Commit Graph

9 Commits

Author SHA1 Message Date
metalgearsloth
4a393d4665 Fix a bunch of warnings (#9528) 2022-07-09 09:07:47 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Leon Friedrich
c4c238bda9 Add multi-layer in-hand and clothing support (#6740) 2022-03-02 10:29:42 +11:00
metalgearsloth
f9e32fb0c1 Revert "Add support for multi-layer in-hand and clothing sprites" (#6521) 2022-02-07 14:59:22 +11:00
Leon Friedrich
470e4f8bdc Add support for multi-layer in-hand and clothing sprites (#6252) 2022-02-07 14:37:57 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Leon Friedrich
19b1c003e0 Fix misc virtual item issues (#5980) 2022-01-10 15:22:56 +11:00
Paul Ritter
fbcb53dcc0 pvs content (#5484)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2021-11-30 15:20:38 +01:00
mirrorcult
62f6c8dd8e Wieldable/two-handed weapons (#4554)
* wielding kinda works

* rough out all the edges, wielding works nicely

* popups + loc

* increase damage & extra damage against whitelist

* small fixes

* forgot to actually do that

* reviews

* reviews + thing

* use resistances and not extradamageagainstwhitelist

* slashy

* make increasedamageonwield and melee hit events work with modifiersets

* Silly individual
2021-09-17 07:16:11 -07:00