Swept
bdc4441a45
Adds rainbow jumpsuit ( #2149 )
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* Initial
* Fixes attribution
* Fixed
* Fixed
* Update Resources/Textures/Clothing/Uniforms/rainbow.rsi/meta.json
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2020-11-08 20:24:17 +01:00
Exp
d45072495e
Adds a live preview to the character customizer ( #2523 )
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* Preview
* -Dispose Dummy
-Unsubscribe from OnServerDataLoaded
2020-11-08 23:44:04 +11:00
Exp
6e3cc9e78a
PDA Pen Holder ( #2519 )
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* -Adds pens to pdas
-Adds eject pen verb
* Reviews:
-Changed Container into ContainerSlot
-Starting prototypes are now nullable
-Removed double GetComp call
* EjectPen Button
2020-11-08 23:43:13 +11:00
Swept
4a6d0ae5a4
More belts and welders ( #2453 )
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* Adds sprites
* Added prototypes
* Adds experimental and mini welder
* Adds welder to CE's belt
* Lazily filled out the belts
* Added to spawn jobs
* Merge branch 'master' of https://github.com/space-wizards/space-station-14 into pr/2453
* Update Resources/Prototypes/Entities/Objects/Tools/welders.yml
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2020-11-08 02:40:49 +01:00
Remie Richards
c580423f41
Fixes. Can no longer open while cooking. Can no longer cook while open. ( #2521 )
2020-11-08 01:10:55 +01:00
Víctor Aguilera Puerto
50f03a5b17
Fix firelock occlusion.
2020-11-07 23:58:33 +01:00
metalgearsloth
54e0747577
Fix crematorium visualizer crash ( #2513 )
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* Fix crematorium visualizer crash
* Also morgue
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-11-07 14:44:47 +11:00
DrSmugleaf
bf5b9ad03b
Change cvar usages to use CVarDef and define them in CCVars ( #2250 )
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* Change cvar usages to use CVarDef and define them in CCVars
* Merge fixes
* Remove duplicate cvar registration
2020-11-07 11:15:56 +11:00
Víctor Aguilera Puerto
a7e7f20417
Remove dependency.
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Yeah, let's not ever again. Please.
2020-11-07 01:04:15 +01:00
DrSmugleaf
b5d00a2cf6
Buckle improvements ( #2508 )
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* Buckle improvements
* Update doc
* Remove redundant argument name
* Remove import
2020-11-07 01:15:02 +11:00
DrSmugleaf
560f89b297
Fix AI crash when an entity is moved to an invalid grid ( #2507 )
2020-11-07 01:04:13 +11:00
DrSmugleaf
9926ef298c
Move rotate event subscription from NodeContainerComponent to NodeContainerSystem ( #2506 )
2020-11-06 12:52:01 +01:00
Víctor Aguilera Puerto
8930ba845b
Update submodule
2020-11-06 12:46:23 +01:00
Víctor Aguilera Puerto
089422fa99
Use EntitySystem proxies to (un)subscribe to event in BuckleSystem.
2020-11-06 12:43:38 +01:00
Víctor Aguilera Puerto
bb3aee90b2
FloorTileItem station extension/new grid creation ( #2500 )
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* FloorTileItemComponent can now extend the station, or create new grids.
* Fixes wrong interaction system EntityCoordinates check.
Needed for all this to work.
2020-11-06 22:38:41 +11:00
Víctor Aguilera Puerto
6a469508ca
Fix every BuckleComponent subscribing to EventBus when buckled ( #2504 )
2020-11-06 12:38:24 +01:00
Víctor Aguilera Puerto
60dd0de96f
Fix crash when invalid construction prototype is passed.
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Fixes #2501
2020-11-06 10:56:14 +01:00
metalgearsloth
864fa0a57c
Minor device network changes ( #2499 )
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* Device network changes
* Update too
* Update Content.Server/GameObjects/EntitySystems/DeviceNetworkSystem.cs
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-11-05 18:04:21 +01:00
metalgearsloth
e62df15ef9
Add cvar for events ( #2478 )
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There's also the existing events command as well that's separate. I think there's value in having both? (Where mods can turn it on and off but not change the default?)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-11-05 18:04:07 +01:00
metalgearsloth
14568bc10c
Reset saltern disposal entries to default ( #2486 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-11-05 17:58:41 +01:00
metalgearsloth
51d8d5dd9d
Disable climbing when buckled ( #2488 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-11-06 01:08:24 +11:00
ShadowCommander
8fa6f2c3de
Add feedback to the signallink command ( #2482 )
2020-11-05 22:57:49 +11:00
Víctor Aguilera Puerto
5cac4c5917
RotatableComponent QOL improvements.
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- Rotatable verbs only show if the entity can be rotated.
- Adds parameter to rotate anchored entities.
