DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Slava0135
2eb6689834
clown mimimi sleeping sound ( #18127 )
...
* clown mimimi sleeping sound
* make its own component
* different sound (with attribution)
* oopsie
* back to mimimi (with attribution)
2023-07-19 02:55:50 -06:00
AJCM-git
878c7c0b85
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Nemanja
823c8204c9
Simplifying Machine Upgrading ( #15802 )
2023-04-29 13:23:49 +10:00
jicksaw
415eca285c
Remove stun and knockdown status effects before applying sleep ( #15460 )
2023-04-22 21:06:45 +10:00
Vasilis The Pikachu
65aca01895
Strip menu will no longer open when trying to wake sleeping players ( #14319 )
2023-03-12 23:29:26 -04:00
deltanedas
98b02b3d97
make emagged marker component (fixed version of #13867 ) ( #14096 )
...
* The all-in-one hacking solution
The thinking man's lockpick
The iconic EMAG
* emagged medbay's stasis bed
* left med, emagged sec' apc
* went back to chem, emagged the dispenser
* emagged the fax while i was there
* had a donut while waiting for emag to charge
* i broke into the bridge then announced 'mandatory johnson inspection in medical'
* get system instead of dependency
* feedback
* net suggestion
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* use EnsureComp and import NetworkedComponent
---------
Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-02-18 19:03:06 -06:00
Nemanja
d87d8f2886
predict emag and make blessed record struct events ( #13623 )
2023-01-22 02:12:45 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
222e011006
Don't log resolve for waking ( #13435 )
2023-01-18 19:56:33 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
metalgearsloth
e79d822206
Fix sleep wake spam ( #13047 )
2023-01-10 22:46:58 +11:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Errant
e9e6255684
Fix dead mobs falling asleep ( #12917 )
...
* Dead or zombie mobs can no longer sleep
* Removed zombie fix
* Moved dead-checks to OnEvent
* Cleanup
2022-12-15 15:34:43 -06:00
keronshb
71b2cf221f
Fixes sleepwalking ( #12522 )
...
closes https://github.com/space-wizards/space-station-14/issues/12404
2022-11-13 14:36:32 +11:00
rolfero
1151ca42e5
changing accumulators to timespan targets ( #12407 )
...
* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me >
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
2022-11-08 13:59:34 -06:00
0x6273
a201d777bc
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
keronshb
84413f2a4c
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
DrSmugleaf
f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
...
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-10-22 15:46:28 -07:00
Nemanja
a03ab2c087
stasis bed machine part scaling ( #11773 )
2022-10-15 14:39:30 -07:00
Francesco
635057fb7a
fix: Adds a cooldown when attempting to wake up someone else ( #11847 )
2022-10-14 23:13:24 -05:00
metalgearsloth
0b38589728
Raise power events by ref and not broadcast ( #11923 )
...
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Paul Ritter
79854e59a4
adds a source uid to most damage & mobstate events ( #11559 )
...
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
2022-10-08 12:15:27 +02:00
Paul Ritter
373261a4ee
hotfixes bed healing not taking sleeping into account ( #11560 )
2022-09-27 09:54:22 -07:00
Rane
1e62627ecb
improve sleeping mob state changes ( #11083 )
2022-09-06 21:37:32 -07:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00
metalgearsloth
2d873a2cf2
Add static "IsPowered" method ( #8434 )
...
* Add static "IsPowered" method
* Use IsPowered in more places
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-05-26 17:36:12 -07:00
themias
90e6cf063d
Prevent dead mobs from healing in beds ( #8419 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-25 12:31:15 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rane
5376aed6ea
Beds, Medical Beds, Stasis Beds ( #6695 )
2022-04-15 15:53:52 -07:00