PJBot
0a6904fbe2
Automatic changelog update
2024-01-28 10:47:37 +00:00
Doctor-Cpu
70d04c70ba
Fix mispell of Atomic Amnesia MMX author ( #24657 )
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Co-authored-by: Gwen <>
2024-01-28 21:46:32 +11:00
PJBot
dcd4e8f799
Automatic changelog update
2024-01-28 10:42:42 +00:00
shamp
4920d5f7df
Added new All at once game preset ( #23171 )
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* Update game_presets.yml
* Create preset-allatonce.ftl
* Update game_presets.yml
* Update game_presets.yml
the game rule has been removed:
- pirates
* Update game_presets.yml
Pascal case/Camel case fix
* Update preset-allatonce.ftl
Camel case fix
2024-01-28 21:41:36 +11:00
PJBot
725869ae33
Automatic changelog update
2024-01-28 03:24:22 +00:00
emmafornash
af632690a1
Fixed syndicate bombs being unpurchasable ( #24469 )
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* fixed syndicite bombs being unpurchasable
* removed previous attempt
* added restock condition to listing's equal method
* reverted id change
2024-01-28 14:23:39 +11:00
themias
5c75117749
Add cowboy hats and boots ( #24299 )
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* Add cowboy hats and boots
* oops
* audio fix and attribution
2024-01-28 14:23:16 +11:00
github-actions[bot]
877a07b941
Update Credits ( #24645 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-01-27 18:21:16 -08:00
metalgearsloth
b1f9e25c13
Steal cleanup ( #24428 )
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- Fix datafield spelling
- Fix some code oddities
2024-01-28 12:10:39 +11:00
PJBot
1e0310ff10
Automatic changelog update
2024-01-28 00:29:08 +00:00
Pieter-Jan Briers
8ca7cb59a3
Security barriers take 5 seconds to (un)lock ( #24637 )
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People are using these as unhackable and hard-to-tailgate airlocks into sec. They should not be trivial for security officers to move through.
Made LockComponent have configurable lock times to implement this.
2024-01-28 11:28:02 +11:00
Pieter-Jan Briers
3e3cb10a96
Make some damage sources not cancel do afters ( #24635 )
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- poison chemicals (HealthChange effect)
- being on fire
- guardians transferring damage to owner
2024-01-28 10:51:54 +11:00
PJBot
dfa10be890
Automatic changelog update
2024-01-27 23:15:14 +00:00
FungiFellow
7b046aceb8
Ion Storm Weight Increase ( #24633 )
2024-01-28 10:14:09 +11:00
Rondalph Diggs
a8989c0ee7
Align sprite rear view ( #24584 )
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Fixes space-wizards/space-station-14#24574
Moved back view sprite one pixel to the right.
2024-01-27 10:03:02 -08:00
Hanz
8fc9650b6e
Bartender limited reagents fixup ( #24598 )
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Fixed up bartending after the limited reagents update
2024-01-27 09:49:26 -08:00
PJBot
82fa771859
Automatic changelog update
2024-01-27 17:48:40 +00:00
Boaz1111
b5e010f0fe
Pka shuttle projectiles now actually break rocks in one hit ( #24627 )
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bitch
2024-01-27 20:47:35 +03:00
PJBot
ddf1ec0216
Automatic changelog update
2024-01-27 17:44:51 +00:00
Kara
4ab69709fe
Powered light sprite glows with color of their pointlight ( #24612 )
2024-01-27 09:43:45 -08:00
Vasilis
69d9d9f34b
Admin Observers get a hat slot and a pda ( #20183 )
2024-01-27 10:44:46 -04:00
PJBot
70a63452b9
Automatic changelog update
2024-01-27 13:52:31 +00:00
avery
7e16ee0b55
Hallway textscreens ( #24189 )
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* hallway screen refactor pending comms console support
* comms console broadcasts
* screen and timer localization
2024-01-27 08:51:24 -05:00
Ed
a923beb21b
Gravity anomaly rework ( #24452 )
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* balance
* gorilla gauntlet fix
* magboots update
* some more buff
* randomwalk speed scales with severity
* nerf
* content
* Revert "content"
2024-01-27 04:15:05 -08:00
PJBot
23999b3d69
Automatic changelog update
2024-01-27 12:13:58 +00:00
Tayrtahn
be09538f28
Repairable vending machines ( #24603 )
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* Add Repairable to vending machines
* Removed fuelcost (outdated)
2024-01-27 04:12:53 -08:00
PJBot
639a453a39
Automatic changelog update
2024-01-27 12:09:56 +00:00
Kara
34eb691448
Default navmap to show departments ( #24613 )
2024-01-27 04:08:50 -08:00
Guillaume E
4ee7349514
Keep reagent dispenser inventory ordered ( #24304 )
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* Keep reagent dispenser inventory ordered
This way, reagents wont be "moving around" in the UI when juggling
jugs.
