16 10:53:23 -06:00
Theomund
a59f301121
Fix construction popup messages ( #13470 )
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resolves https://github.com/space-wizards/space-station-14/issues/13333
2023-01-16 13:29:44 +11:00
Leon Friedrich
cf509c1e38
Add material arbitrage tests ( #13315 )
2023-01-15 00:57:59 -08:00
Kara
1f015dbb1d
Minor artifact fixes ( #13360 )
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* rename phasing artifact + fix it
* fix wandering cant be scanned
2023-01-11 02:16:16 -06:00
Nemanja
06a80422b5
machine frame tweaks ( #13248 )
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Closes https://github.com/space-wizards/space-station-14/issues/11547
Closes https://github.com/space-wizards/space-station-14/issues/11549
2022-12-31 22:06:31 -08:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
b3e55c5e22
Don't allow non-hard anchor overlap ( #12890 )
2022-12-17 14:51:30 +11:00
Chief-Engineer
eb18363bd2
Add multiple logs ( #12857 )
2022-12-15 19:33:27 +01:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Nemanja
913e1ee676
Exosuit: Ripley ( #12668 )
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* mechs
* interaction relay
* atmos handling
* fuck around with interaction events
SPAGHETTI CODE OH MY GOD
* more sprites and whatever the hell
* more mech shit
* more shit for equipment
* starting equipment (for nukie mechs and such)
* equipment cycling
* starting with some of the ui
* a fat chunk of ui prototyping
* done tinkering with ui
* a bunch of ui stuff and what have yous
* cleaning up grabber and state handling
* make the ui actually functional + watch me port a million icons
I swear i'll prune the sprites later blease
* start on construction
* construction yo mamma
* remove some unused files
* fix a silly
* make the graph sane
* make it actually constructible.
* print the boards as well, bozo
* rebalance part prices
* eject action
also i appease the russians by remembering to localize
* Punch Shit
* make mech integrity and repairs work
* Make the UI more based
STOMP STOMP STOMP STOMP
* make equipment even more based
* batteries and other such delights
* make the ui look pimpin af
* make the construction mega based
* UI but so epic
* equipment
* some sweat tweaks
* damage rebalancing
* restructure tech
* fix some shit
* mechs inherit access
* make icons actually use sprite specifiers
* TRAILING COMMAA!!!!!
* fix a mild indentation sin
* undo this change because it isn't needed
* actually fix this
* secret webeditting shhhh
* place this tech here
* comments
* foo
2022-12-10 11:05:39 -06:00
Chief-Engineer
3d003fdd02
Fix and reclassify existing anchor logs ( #12926 )
2022-12-09 12:17:56 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Vera Aguilera Puerto
4e3246d278
Slight construction cleanup. ( #12614 )
2022-11-16 05:10:27 -06:00
Nemanja
72e7a9ee93
RPED ( #12008 )
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* RPED
* sound effect
* wires must be open
finished me appy slices yum yum
* Update Resources/Audio/Items/attributions.yml
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com >
* Update attributions.yml
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com >
2022-11-14 13:36:13 -06:00
Nemanja
b541cc5479
machine upgrading rounding fix ( #12577 )
2022-11-13 17:42:35 -06:00
Nemanja
9428d4b341
stack cleanup and mild refactoring ( #11717 )
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* stack cleanup
* fix tests and ulong
* somehow did half a commit
* ulong got usmall. (it's ints now)
* sussy baka cleanup
* mirror's review
* make da tests pass again
* shadowcommander review
* sloth por favor
* Update StoreSystem.Ui.cs
2022-11-08 20:24:23 -06:00
0x6273
b281d958b7
Fix machine upgrade examine missing loc ( #12410 )
2022-11-06 18:50:19 +11:00
0x6273
a201d777bc
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
Leon Friedrich
12503e57a5
Fix construction/crafting and maybe cargo selling ( #12306 )
2022-10-31 13:26:05 +11:00
Nemanja
b6135d3be5
Construction warning cleanup ( #12256 )
2022-10-30 17:48:53 +11:00
Leon Friedrich
f03b74c227
Slight SnapToGrid tweak ( #12274 )
2022-10-30 17:10:31 +11:00
Nemanja
cfab87b3d7
generator machine upgrading ( #12145 )
2022-10-22 15:38:57 -07:00
0x6273
fe00c1c10b
Airlock bolt and deconstruction fixes ( #11985 )
2022-10-17 11:44:04 +11:00
Leon Friedrich
bb61eb7f54
Move board spawning out of DoorSystem ( #11772 )
2022-10-17 03:43:33 +11:00
Leon Friedrich
37b36b9a76
Construction logging ( #11961 )
2022-10-16 08:58:07 -07:00
Júlio César Ueti
137e79ee4c
Adds logging to stripping and construction starting ( #11952 )
2022-10-16 17:32:00 +11:00
metalgearsloth
0b38589728
Raise power events by ref and not broadcast ( #11923 )
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Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Nemanja
c667b79200
fix some machines being unable to be deconstructed. ( #11548 )
2022-09-27 01:47:05 -05:00
Nemanja
3774a00a5c
Machine upgrading framework [NO CONTENT YET] ( #11528 )
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* upgrading parts baseline
* don't hardcode prototypes
* 0xsomethingsomething review i sorry i forgot your name
2022-09-26 15:18:31 -05:00
Leon Friedrich
a356071f41
Use IRuntimeLog in ConstructionSystem ( #11413 )
2022-09-19 15:01:33 -05:00
Leon Friedrich
b136f18ab7
Construction error handling changes ( #11400 )
2022-09-19 16:10:10 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
b9c571dc10
Ignore non-hard bodies for anchoring ( #11098 )
2022-09-11 19:19:27 +10:00
rolfero
f492442337
Fix construction action ( #11186 )
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Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-09-11 10:56:03 +02:00
theashtronaut
6f9065a1de
Reimplement anchor/unanchor delay ( #11128 )
2022-09-10 23:30:10 -07:00
rolfero
d7b31865ff
APC construction updated, uses electronics ( #10987 )
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* APC construction and deconstruction
Construction action GivePrototype
* APC needs screwing + sprites
* apc framework, working construction recipe
* Energy swords hot
* APC changes
* APC construction/deconstruction
* removed comments
* Revert "Energy swords hot"
This reverts commit 75228483abb3cc6252118b319bc8949d5198362d.
* Renamed function for clarity
* Fixed the last step not showing in the construction menu
* Some fixes
* Update Content.Server/Power/EntitySystems/ApcSystem.cs
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* Update Content.Server/Construction/Completions/GivePrototype.cs
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Structures/Power/apc.yml
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Structures/Power/apc.yml
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* Update Content.Server/Power/Components/ApcElectronicsComponent.cs
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* Update Content.Client/Power/APC/ApcVisualizer.cs
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
2022-09-09 20:27:41 -07:00
Flipp Syder
8e54ec27f2
Makes it so that all wires (except the bolt wire) have to be cut on airlocks/windoors ( #11056 )
2022-09-05 18:41:39 -07:00
rolfero
ccb240ccca
adds which machine board currently inserted/building to machine frames, issue #10891 ( #10945 )
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Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-08-31 03:59:02 -05:00