* initial commit
* adds cartridge to cmo's locker
* tidies up yml, adds default scanner sound, makes it so the silent property silences the scanner sound too
* fixes ert medic pda not having it preinstalled
* adds attribution
* removes redundant dependencies
* fix agent pda
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Co-authored-by: archrbx <punk.gear5260@fastmail.com>
* Add Firebots
Had to add OnActivateInWorld to the spray system to get the bot to work. Checks for the flammable component and if the onFire boolean is true.
* Make SpraySystem actually use useDelay
got rid of that TODO
* Added firebot speech
Fire detected!
The comparison for doing gas exchange used current and not archived
moles. This could lead to update order-dependent gas spreading effects.
To fix this, convert TileAtmosphere's MolesArchived and
TemperatureArchived to a AirArchived, and use that in the comparison
method.
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Co-authored-by: PraxisMapper <praxismapper@gmail.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
* Optimise drains
If it's still a problem then we do what I did for rmc14 and just dump all the active drains onto a job to getentitiesinrange in parallel.
* Fixes
* Boom! Emergency access!
* Emergency access sound
* locale
* Updated sounds
* bleh
* Door electrify base
* feat: popups on attempt to activate AI action when wires cut
* refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door
* refactor: added icon and sound for door overcharge
* meta.json should use tabs not spaces
* refactor: extracted sounds for airlock overcharge to static field in system
* refactor: cleanup, ScarKy0 mentions for resources
* refactor: removed unused textures
* feat: now notification is displayed when AI attempting to interact with door which have wire cut
* StationAiWhitelistComponent is properly gating BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered
* refactor: use PlayLocal to play electrify sound only for AI player
* refactor: SetBoltsDown now uses TrySetBoltDown, checks for power.
* bolts now check for power using SharedPowerReceiverSystem
* electrify localization and louder electrify sounds
* extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut
* refactor: cleanup
* New sprites and fixes
* Copyright
* even more sprite changes
* refactore: cleanup, rename overcharge => electrify
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Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* fix contraband never getting added to vend inventory
* Revert "fix contraband never getting added to vend inventory"
This reverts commit e7fb3a60c3cb6fcbf41d7f015f13dbc7b1c1901d.
* readd setter method to system
* fix again without reparenting
Lol .AsSingleQuery().
Some people's preferences wouldn't load on Lizard. Turns out the entire preferences set is loaded with a morbillion joins in a single query and one person had 240,000 (!!!) rows returned for their preferences query. Yeah.
* initial commit
* adds astronav cartridge to QM locker
* changes requested in review
* fix merge conflicts
* fixes the statuscontrol disappearing if you eject the cartridge but still have it installed
* fix notificationsenabled on salv pda proto
* fixes lingering statuscontrol on eject while held
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Co-authored-by: archrbx <punk.gear5260@fastmail.com>
The ChatSystem code for re-enabling OOC only ran during PostRound, which gets skipped over when doing restartroundnow. Now it does this on PreRoundLobby too.
* builds
* doesn't crash
* seems to work
* distance cap was dumb
* Requested changes
* can't find any issues from making the changes
* Check for anchor and minor optimisation
* Removed unnecessary usings
* Code less verbose and cleanup
* increase thieving beacon range to 2
* add obstruction check
* review
* Entity<T?> strikes again
* webedit ops because github died or something
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* WantedListCartridge has been added
* WantedListCartridge user interface works
* WantedListCartridge is added as standard in some PDAs
* The CriminalRecordsSystem can now also take into account who created the record
* Added offense history table
* Fix of missing loaderUid for a cartridge without installing the program
* Added personalized information about the target
* The crime history has been finalized
* Added StatusList
* The officer's name has been added to the automatic history
* WantedListCartridge has been added to the HOS locker
* WantedListCartridge has been removed from brigmedic's preset programs
* The StealConditionSystem now takes into account whether a cartridge is inserted or installed
* Added target to thief on WantedListCartridge
* Merge fix
* Removing copypaste
* Fix merge 2
* The sprite of WantedListCartridge has been changed
* Update pda.yml
* Fix scrollbar in the history table
* Upstream localization fix
* `StatusList` has been replaced by `ListContainer` with `TextureRect`
* Margin fix
* Filter Set Outfit menu to exclude loadout sets
* Apply loadouts to job outfits
* Use appropriate species for Urists
* squishy
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* clean up solution regen and drain comps
* Tape applied.
* Update Content.Server/Chemistry/Components/SolutionRegenerationComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* remain entity
* That has to be a rogue test fail.
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* move component to shared
* add fake systems
* update server explosion system and remove duplicate transform query
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* let FlashArea be called from shared
* untroll
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Lists are a reference type, so each component should get a new one, not point at the previous one.
Co-authored-by: PraxisMapper <praxismapper@gmail.com>
* Localization of steal targets
* Correction of localization of theft objects
* The second correction of the localization of theft targets
* Update steal-target-groups.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Revision of the localization method
* Choosing a simple option for localization
* Fix TechnologyDisk name
* Corrections based on feedback received
* correction of declension
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>