slarticodefast
50bbb1c101
predict IgnitionSourceComponent ( #36310 )
...
* PREDICTION
* comment
* don't overwrite event args
* totally not a web edit
* intn't
2025-04-06 17:54:47 -07:00
Ilya246
447e9c247d
fix flammable reagents deigniting you ( #31930 )
...
fix
2024-09-07 17:44:58 -06:00
Nemanja
ce97225c2d
Replace IClickAlert with events ( #30728 )
...
* Replace IAlertClick with events
* whoop
* eek!
2024-08-07 15:15:35 +10:00
Nemanja
a1a8f04036
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
...
* ok basic shit
* second part
* pretend it isn't real it can't hurt you.
* 👁️ 👁️
* shadowcommander review
2024-05-31 13:26:19 -07:00
Ed
afb1acab10
Fix candles (firestack fading) ( #28139 )
...
Update FlammableSystem.cs
2024-05-25 16:22:34 -04:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
deltanedas
bad5367479
fire troll fix ( #28034 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-14 16:47:00 -07:00
deltanedas
4b2193a8a0
fix fire spread round removal ( #27986 )
...
* fix a resolve debug assert
* rewrite fire spread
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-13 17:49:44 -04:00
deltanedas
cd92046966
make fire not burn through hardsuits ( #27161 )
...
* add FireProtection system and event
* minor optimisation + make flammable use fire protection event
* add fire protection values to some things, nerf firesuit heat resistance
* bruh
* unrevert laser nerfs, make elite hardsuit fully fireproof
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-09 00:12:48 -07:00
Whisper
eee056eaf0
lower max firestacks to 10, refactor flammable ( #27159 )
...
* lower max firestacks to 10, refactor flammable
* fix
* uncap fire stack damage, lower fire stack damage
2024-04-23 21:30:01 +10:00
deltanedas
fcf5057b61
make fire spreading scale with mass ( #27202 )
...
* make fire spreading scale with mass
* realer
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-22 01:42:26 -07:00
LankLTE
407d4aed58
Diona Nymphs & Splitting ( #24630 )
...
* Porting & implementation
* Fix two stupid errors
* Human not humans
* fix audio path
* Fix test fails & update cooldown
* Work on reviews & test fail
* Rework nymph organ system.
* Make the nymph organs nospawn.
* IsDeadIC
2024-02-16 18:54:44 -08:00
Pieter-Jan Briers
3e3cb10a96
Make some damage sources not cancel do afters ( #24635 )
...
- poison chemicals (HealthChange effect)
- being on fire
- guardians transferring damage to owner
2024-01-28 10:51:54 +11:00
Arendian
6bf6994298
Incendiary projectiles and lava firestack reduction ( #23479 )
...
* Firestack reduction and FireStackOnHit added
* Slight lava tweak
* Remove component and tweaked incendiary pellets
* Incendiary grenade tweak
* Now ignites on projectile fixture or ignition fixture + incendiary grenade tweak
* flare shells now ignite entities again
* Comment
* undo flare gun ignite
2024-01-08 00:41:42 -05:00
AJCM-git
9c522c8b19
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Nemanja
cfb129c5a4
Buff heat and flame damage ( #23238 )
2023-12-30 16:28:00 -07:00
qwerltaz
2fe1164a03
flammable entities hotfix ( #23113 )
...
* flammable fix
* move air check and ignition to if statement
2023-12-28 18:28:15 -05:00
qwerltaz
3f91028395
Fix flammables air ignition ( #23063 )
...
* Fix welder ignition
* fix mobs on fire hotspot expose frequency
* fix shotgun pellets ignition
* ensure ignitionComp on flammable init
* \n
* Revert "ensure ignitionComp on flammable init"
This reverts commit 6915dcdc
2023-12-27 20:05:50 -07:00
Leon Friedrich
10142c3a2e
Rebalance fireaxe ( #22731 )
...
* Rebalance Fireaxe
* Nerf it a bit
2023-12-18 21:41:33 -05:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
Leon Friedrich
16a96976d3
Flammable system bug fixes. ( #21594 )
2023-11-14 22:55:45 +11:00
Ed
aa713ea7e6
Candles ( #21087 )
...
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2023-11-03 22:53:51 -07:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Kara
77964d4a6b
Kill SharedEntityExtensions and all popup extensions ( #20909 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-10-16 16:56:09 +11:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
mhamster
5ce47fbb03
Add ability to burn papers +Flammable tweaks. ( #18955 )
2023-08-14 15:45:55 -04:00
Chief-Engineer
bfa3989011
improve ignite logs ( #18669 )
2023-08-05 12:18:09 +10:00
Leon Friedrich
2bd5fb3736
Remove obsolete Fixture.Body references ( #16259 )
2023-05-09 17:21:26 +10:00
metalgearsloth
06efff2b2d
Flare gun 1984 ( #15807 )
2023-05-04 12:46:02 +10:00
Chief-Engineer
017fb28ce3
Add atmos ignition logs ( #14216 )
2023-02-28 16:43:24 -04:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
Leon Friedrich
77683a95df
Add point light to burning entities ( #12959 )
2022-12-12 14:35:33 +11:00
metalgearsloth
fb3f6fa80f
Predicted stamina ( #12413 )
...
* Predicted stamina
Needed to do some semblence of predicted melee.
* Okay now done.
* Pause support
* Comment
2022-11-08 14:34:07 -06:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
Visne
356a6b8d2e
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Kara
33e1c77de2
Fix collisions passing firestacks between mobs ( #9324 )
2022-07-04 20:30:45 -05:00
Vera Aguilera Puerto
aa9281d667
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. ( #8134 )
...
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.
* actually compiles
* Remove commented out code
* funny bracket
* Move archived moles, temperature from GasMixture to TileAtmosphere.
* WIP customizable map default mixture
still VERY buggy
* broken mess
aaaaaaaaaaaaa
* Fix lattice, etc not being considered space
* visualization for "IsSpace"
* help
* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Holy SHIT it compiles AGAIN
* Fix AtmosDeviceSystem crash at shutdown
* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.
* Use space instead of gasmixture immutable for heat capacity calculations
* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.
* Fix roundstart tiles not processing
* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs
Changed Files tab is so large I can't commit both suggestions at once mfw
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-07-04 09:51:34 -05:00
EmoGarbage404
1c7a09b736
Fire Axe [New syndie item] ( #9088 )
2022-06-23 18:27:28 -07:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
...
* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Vera Aguilera Puerto
0b0de4fe10
FlammableSystem only calls TemperatureSystem.ChangeHeat if the entity has the appropriate component.
2022-03-04 16:25:32 +01:00
Vera Aguilera Puerto
e292418766
Fix incorrect if statement in FlammableSystem.
...
Should fix the FlammableComponent resolve errors on live servers.
2022-03-03 11:48:27 +01:00
metalgearsloth
07b38e5acd
Minor atmos optimisations ( #6625 )
2022-02-20 17:43:20 +11:00
Leon Friedrich
ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract ( #6655 )
2022-02-15 15:06:52 +11:00
ScalyChimp
004c678853
Incediary Shells ( #6208 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-01-31 00:44:45 +11:00
Acruid
5b1cd2dd96
ECSatize AlertsSystem ( #5559 )
2022-01-05 19:19:23 +11:00