mirrorcult
307e642a6d
Admin freeze ( #6668 )
2022-02-11 19:01:37 -07:00
Leon Friedrich
1c9ffdc78c
Replace VerbTypes with verb classes ( #6525 )
2022-02-10 13:30:59 +11:00
metalgearsloth
434580845b
Fix map yaml linter ( #6433 )
2022-02-01 14:05:55 +01:00
ShadowCommander
a3c1d8f22a
Add job column to PlayerTab ( #6181 )
2022-01-15 14:17:33 +01:00
ShadowCommander
d1a033644b
Update admin overlay when player is renamed ( #6180 )
2022-01-15 14:15:41 +01:00
ShadowCommander
4f80dfda0d
Verb confirmation ( #6137 )
2022-01-14 01:28:17 +11:00
Vera Aguilera Puerto
c4bf0a9479
AdminManager can now load permissions for registered callback commands. ( #6025 )
2022-01-12 11:05:39 +01:00
wrexbe
5ceb2372bf
Clean up some warnings ( #6088 )
...
* Clean up some warnings
* Remove nullable enable
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2022-01-09 22:10:36 -06:00
Pieter-Jan Briers
e648ad72b9
Remove usages of Newtonsoft.Json outside StatusHost
2022-01-09 11:53:18 +01:00
mirrorcult
5249ea057a
Kill bobby 2.0 ( #6023 )
2022-01-04 10:17:39 +01:00
ShadowCommander
92d70b0587
Add teleport verbs ( #5954 )
...
* Add teleport verbs
* Add ftl file
* Make the verbs run the command serverside
2022-01-03 01:07:33 -08:00
Paul Ritter
512d6a38c3
get that crap outta here (completely rewrites inventorysystem) ( #5807 )
...
* some work
* equip: done
unequip: todo
* unequipping done & refactored events
* workin
* movin
* reee namespaces
* stun
* mobstate
* fixes
* some work on events
* removes serverside itemcomp & misc fixes
* work
* smol merge fix
* ports template to prototype & finishes ui
* moves relay & adds containerenumerator
* actions & cuffs
* my god what is actioncode
* more fixes
* im loosing my grasp on reality
* more fixes
* more work
* explosions
* yes
* more work
* more fixes
* merge master & misc fixed because i forgot to commit before merging master
* more fixes
* fixes
* moar
* more work
* moar fixes
* suffixmap
* more work on client
* motivation low
* no. no containers
* mirroring client to server
* fixes
* move serverinvcomp
* serverinventorycomponent is dead
* gaming
* only strippable & ai left...
* only ai and richtext left
* fixes ai
* fixes
* fixes sprite layers
* more fixes
* resolves optional
* yes
* stable™️
* fixes
* moar fixes
* moar
* fix some tests
* lmao
* no comment
* good to merge™️
* fixes build but for real
* adresses some reviews
* adresses some more reviews
* nullables, yo
* fixes lobbyscreen
* timid refactor to differentiate actor & target
* adresses more reviews
* more
* my god what a mess
* removed the rest of duplicates
* removed duplicate slotflags and renamed shoes to feet
* removes another unused one
* yes
* fixes lobby & makes tryunequip return unequipped item
* fixes
* some funny renames
* fixes
* misc improvements to attemptevents
* fixes
* merge fixes
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2021-12-30 22:56:10 +01:00
ShadowCommander
9d70bdde9c
Keep players in the PlayerTab until round end ( #5921 )
...
* Rework AdminSystem to keep players in the PlayerTab until round end
* Prevent sending PlayerStatus to deadminned admins
* Change _playerList to non-nullable
* Clean up unused usings
* Consolidate duplicate foreach loop code
2021-12-30 16:12:28 +01:00
Paul Ritter
84e0011ba7
fixes up the ahelp relay a bit ( #5866 )
...
* fixes up the ahelp relay a bit
* Update Content.Server/Administration/BwoinkSystem.cs
2021-12-29 21:12:07 +01:00
ShadowCommander
e51f6ee851
Keep PlayerTab entries until the end of the round ( #5910 )
2021-12-27 12:46:38 +01:00
DrSmugleaf
0ca8c705ab
Use dictionary and hashset for admin log entities and players respectively
...
Add test for duplicate player ids in an admin log not throwing
2021-12-26 00:50:10 +01:00
Vera Aguilera Puerto
666be08d86
Fix client-only command permissions. ( #5899 )
2021-12-25 19:53:21 +01:00
DrSmugleaf
1f8152cb02
Cache the last 3 rounds of admin logs in memory
...