The reagent dispensers will also show what reagents their storage
slots contain if jugs are not labelled.
* Move sorting client-side
* Revert "Keep reagent dispenser inventory ordered"
This reverts commit 3a1fc2e36d593937d4ecc581ae5a617a273a9d1c.
2024-01-27 04:06:39 -08:00
Ubaser
eca3d0b273
Biodome satellite ruin ( #24608 )
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* add
* yea
2024-01-27 00:56:35 -07:00
Ubaser
6b5788ed2a
Add more advertising messages ( #24219 )
2024-01-26 22:46:29 -08:00
PJBot
93dd183fc2
Automatic changelog update
2024-01-27 03:54:14 +00:00
JustUser
6ee49355f7
Add the minimumPlayers parameter to the ZombieOutbreak event ( #24577 )
2024-01-26 22:53:09 -05:00
deltanedas
4f186fc18b
fix singulo combining debug assert ( #24602 )
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* fix singulo combining debug assert
* oh that wasnt useless
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-26 22:11:45 -05:00
PJBot
eabe1f6e47
Automatic changelog update
2024-01-27 02:58:02 +00:00
Alzore
261153683e
Make shotgun slug ammo not useless ( #24196 )
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* 20blunt8pierce
* ShotgunSlugLathe
* Commentbecauseapparentlyitdoesntknowichangedthis
* nevermindthereweretwo
* 28pierce
2024-01-26 21:56:57 -05:00
Simon
bb828af6d3
ERT, DeathSquad and Central Command Officer Inital Infected immunity ( #23601 )
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II immunity
Make ERT, DeathSquad and Central Command officers immune to being II
2024-01-26 21:56:09 -05:00
PJBot
76a76eb186
Automatic changelog update
2024-01-27 02:54:49 +00:00
Pieter-Jan Briers
f855cb2b00
Make PACMANs a little better ( #24604 )
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* PACMAN generators show network load/supply.
This gives more feedback to players that their PACMAN is properly connected and what the network status is (i.e. you don't have enough generators).
* Buff JRPACMAN to 8 kW.
Shifted all power values up by +3 kW.
They're frequently too weak to power even single rooms so they deserve a buff.
* Change unit format helpers number format.
Always displays one digit of precision. This avoids jumping around when a value is changing live.
2024-01-26 21:53:43 -05:00
PJBot
41c0efeaf1
Automatic changelog update
2024-01-27 02:53:12 +00:00
Ed
de9d7aed17
Rock and Meat anom rework (try 2) ( #24449 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
* spawn on shutdown variant
* fix entites, fix DataRecord
* fix some review
* god forgive me
* oh fuck wrong brench
* Revert "oh fuck wrong brench"
This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.
2024-01-26 21:52:07 -05:00
Tayrtahn
149654be88
Fix color tags in admin logs ( #24606 )
2024-01-26 21:31:54 -05:00
PJBot
1560655dbe
Automatic changelog update
2024-01-27 02:30:46 +00:00
Agoichi
d02aa51551
Holoprojectors are cool for officers and Dec ( #24582 )
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Holoprojectors
- Dec now have holoprojectors
- Sec locker have 0.5 chance to spawn holoprojector
2024-01-26 21:29:40 -05:00
PJBot
bd042d4c0e
Automatic changelog update
2024-01-27 02:28:20 +00:00
icekot8
15edca2cf2
Add an inhand sprite to the syndicate jaws of life ( #24583 )
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* commit
* fix fucking pixel
2024-01-26 21:27:14 -05:00
LordEclipse
e3b47a9032
Remove EShield from Traitor uplink, Nerf EShield price in Nukie uplink. ( #24571 )
2024-01-26 19:56:08 -05:00
Psychpsyo
abcdfbea18
Grammar fix ( #24599 )
2024-01-26 15:27:58 -05:00
deltanedas
9a7b8be428
Reset LastProduce after plant removal ( #24590 )
2024-01-26 11:50:50 -06:00
PJBot
669e449467
Automatic changelog update
2024-01-26 14:44:55 +00:00