- Office chairs can now be rotated regardless of anchoring.
2020-11-04 11:21:01 +01:00
Víctor Aguilera Puerto
f54016f912
Fixes incorrect reagents in produce
2020-11-04 10:16:28 +01:00
zionnBE
2faff4963a
Fix block game causing server crash ( #2477 )
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* Fix block game crashing server
* fffff i just noticed
* THIS is the correct property
* Ignore unpause if game has not started
* Init _currentPiece by BlockGame constructor
2020-11-04 18:08:47 +11:00
Swept
1444074b24
Initial ( #2450 )
2020-11-03 14:14:46 -08:00
Swept
6a72a0365d
Camera doesn't move on melee attack ( #2107 )
2020-11-03 13:30:36 -08:00
Víctor Aguilera Puerto
246b2fe6db
Update submodule.
2020-11-03 19:36:54 +01:00
DrSmugleaf
3970e8b179
Add unoccluded check for pointing arrows ( #2253 )
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* Make pointing check for occlusions
* Make pointing ignore the pointer in case you are hella occluding
* Merge branch 'master' of https://github.com/space-wizards/space-station-14 into unoccluded-pointing
2020-11-03 21:25:31 +11:00
moonheart08
1e9968f2e1
add machine linking button to sandbox panel. ( #2484 )
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* add machine linking button to sandbox panel.
* Update Content.Client/Sandbox/SandboxManager.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2020-11-03 21:14:43 +11:00
zionnBE
9f03fc8880
Add access restrictions to vending machines ( #2471 )
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* Add vending machine access restrictions
* oops
* Handle null
* Flick deny upon access denied
Co-authored-by: zionnBE <zionn@tfwno.gf >
2020-11-02 22:33:12 +11:00
DrSmugleaf
981fed8b27
Fix being able to start pulls on anchored entities ( #2457 )
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* Fix being able to start pulls on anchored entities
* Replace tryget with component dependency
2020-11-02 11:58:47 +01:00
DrSmugleaf
1817a4a816
Change events command to give better instructions on how to use it ( #2456 )
2020-11-02 11:41:07 +01:00
DrSmugleaf
6b4a39006e
Make mechanism behaviors properly update, fix eating and drinking ( #2472 )
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* Make mechanisms properly update and fix eating and drinking
* Remove outdated component ignores
* Fix nullable error
* Fix mechanism behavior events
* Remove unnecessary code
2020-11-02 11:37:37 +01:00
Tomeno
015539dcdc
Revert to old cooldown and unify with DoAfter ( #2469 )
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Co-authored-by: Tomeno <tomeno@lulzsec.co.uk >
2020-11-02 11:32:03 +01:00
Markek1
b5d48e4db0
Fixed crematorium creating ash out of nothing and being allowed to cremate while open ( #2473 )
2020-11-02 11:31:27 +01:00
Pieter-Jan Briers
c9236d88ac
Merge remote-tracking branch 'upstream/master' into 20-10-30-admins
2020-11-02 00:24:15 +01:00
Pieter-Jan Briers
6980ff84b0
Fix include calls for the admin DB stuff.
2020-11-02 00:23:34 +01:00
Pieter-Jan Briers
0e419ad321
Fix include calls for the admin DB stuff.
2020-11-02 00:22:53 +01:00
Pieter-Jan Briers
6cc6cc3697
Make loginlocal SERVERONLY.
2020-11-02 00:10:07 +01:00
Pieter-Jan Briers
0618cde2b7
Announce logins/logouts.
2020-11-02 00:04:58 +01:00
Pieter-Jan Briers
6f78851647
Send messages on admin/deadmin.
2020-11-01 23:56:35 +01:00
Pieter-Jan Briers
637581bf3b
Correctly update the admin button the chat box.
2020-11-01 23:55:55 +01:00
ShadowCommander
f58a951701
Update submodule
2020-11-01 13:34:10 -08:00
metalgearsloth
2e65b1e5fa
Optimise flashlights ( #2468 )
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Flashlights were calling dirty EVERY TICK so this just means they only call it when absoluetely necessary which saves a lot.
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-10-31 21:56:46 +01:00
Víctor Aguilera Puerto
87cb22838b
Fix bug where built computers would spawn with an extra board.
2020-10-31 14:17:33 +01:00
Paul Ritter
172b964de4
zumo too quick ( #2463 )
...
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2020-10-30 19:58:17 +01:00
Paul Ritter
f36cba8e21
Refactors machine linking to use generics ( #2462 )
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Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2020-10-30 19:46:19 +01:00
Paul Ritter
95590833ce
ignores some components ( #2461 )
...
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2020-10-30 18:08:39 +01:00
DrSmugleaf
f52ec5a8f7
Fix icon smoothing component not working with rotated entities ( #2455 )
2020-10-30 16:28:54 +01:00