Reduces send logs time from 2/10/45 seconds to 2 milliseconds
Not thread safe
Removes LogRecord
2021-12-25 02:07:12 +01:00
DrSmugleaf
2f75b282b9
Change admin log filter types and impacts to use hashsets
2021-12-24 20:48:21 +01:00
TemporalOroboros
201952e618
Adds temperature to solutions ( #5834 )
2021-12-24 02:22:34 -07:00
Paul Ritter
1b028c5ff7
adds ahelp relay ( #5837 )
2021-12-22 13:34:09 +01:00
Paul Ritter
cc57d1380c
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
DrSmugleaf
f23ca09d09
Add more debug logging to admin logs
2021-12-20 01:23:11 +01:00
Vera Aguilera Puerto
a46c2e6c9d
Added some missing engine command permissions. ( #5782 )
...
If you want to bikeshed this further, open an issue.
2021-12-18 14:16:34 +01:00
Leon Friedrich
7e49b22a74
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Moony
d24ce4b58d
Retrofit on "mentors" (admins with no perm except +ADMINHELP) ( #5626 )
...
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
2021-12-14 22:17:08 +01:00
Vera Aguilera Puerto
4de2896f58
Adds Administration verb category and AHelp verb. ( #5773 )
...
* Adds Administration verb category and AHelp verb.
For more convenient adminin'.
* abbreviate verb category to Admin
* Add explosion verb to admin category
2021-12-13 16:19:34 -08:00
metalgearsloth
f110e28021
Fix openahelp and quit command perms ( #5763 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-12-12 22:45:49 -07:00
E F R
b2da936848
Everything: Rich text redux ( #5625 )
...
* lord save me
* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`
The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).
* rebase touchup
2021-12-12 18:25:42 -08:00
Moony
caad34eecb
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
Leon Friedrich
896f80831b
Meteor Fix ( #5717 )
2021-12-09 16:34:38 +01:00
Vera Aguilera Puerto
cd1b5f44e8
EntityStringRepresentation in logs correctly parse the EntityUid and player
2021-12-09 16:26:16 +01:00
Vera Aguilera Puerto
c680d5b201
EntityStringRepresentationConverter for admin logs. ( #5677 )
2021-12-09 16:07:07 +01:00
Vera Aguilera Puerto
8c351e5456
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-09 10:39:11 +01:00
DrSmugleaf
81c0b1e174
Add admin logs window pop out button, default to docked
...
Default to unmaximized
2021-12-09 00:05:42 +01:00
Vera Aguilera Puerto
ba736f70df
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Vera Aguilera Puerto
3f79e3754f
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
...
# Conflicts:
# Content.Client/Crayon/CrayonDecalVisualizer.cs
# Content.Client/Tabletop/TabletopSystem.cs
# Content.IntegrationTests/Tests/InventoryHelpersTest.cs
# Content.Server/AI/EntitySystems/AiSystem.cs
# Content.Server/AI/Utility/AiLogic/UtilityAI.cs
# Content.Server/AME/AMENodeGroup.cs
# Content.Server/Administration/AdminVerbSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chemistry/Components/InjectorComponent.cs
# Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
# Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
# Content.Server/Crayon/CrayonComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fluids/Components/MopComponent.cs
# Content.Server/Fluids/Components/SpillExtensions.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Instruments/InstrumentSystem.cs
# Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
# Content.Server/Storage/Components/EntityStorageComponent.cs
# Content.Server/Storage/Components/StorageFillComponent.cs
# Content.Server/Stunnable/StunbatonSystem.cs
# Content.Server/Throwing/ThrowHelper.cs
# Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
# Content.Shared/Damage/Components/DamageableComponent.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/MobState/Components/MobStateComponent.cs
# Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
Vera Aguilera Puerto
c57b07a4d0
Goes in-game now
2021-12-06 15:34:46 +01:00
metalgearsloth
525297c5fe
A bunch of AttachedEntity bullshit
2021-12-06 15:39:46 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Leon Friedrich
ae65418c52
Remove radiation & explosion damage logs. Add better explosion-trigger logs ( #5689 )
2021-12-05 13:34:32 +11:00
Vera Aguilera Puerto
f5b8bb3731
More manual fixes.
2021-12-03 17:35:20 +01:00
Vera Aguilera Puerto
f386b57148
Inline OwnerUid
2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
ee4ff9cfe8
Inline Name
2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto
61be228ad0
Some manual GetComponentOrNull inlines
2021-12-03 15:18:15 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
b835bea086
Inline GetComponent
2021-12-03 11:55:25 +01:00